void RecievePacket(NetcodeClient client, NetcodePacket packet)
 {
     reliableEndpoint.ReceivePacket(packet.PacketBuffer.InternalBuffer, packet.PacketBuffer.Length);
 }
        void OnMessageReceive(NetcodeClient client, NetcodePacket packet)
        {
            var payload = packet.PacketBuffer.InternalBuffer;

            _reliableClient.ReceivePacket(payload, packet.PacketBuffer.Length);
        }
 void ReceivePacket(NetcodeClient client, NetcodePacket packet)
 {
     received++;
     ReceivedText.text = "Received: " + received;
 }