Esempio n. 1
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    public int KickType;                //成员提出类型

    //取消申请麻将馆信息
    public void BtnCanelApplyParlor()
    {
        NetMsg.ClientCAncelApplyOrJudgeApplyTooReq msg = new NetMsg.ClientCAncelApplyOrJudgeApplyTooReq();
        msg.iUserId   = GameData.Instance.PlayerNodeDef.iUserId;
        msg.iParlorId = GameData.Instance.ParlorShowPanelData.iParlorId;
        msg.iType     = 2;
        NetworkMgr.Instance.LobbyServer.SendClientCAncelApplyOrJudgeApplyTooReq(msg);
    }
Esempio n. 2
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 /// <summary>
 /// 取消申请加入麻将馆
 /// </summary>
 public void BtnCanelParlor()
 {
     NetMsg.ClientCAncelApplyOrJudgeApplyTooReq msg = new NetMsg.ClientCAncelApplyOrJudgeApplyTooReq();
     msg.iUserId   = GameData.Instance.PlayerNodeDef.iUserId;
     msg.iParlorId = iParlorId;
     msg.iType     = 2;
     Network.NetworkMgr.Instance.LobbyServer.SendClientCAncelApplyOrJudgeApplyTooReq(msg);
     //关闭玩家界面
     Destroy(gameObject);
 }
Esempio n. 3
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 /// <summary>
 /// 点击广场中的麻将馆信息
 /// </summary>
 public void BtnParlorGodParlor()
 {
     if (status == 1)
     {
         //发送该馆的申请详情
         NetMsg.ClientCAncelApplyOrJudgeApplyTooReq msg = new NetMsg.ClientCAncelApplyOrJudgeApplyTooReq();
         msg.iUserId   = GameData.Instance.PlayerNodeDef.iUserId;
         msg.iParlorId = InfoDef.iParlorId;
         msg.iType     = 1;
         Network.NetworkMgr.Instance.LobbyServer.SendClientCAncelApplyOrJudgeApplyTooReq(msg);
         GameData.Instance.ParlorShowPanelData.InfoDef_PointParlor = InfoDef;
     }
 }