/// <summary>
 /// Despawn this networked object.
 /// </summary>
 protected virtual void DespawnObject()
 {
     _pooledObject.UnspawnObject();
 }
Esempio n. 2
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 /// <summary>
 /// Despawns this pooled object.
 /// </summary>
 public virtual void DespawnObject()
 {
     _pooledObject.UnspawnObject();
 }