Esempio n. 1
0
        public static IAsyncResult BeginCreate(
            NetworkSessionType sessionType,
            int maxLocalGamers,
            int maxGamers,
            AsyncCallback callback,
            Object asyncState
            )
        {
            if (maxLocalGamers != 1)
            {
                throw new ArgumentOutOfRangeException("Maximum local players can only be 1 on the iPhone.");
            }
            if (maxGamers < 2 || maxGamers > 8)
            {
                throw new ArgumentOutOfRangeException("Maximum number of gamers must be between 2 and 8.");
            }

            try
            {
                NetworkSessionAsynchronousCreate AsynchronousCreate = new NetworkSessionAsynchronousCreate(Create);
                return(AsynchronousCreate.BeginInvoke(sessionType, maxLocalGamers, maxGamers, callback, asyncState));
            }
            finally
            {
            }
        }
Esempio n. 2
0
 private static IAsyncResult BeginCreate(NetworkSessionType sessionType,
                                         int hostGamer,
                                         int maxLocalGamers,
                                         int maxGamers,
                                         int privateGamerSlots,
                                         NetworkSessionProperties sessionProperties,
                                         AsyncCallback callback,
                                         Object asyncState)
 {
     if (maxLocalGamers < 1 || maxLocalGamers > 4)
     {
         throw new ArgumentOutOfRangeException("Maximum local players must be between 1 and 4.");
     }
     if (maxGamers < 2 || maxGamers > 32)
     {
         throw new ArgumentOutOfRangeException("Maximum number of gamers must be between 2 and 32.");
     }
     try {
         NetworkSessionAsynchronousCreate AsynchronousCreate = new NetworkSessionAsynchronousCreate(Create);
         return(AsynchronousCreate.BeginInvoke(sessionType, maxLocalGamers, maxGamers, privateGamerSlots, sessionProperties, hostGamer, true, callback, asyncState));
     } finally {
     }
 }
Esempio n. 3
0
		private static IAsyncResult BeginCreate (NetworkSessionType sessionType,
			int hostGamer,
			int maxLocalGamers,
			int maxGamers,
			int privateGamerSlots,
			NetworkSessionProperties sessionProperties,
			AsyncCallback callback,
			Object asyncState)
		{
			if (maxLocalGamers < 1 || maxLocalGamers > 4) 
				throw new ArgumentOutOfRangeException ( "Maximum local players must be between 1 and 4." );
			if (maxGamers < 2 || maxGamers > 32) 
				throw new ArgumentOutOfRangeException ( "Maximum number of gamers must be between 2 and 32." );
			try {
				NetworkSessionAsynchronousCreate AsynchronousCreate = new NetworkSessionAsynchronousCreate (Create);
				return AsynchronousCreate.BeginInvoke (sessionType, maxLocalGamers, maxGamers, privateGamerSlots, sessionProperties, hostGamer, true, callback, asyncState);
			} finally {
			}		
			
		}
Esempio n. 4
0
        public static IAsyncResult BeginCreate(
            NetworkSessionType sessionType,
            int maxLocalGamers,
            int maxGamers,
            AsyncCallback callback,
            Object asyncState
            )
        {
            if ( maxLocalGamers != 1 )
                throw new ArgumentOutOfRangeException( "Maximum local players can only be 1 on the iPhone." );
            if ( maxGamers < 2 || maxGamers > 8 )
                throw new ArgumentOutOfRangeException( "Maximum number of gamers must be between 2 and 8." );

            try
            {
                NetworkSessionAsynchronousCreate AsynchronousCreate = new NetworkSessionAsynchronousCreate(Create);
                return AsynchronousCreate.BeginInvoke(sessionType, maxLocalGamers, maxGamers, callback, asyncState);
            }
            finally
            {
            }
        }