Esempio n. 1
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 public override void SceneLoadRemoteDone(BoltConnection connection)
 {
     MatchmakingPopup.instance.Show();
     NetworkedPlayerRegistry.GetNetworkedPlayer(connection).Spawn();
 }
Esempio n. 2
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 void Awake()
 {
     NetworkedPlayerRegistry.CreateServerPlayer();
 }
Esempio n. 3
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 public override void Connected(BoltConnection connection)
 {
     NetworkedPlayerRegistry.CreateClientPlayer(connection);
 }