Esempio n. 1
0
 void LoopSendMsg()
 {
     while (clientSocket != null && clientSocket.isConnected())
     {
         lock (sendMsgPool)
         {
             while (sendMsgPool.Count > 0)
             {
                 NetMsgBase tmpBody = sendMsgPool.Dequeue();
                 clientSocket.AsynSend(tmpBody.GetNetBytes(), CallBackSend);
             }
         }
         Thread.Sleep(100);
     }
 }
Esempio n. 2
0
 private void LoopSending()
 {
     while (clientSocket != null && clientSocket.IsConnect())
     {
         lock (sendMsgPool)
         {
             while (sendMsgPool.Count > 0)
             {
                 NetMsg msg = sendMsgPool.Dequeue();
                 clientSocket.AsynSend(msg.GetNetBytes());
             }
         }
         Thread.Sleep(100);
     }
 }