public static void Postfix(long peer) { var multiplayer = ModEntry.ModHelper.Reflection.GetField <Multiplayer>(typeof(Game1), "multiplayer").GetValue(); NetRoot <FarmerTeam> fakeTeamRoot = new NetRoot <FarmerTeam>(new FarmerTeam()); fakeTeamRoot.Value.money.Minimum = null; int moneyTheyHave = ModEntry.Config.StartingMoney; if (ModEntry.MoneyData.PlayerMoney.ContainsKey(peer)) { moneyTheyHave = ModEntry.MoneyData.PlayerMoney[peer]; } else { ModEntry.MoneyData.PlayerMoney.Add(peer, moneyTheyHave); } Console.WriteLine($"Setting {peer}'s money to {moneyTheyHave}"); fakeTeamRoot.Value.money.Set(-1 * Game1.player.teamRoot.Value.money.Value + moneyTheyHave); byte[] fakeData = multiplayer.writeObjectDeltaBytes(fakeTeamRoot); BroadcastFarmerDeltasPatch.AllowOnce = true; Game1.server.sendMessage(peer, 13, Game1.player, fakeData); BroadcastFarmerDeltasPatch.AllowOnce = false; }
protected override void readActiveLocation(IncomingMessage msg, bool forceCurrentLocation = false) { NetRoot <GameLocation> root = readObjectFull <GameLocation>(msg.Reader); if (isAlwaysActiveLocation(root.Value)) { Memory.instance.Monitor.Log("Recieving Map: " + root.Value.Name + " as Always Active."); for (int i = 0; i < Game1.locations.Count; i++) { if (Game1.locations[i].Equals(root.Value)) { Game1.locations[i] = root.Value; if (Game1.locations[i] is BuildableGameLocation) { foreach (Building b in (Game1.locations[i] as BuildableGameLocation).buildings) { b.load(); } } break; } } } if (Game1.locationRequest != null || forceCurrentLocation) { Memory.instance.Monitor.Log("Reciving Map: " + root.Value.Name + " as Current Location (disposible)."); if (Game1.locationRequest != null) { Game1.currentLocation = Game1.findStructure(root.Value, Game1.locationRequest.Name); if (Game1.currentLocation == null) { Game1.currentLocation = root.Value; } } else if (forceCurrentLocation) { Game1.currentLocation = root.Value; } if (Game1.locationRequest != null) { Game1.locationRequest.Loaded(root.Value); } Game1.currentLocation.resetForPlayerEntry(); Game1.player.currentLocation = Game1.currentLocation; if (Game1.locationRequest != null) { Game1.locationRequest.Warped(root.Value); } Game1.currentLocation.updateSeasonalTileSheets(); if (Game1.isDebrisWeather) { Game1.populateDebrisWeatherArray(); } Game1.locationRequest = null; } }
public override NetRoot <Farmer> Clone() { NetRoot <Farmer> result = base.Clone(); if (Game1.serverHost != null && result.Value != null) { result.Value.teamRoot = Game1.serverHost.Value.teamRoot; } return(result); }
public void sendVar <TField, T>(string varName, T value) where TField : NetFieldBase <T, TField>, new() { using MemoryStream stream = new MemoryStream(); using BinaryWriter writer = new BinaryWriter(stream); NetRoot <TField> root = new NetRoot <TField>(new TField()); root.Value.Value = value; root.WriteFull(writer); variables[varName] = root.Value; stream.Seek(0L, SeekOrigin.Begin); sendMessage((byte)0, varName, stream.ToArray()); }
public static bool Prefix(Multiplayer __instance) { if (!Game1.IsServer) { return(true); } var reflection = ModEntry.ModHelper.Reflection; var broadcastFarmerDeltaMethod = reflection.GetMethod(__instance, "broadcastFarmerDelta"); foreach (NetFarmerRoot item in __instance.farmerRoots()) { if (item.Dirty && Game1.player.UniqueMultiplayerID == item.Value.UniqueMultiplayerID) { //NetIntDelta actualValue = item.Value.teamRoot.Value.money; //Console.WriteLine($"Trying to sync {item.Value.Name} with everyone. value = {actualValue}"); //ModEntry.ModHelper.Reflection.GetField<NetIntDelta>(item.Value.teamRoot.Value, "money").SetValue(new