OpJoinRoom() public method

NetworkingPeer.OpJoinRoom
public OpJoinRoom ( EnterRoomParams, opParams ) : bool
opParams EnterRoomParams,
return bool
Esempio n. 1
0
 public static bool JoinOrCreateRoom(string roomName, RoomOptions roomOptions, TypedLobby typedLobby)
 {
     if (offlineMode)
     {
         if (offlineModeRoom != null)
         {
             Debug.LogError("JoinOrCreateRoom failed. In offline mode you still have to leave a room to enter another.");
             return(false);
         }
         offlineModeRoom = new Room(roomName, roomOptions);
         NetworkingPeer.SendMonoMessage(PhotonNetworkingMessage.OnCreatedRoom, 0, new object[0]);
         NetworkingPeer.SendMonoMessage(PhotonNetworkingMessage.OnJoinedRoom, 0, new object[0]);
         return(true);
     }
     if ((networkingPeer.server != ServerConnection.MasterServer) || !connectedAndReady)
     {
         Debug.LogError("JoinOrCreateRoom failed. Client is not on Master Server or not yet ready to call operations. Wait for callback: OnJoinedLobby or OnConnectedToMaster.");
         return(false);
     }
     if (string.IsNullOrEmpty(roomName))
     {
         Debug.LogError("JoinOrCreateRoom failed. A roomname is required. If you don't know one, how will you join?");
         return(false);
     }
     return(networkingPeer.OpJoinRoom(roomName, roomOptions, typedLobby, true));
 }
Esempio n. 2
0
 public static bool JoinRoom(string roomName, bool createIfNotExists)
 {
     if (connectionStateDetailed == PeerState.Joining || connectionStateDetailed == PeerState.Joined || connectionStateDetailed == PeerState.ConnectedToGameserver)
     {
         Debug.LogError("JoinRoom aborted: You can only join a room while not currently connected/connecting to a room.");
     }
     else if (room != null)
     {
         Debug.LogError("JoinRoom aborted: You are already in a room!");
     }
     else
     {
         if (!(roomName == string.Empty))
         {
             if (offlineMode)
             {
                 offlineModeRoom = new Room(roomName, null);
                 NetworkingPeer.SendMonoMessage(PhotonNetworkingMessage.OnJoinedRoom);
                 return(true);
             }
             return(networkingPeer.OpJoinRoom(roomName, null, null, createIfNotExists));
         }
         Debug.LogError("JoinRoom aborted: You must specifiy a room name!");
     }
     return(false);
 }