Esempio n. 1
0
    IEnumerator spawn()
    {
        spawning = true;
        yield return(new WaitForSeconds(10.0f));

        NetworkSpawnEntity nse = gameObject.GetComponent <NetworkSpawnEntity>();

        for (int i = 0; i < 5; i++)
        {
            nse.spawnEnemy();
        }
        spawning = false;
    }
Esempio n. 2
0
    public void RpcNextLevel()
    {
        GameObject.FindGameObjectWithTag("CameraEffects").GetComponent <CameraEffects>().transition();

        if (tutorial.active)
        {
            tutorial.SetActive(false);
            threePuzzleLevel.SetActive(true);

            spawnPointP1 = GameObject.Find("SpawnPoint_P1");
            spawnPointP2 = GameObject.Find("SpawnPoint_P2");

            try
            {
                GameObject p1 = GameObject.Find("GroundPlatformer(Clone)");
                for (int i = 0; i < p1.transform.GetChildCount(); i++)
                {
                    p1.transform.GetChild(i).position = spawnPointP1.transform.position;
                }

                GameObject p2 = GameObject.Find("AirDrawer(Clone)");
                for (int i = 0; i < p2.transform.GetChildCount(); i++)
                {
                    p2.transform.GetChild(i).position = spawnPointP2.transform.position;
                }

                NetworkSpawnEntity networkSpawner = tutorial.GetComponentInChildren <NetworkSpawnEntity>();
                if (networkSpawner)
                {
                    Debug.Log("gonna spawn");
                    networkSpawner.spawnCrates();
                }
            }
            catch (Exception e)
            {
            }
        }
        else if (threePuzzleLevel.active)
        {
            threePuzzleLevel.SetActive(false);
            lastLevel.SetActive(true);

            spawnPointP1 = GameObject.Find("SpawnPoint_P1");
            spawnPointP2 = GameObject.Find("SpawnPoint_P2");
            try
            {
                GameObject p1 = GameObject.Find("GroundPlatformer(Clone)");
                for (int i = 0; i < p1.transform.GetChildCount(); i++)
                {
                    p1.transform.GetChild(i).position = spawnPointP1.transform.position;
                }

                GameObject p2 = GameObject.Find("AirDrawer(Clone)");
                for (int i = 0; i < p2.transform.GetChildCount(); i++)
                {
                    p2.transform.GetChild(i).position = spawnPointP2.transform.position;
                }
            }catch (Exception e)
            {
            }
        }

        if (lastLevel.active)
        {
            GetComponent <DialogueTrigger>().forceSubmit();
        }
    }