Esempio n. 1
0
        public static void SendToClients(Cutscene cutscene, int ignoreWho)
        {
            if (Main.netMode != NetmodeID.Server)
            {
                throw new ModHelpersException("Not server");
            }

            CutsceneStartProtocol protocol = cutscene.CreatePacketPayload();

            NetIO.SendToClients(
                data: protocol,
                ignoreWho: ignoreWho
                );
        }
        public static void SendToClients(Cutscene cutscene, int ignoreWho)
        {
            if (Main.netMode != NetmodeID.Server)
            {
                throw new ModHelpersException("Not server");
            }

            var protocol = new CutsceneEndProtocol(cutscene);

            NetIO.SendToClients(
                data: protocol,
                ignoreWho: ignoreWho
                );
        }
Esempio n. 3
0
        public static void SendToClients(CutsceneLibPlayer plrData, int toWho, int ignoreWho)
        {
            var protocol = new PlayerDataNetData(plrData);

            NetIO.SendToClients(protocol, toWho, ignoreWho);
        }