private void OnDataReceived(IAsyncResult iAr) { try { int bytesReceived = socket.EndReceive(iAr); if (bytesReceived > 0) { byte[] packetBuffer = new byte[bytesReceived]; // Decrypt the bytes with the xOrKey. for (int i = 0; i < bytesReceived; i++) { packetBuffer[i] = (byte)(this.buffer[i] ^ Core.Networking.Constants.xOrKeyInternalSend); } int oldLength = cacheBuffer.Length; Array.Resize(ref cacheBuffer, oldLength + bytesReceived); Array.Copy(packetBuffer, 0, cacheBuffer, oldLength, packetBuffer.Length); int startIndex = 0; // Determs whre the bytes should split for (int i = 0; i < cacheBuffer.Length; i++) { // loop trough our cached buffer. if (cacheBuffer[i] == 0x0A) { // Found a complete packet byte[] newPacket = new byte[i - startIndex]; // determ the new packet size. for (int j = 0; j < (i - startIndex); j++) { newPacket[j] = cacheBuffer[startIndex + j]; // copy the buffer to the buffer of the new packet. } packetCount++; // Handle the packet instantly. Core.Networking.InPacket inPacket = new Core.Networking.InPacket(newPacket, this); if (inPacket.Id > 0) { Networking.PacketHandler pHandler = Managers.PacketManager.Instance.FindInternal(inPacket); if (pHandler != null) { // try { pHandler.Handle(inPacket); //} catch { /*Disconnect(); } } } startIndex = i + 1; } } if (startIndex > 0) { byte[] fullCopy = cacheBuffer; Array.Resize(ref cacheBuffer, (cacheBuffer.Length - startIndex)); for (int i = 0; i < (cacheBuffer.Length - startIndex); i++) { cacheBuffer[i] = fullCopy[startIndex + i]; } fullCopy = null; } socket.BeginReceive(buffer, 0, buffer.Length, SocketFlags.None, new AsyncCallback(OnDataReceived), null); } else { Disconnect(); } } catch { Disconnect(); } }
private void OnDataReceived(IAsyncResult iAr) { try { int bytesReceived = _socket.EndReceive(iAr); if (bytesReceived > 0) { byte[] packetBuffer = new byte[bytesReceived]; // Decrypt the bytes with the xOrKey. for (int i = 0; i < bytesReceived; i++) { packetBuffer[i] = (byte)(_buffer[i] ^ Core.Networking.Constants.xOrKeyClientRecieve); } int oldLength = _cacheBuffer.Length; Array.Resize(ref _cacheBuffer, oldLength + bytesReceived); Array.Copy(packetBuffer, 0, _cacheBuffer, oldLength, packetBuffer.Length); int startIndex = 0; // Determs where the bytes should split for (int i = 0; i < _cacheBuffer.Length; i++) { // loop trough our cached buffer. if (_cacheBuffer[i] == 0x0A) { // Found a complete packet byte[] newPacket = new byte[i - startIndex]; // determ the new packet size. for (int j = 0; j < (i - startIndex); j++) { newPacket[j] = _cacheBuffer[startIndex + j]; // copy the buffer to the buffer of the new packet. } _packetCount++; // Instant handeling Core.Networking.InPacket inPacket = new Core.Networking.InPacket(newPacket, this); if (inPacket != null) { if (inPacket.Id > 0) { Networking.PacketHandler pHandler = Managers.PacketManager.Instance.FindExternal(inPacket); if (pHandler != null) { try { pHandler.Handle(inPacket); } catch (Exception e) { Log.Error(e.ToString()); } } } } // Increase start index. startIndex = i + 1; } } if (startIndex > 0) { byte[] fullCopy = _cacheBuffer; Array.Resize(ref _cacheBuffer, (_cacheBuffer.Length - startIndex)); for (int i = 0; i < (_cacheBuffer.Length - startIndex); i++) { _cacheBuffer[i] = fullCopy[startIndex + i]; } fullCopy = null; } _socket.BeginReceive(_buffer, 0, _buffer.Length, SocketFlags.None, new AsyncCallback(OnDataReceived), null); } else { Disconnect(); } } catch { Disconnect(); } }