Esempio n. 1
0
 public void DisConnect()
 {
     this._gateSession.DisConnect();
     this._serverSession.DisConnect();
     this._status = (this._status >= NetManagerStatus.NETMANAGER_STATUS_CONNECTED_GATE) ? NetManagerStatus.NETMANAGER_STATUS_CONNECTED_GATE : NetManagerStatus.NETMANAGER_STATUS_NULL;
 }
Esempio n. 2
0
 public void Init2()
 {
     string setIP;
     if (!string.IsNullOrEmpty(this.SetIP))
     {
         setIP = this.SetIP;
     }
     else
     {
         setIP = this._ip;
     }
     this._serverSession.Init(setIP, this._port, this.LoginUtil.AccountID, this.LoginUtil.K, this.LoginUtil.AccountTime);
     this._status = NetManagerStatus.NETMANAGER_STATUS_CONNECTING_SERVER;
     foreach (PacketProcessInfo info in this._packets)
     {
         if (!info.IsProcessed())
         {
             info.Reset();
         }
     }
     this.ResetNetTime();
 }
Esempio n. 3
0
 public void UpdateNetManager()
 {
     this.ProcessGateData();
     this.ProcessServerData();
     if ((this._packets.Count > 0) || (this._gateSession.GateSocket.Packet != null))
     {
         if (this._status == NetManagerStatus.NETMANAGER_STATUS_NULL)
         {
             this.Init(this._gateSession.GateSocket.Packet == null);
         }
         else if (NetManagerStatus.NETMANAGER_STATUS_CONNECTING_GATE == this._status)
         {
             if (!this._gateSession.IsConnecting())
             {
                 this.Init(this._gateSession.GateSocket.Packet == null);
             }
         }
         else if (NetManagerStatus.NETMANAGER_STATUS_CONNECTED_GATE == this._status)
         {
             if (this._packets.Count > 0)
             {
                 this.Init2();
             }
         }
         else if (NetManagerStatus.NETMANAGER_STATUS_CONNECTING_SERVER == this._status)
         {
             if (!this._serverSession.IsConnecting())
             {
                 this.Init2();
             }
             else if (this._serverSession.IsConnected())
             {
                 this._status = NetManagerStatus.NETMANAGER_STATUS_CONNECTED_SERVER;
             }
         }
         else if (NetManagerStatus.NETMANAGER_STATUS_CONNECTED_SERVER == this._status)
         {
             if (this._serverSession.IsConnected())
             {
                 PacketProcessInfo info = null;
                 if (this._packets.Count > 0)
                 {
                     info = (PacketProcessInfo) this._packets[0];
                     if (!info.IsSend())
                     {
                         this._sendTime = DateTime.Now;
                         info.Send();
                         this._serverSession.ServerSocket.SendPacket(info.Packet);
                         this.ResetNetTime();
                     }
                 }
             }
             else
             {
                 TimeSpan span = (TimeSpan) (DateTime.Now - this._sendTime);
                 if ((span.TotalMinutes >= 1.0) && (this._packets.Count > 0))
                 {
                     this._status = NetManagerStatus.NETMANAGER_STATUS_CONNECTED_GATE;
                 }
             }
         }
     }
 }
Esempio n. 4
0
 public void Init(bool sendLoginInfo = true)
 {
     this.DisConnect();
     this._gateSession.Init(this.LoginUtil.Account, this.LoginUtil.Password, this.LoginUtil.K, this.LoginUtil.AccountTime, this.SetIP);
     this._status = NetManagerStatus.NETMANAGER_STATUS_CONNECTING_GATE;
     if (sendLoginInfo && !this._isInitialisedMyTask)
     {
         this.SendGetLoginInfo(true);
     }
     this._serverSession.Authed = false;
     this.ResetNetTime();
 }