Esempio n. 1
0
        private async void NetworkStatus_AvailabilityChanged(object sender, NetworkStatusChangedArgs e)
        {
            // If the network is available we must check for the IP address since it may have change since
            // the last time we checked, and enable network related functions.
            // If there's no network available we simply disable the network functions.
            if (e.IsAvailable)
            {
                await loadCurrentIpAddress();

                toggleNetworkFunctions(true);
            }
            else
            {
                toggleNetworkFunctions(false);
            }
        }
Esempio n. 2
0
 private static void NetworkStatus_AvailabilityChanged(object sender, NetworkStatusChangedArgs e)
 {
     Debug.WriteLine("The Network is " + (NetworkStatus.IsAvailable?"Connect":"DisConnect"));
 }
Esempio n. 3
0
 private void NetworkInformations_NetworkStatusChnaged(NetworkStatusChangedArgs e)
 {
     this.Dispatcher.Invoke((Action)(() =>
     {
         if (e.IsAvaible)
         {
             server.iconState(1);
             ev(this, new MainEventArgs() { server = ServerResponding.Avaible });
         }
         else
         {
             server.iconState(0);
             ev(this, new MainEventArgs() { server = ServerResponding.NotAvaible });
         }
     }));
 }