NetIntDelta(0)); broadcastFarmerDeltaMethod.Invoke(item.Value, __instance.writeObjectDeltaBytes(item)); //ModEntry.ModHelper.Reflection.GetField<NetIntDelta>(item.Value.teamRoot.Value, "money").SetValue(actualValue); } } if (Game1.player.teamRoot.Dirty) { var method = reflection.GetMethod(__instance, "broadcastTeamDelta"); byte[] deltaBytes = __instance.writeObjectDeltaBytes(Game1.player.teamRoot); NetRoot <FarmerTeam> team = new NetRoot <FarmerTeam>(new FarmerTeam()); team.Value.money.Minimum = null; using (var mem = new MemoryStream(deltaBytes)) using (var bin = new BinaryReader(mem)) { __instance.readObjectDelta(bin, team); if (AllowOnce || team.Value.money.Value == 500) { //Not trying to change the money, so pass AllowOnce = false; method.Invoke(deltaBytes); } } } return(false); }
public void receiveMessage(IncomingMessage msg) { switch (msg.Reader.ReadByte()) { case 0: { string varName = msg.Reader.ReadString(); NetRoot <INetObject <INetSerializable> > root = new NetRoot <INetObject <INetSerializable> >(); root.ReadFull(msg.Reader, default(NetVersion)); variables[varName] = root.Value; break; } case 1: { string barrierName = msg.Reader.ReadString(); barrierPlayers(barrierName).Add(msg.FarmerID); break; } } }
public static bool Prefix(IncomingMessage message, GameServer __instance) { Multiplayer multiplayer = ModEntry.ModHelper.Reflection.GetField <Multiplayer>(typeof(Game1), "multiplayer").GetValue(); //Console.WriteLine($"Received packet {message.MessageType} by {message.FarmerID}/{message.SourceFarmer.Name}"); if (message.MessageType == 13 && Game1.IsServer) { NetRoot <FarmerTeam> team = new NetRoot <FarmerTeam>(new FarmerTeam()); team.Value.money.Minimum = null; multiplayer.readObjectDelta(message.Reader, team); int deltaMoney = team.Value.money.Value - 500; //new FarmerTeam() has 500 as default. Console.WriteLine($"Delta money for {message.FarmerID}/{message.SourceFarmer.Name} = {deltaMoney}"); if (deltaMoney != 0) { if (ModEntry.MoneyData.PlayerMoney.ContainsKey(message.FarmerID)) { ModEntry.MoneyData.PlayerMoney[message.FarmerID] += deltaMoney; } else { ModEntry.MoneyData.PlayerMoney.Add(message.FarmerID, Math.Max(0, ModEntry.Config.StartingMoney + deltaMoney)); } Console.WriteLine($"{message.FarmerID} new total money = {ModEntry.MoneyData.PlayerMoney[message.FarmerID]}"); return(false); } #region Reset streams var stream = new MemoryStream(message.Data); var bin = new BinaryReader(stream); //(msg.stream = new MemoryStream(data);) var streamField = ModEntry.ModHelper.Reflection.GetField <MemoryStream>(message, "stream"); streamField.SetValue(stream); //(msg.reader = new BinaryReader(stream);) var readerField = ModEntry.ModHelper.Reflection.GetField <BinaryReader>(message, "reader"); readerField.SetValue(bin); #endregion multiplayer.processIncomingMessage(message); if (multiplayer.isClientBroadcastType(message.MessageType)) { ModEntry.ModHelper.Reflection.GetMethod(__instance, "rebroadcastClientMessage").Invoke(message); } return(false); } else if (message.MessageType == 6 && Game1.IsServer) { var readLocationMethod = ModEntry.ModHelper.Reflection.GetMethod(multiplayer, "readLocation"); GameLocation location3 = readLocationMethod.Invoke <GameLocation>(message.Reader); if (location3 != null) { Item[] ro = null; if (location3 is Farm f) { ro = f.shippingBin.ToArray(); } multiplayer.readObjectDelta(message.Reader, location3.Root); if (location3 is Farm farm) { BinListener.StartListen(message.FarmerID, farm); } } ModEntry.ModHelper.Reflection.GetMethod(__instance, "rebroadcastClientMessage").Invoke(message); return(false); } return(true); }
public override byte[] writeObjectFullBytes <T>(NetRoot <T> root, long?peer) { return(intercepted.writeObjectFullBytes <T>(root, peer)); }
