void RecievePacket(NetcodeClient client, NetcodePacket packet) { reliableEndpoint.ReceivePacket(packet.PacketBuffer.InternalBuffer, packet.PacketBuffer.Length); }
void OnMessageReceive(NetcodeClient client, NetcodePacket packet) { var payload = packet.PacketBuffer.InternalBuffer; _reliableClient.ReceivePacket(payload, packet.PacketBuffer.Length); }
void ReceivePacket(NetcodeClient client, NetcodePacket packet) { received++; ReceivedText.text = "Received: " + received; }