Esempio n. 1
0
    /// <summary>
    /// Updates the list of connected players
    /// </summary>
    void UpdatePlayersList()
    {
        string text = "";

        if (m_network.IsConnected() && m_network.IsInRoom())
        {
            PhotonNetwork.player.name = Utilities.GetPlayerName();

            List <string>  players       = new List <string>();
            PhotonPlayer[] photonPlayers = PhotonNetwork.playerList;
            foreach (var player in photonPlayers)
            {
                players.Add(player.name + "\n");
            }
            players.Sort();

            foreach (string player in players)
            {
                text += player;
            }
        }
        m_playersList.SetText(text);
    }