public override void writeObjectFull <T>(BinaryWriter writer, NetRoot <T> root, long?peer) { intercepted.writeObjectFull <T>(writer, root, peer); }
public override byte[] writeObjectDeltaBytes <T>(NetRoot <T> root) { return(intercepted.writeObjectDeltaBytes <T>(root)); }
public override void writeObjectDelta <T>(BinaryWriter writer, NetRoot <T> root) { intercepted.writeObjectDelta <T>(writer, root); }
public override void readObjectDelta <T>(BinaryReader reader, NetRoot <T> root) { intercepted.readObjectDelta(reader, root); }
public static bool Prefix(IList <Item> items, List <int> ___categoryTotals, List <List <Item> > ___categoryItems, ShippingMenu __instance, List <MoneyDial> ___categoryDials) { if (Game1.IsMasterGame) { var MoneyPerPlayer = new Dictionary <long, int>(); foreach (var pair in ModEntry.OldItems) { if (pair.Key is StardewValley.Object o) { int individualPrice = o.sellToStorePrice(); int stack = o.Stack; int value = individualPrice * stack; if (MoneyPerPlayer.ContainsKey(pair.Value)) { MoneyPerPlayer[pair.Value] += value; } else { MoneyPerPlayer.Add(pair.Value, value); } } } var multiplayer = ModEntry.ModHelper.Reflection.GetField <Multiplayer>(typeof(Game1), "multiplayer").GetValue(); foreach (var pair in MoneyPerPlayer) { if (pair.Key == Game1.player.UniqueMultiplayerID) { Game1.player.Money += pair.Value; Console.WriteLine($"Host money += {pair.Value}"); } else { NetRoot <FarmerTeam> fakeTeamRoot = new NetRoot <FarmerTeam>(new FarmerTeam()); fakeTeamRoot.Value.money.Minimum = null; int moneyTheyGain = pair.Value; if (ModEntry.MoneyData.PlayerMoney.ContainsKey(pair.Key)) { ModEntry.MoneyData.PlayerMoney[pair.Key] += moneyTheyGain; } else { ModEntry.MoneyData.PlayerMoney.Add(pair.Key, Math.Max(0, ModEntry.Config.StartingMoney + moneyTheyGain)); } fakeTeamRoot.Value.money.Set(moneyTheyGain); var fakeData = multiplayer.writeObjectDeltaBytes(fakeTeamRoot); BroadcastFarmerDeltasPatch.AllowOnce = true; if (fakeData != null) { if (Game1.getOnlineFarmers().Any((f) => f.UniqueMultiplayerID == pair.Key)) { Game1.server.sendMessage(pair.Key, 13, Game1.player, fakeData); } else { Console.WriteLine($"Player disconnected, do not need to send data to {pair.Key}"); } } else { Console.WriteLine($"Data is null, can't send data money for {pair.Key}"); } BroadcastFarmerDeltasPatch.AllowOnce = false; Console.WriteLine($"{pair.Key} money += {moneyTheyGain}"); } } ModEntry.OldItems.Clear(); } //// Utility.consolidateStacks(items); for (int k = 0; k < 6; k++) { ___categoryItems.Add(new List <Item>()); ___categoryTotals.Add(0); ___categoryDials.Add(new MoneyDial(7, k == 5)); } foreach (Item item in items) { if (item is StardewValley.Object) { StardewValley.Object o = item as StardewValley.Object; int category = __instance.getCategoryIndexForObject(o); ___categoryItems[category].Add(o); int index = category; ___categoryTotals[index] += o.sellToStorePrice() * o.Stack; Game1.stats.itemsShipped += (uint)o.Stack; if (o.Category == -75 || o.Category == -79) { Game1.stats.CropsShipped += (uint)o.Stack; } if (o.countsForShippedCollection()) { // Game1.player.shippedBasic(o.parentSheetIndex, o.stack); Game1.player.shippedBasic(o.ParentSheetIndex, o.Stack); } } } for (int i = 0; i < 5; i++) { ___categoryTotals[5] += ___categoryTotals[i]; ___categoryItems[5].AddRange(___categoryItems[i]); ___categoryDials[i].currentValue = ___categoryTotals[i]; ___categoryDials[i].previousTargetValue = ___categoryDials[i].currentValue; } ___categoryDials[5].currentValue = ___categoryTotals[5]; //if (Game1.IsMasterGame) //{ // Game1.player.Money += ___categoryTotals[5]; //} Game1.setRichPresence("earnings", ___categoryTotals[5]); //// return(false); }
// Start is called before the first frame update private void Awake() { Ins = this; }