void SetSlot(Transform slotTf, NetData.RankInfo info) { //등수 UISprite rankMark = slotTf.FindChild("Rankmark").GetComponent <UISprite>(); UILabel rank = slotTf.FindChild("Txt_ranking").GetComponent <UILabel>(); rank.text = string.Format(_LowDataMgr.instance.GetStringCommon(522), info.Rank); slotTf.FindChild("Txt_Name").GetComponent <UILabel>().text = info.Name;//이름 //얼굴 UISprite face = slotTf.FindChild("Char").GetComponent <UISprite>(); if (CurRankType == eRANK_TABLE_TYPE.GUILD_GOLD || CurRankType == eRANK_TABLE_TYPE.GUILD_MEMBER)// 길드는 휘장 { face.atlas = AtlasMgr.instance.GetLoadAtlas(LoadAtlasType.GuildMark); face.spriteName = _LowDataMgr.instance.GetLowDataIcon((uint)info.RoleType); slotTf.FindChild("Txt_Guildname").gameObject.SetActive(false); Vector3 namePos = slotTf.FindChild("Txt_Name").localPosition; namePos.y = 15;//29.2 slotTf.FindChild("Txt_Name").localPosition = namePos; Vector3 lvPos = slotTf.FindChild("Txt_Level").localPosition; lvPos.y = -30;//-45.8 slotTf.FindChild("Txt_Level").localPosition = lvPos; slotTf.FindChild("Txt_VIP").GetComponent <UILabel>().text = ""; if (0 < info.Id) { EventDelegate.Set(slotTf.GetComponent <UIEventTrigger>().onClick, () => { NetworkClient.instance.SendPMsgGuildQueryBaseInfoC((uint)info.Id); NetworkClient.instance.SendPMsgGuildQueryDetailedInfoC((uint)info.Id); }); } } else { face.atlas = AtlasMgr.instance.GetLoadAtlas(LoadAtlasType.Face); face.spriteName = UIHelper.GetClassPortIcon((uint)info.RoleType, 1); slotTf.FindChild("Txt_Guildname").gameObject.SetActive(true); Vector3 namePos = slotTf.FindChild("Txt_Name").localPosition; namePos.y = 29.2f; slotTf.FindChild("Txt_Name").localPosition = namePos; Vector3 lvPos = slotTf.FindChild("Txt_Level").localPosition; lvPos.y = -45.8f; slotTf.FindChild("Txt_Level").localPosition = lvPos; slotTf.FindChild("Txt_VIP").GetComponent <UILabel>().text = string.Format("{0}.{1}", _LowDataMgr.instance.GetStringCommon(460), info.VipLv); slotTf.FindChild("Txt_Guildname").GetComponent <UILabel>().text = info.GuildName; if (0 < info.Id) { EventDelegate.Set(slotTf.GetComponent <UIEventTrigger>().onClick, () => { UIMgr.OpenUserInfoPopup((long)info.Id, info.Name, info.RoleType, 0, info.Level, true); }); } } if (info.Rank == 1) { rank.gradientTop = oneTop; rank.gradientBottom = oneBtm; rank.effectColor = brownEff; rankMark.gameObject.SetActive(true); rankMark.spriteName = "Img_Rank01"; } else if (info.Rank == 2) { rank.gradientTop = towTop; rank.gradientBottom = towBtm; rank.effectColor = blueEff; rankMark.gameObject.SetActive(true); rankMark.spriteName = "Img_Rank02"; } else if (info.Rank == 3) { rank.gradientTop = threeTop; rank.effectColor = brownEff; rank.gradientBottom = threeBtm; rankMark.gameObject.SetActive(true); rankMark.spriteName = "Img_Rank03"; } else { rankMark.gameObject.SetActive(false); rank.gradientTop = Color.white; rank.gradientBottom = Color.white; rank.color = Color.white; rank.effectColor = blueEff; } slotTf.FindChild("Txt_Info").GetComponent <UILabel>().text = CurChildTapName; //info slotTf.FindChild("Txt_Num").GetComponent <UILabel>().text = info.Data.ToString(); //info value slotTf.FindChild("Txt_Level").GetComponent <UILabel>().text = string.Format("{0}.{1}", _LowDataMgr.instance.GetStringCommon(14), info.Level); }
void MySetSlot(NetData.RankInfo info) { //얼굴 bool isGuild = CurRankType == eRANK_TABLE_TYPE.GUILD_GOLD || CurRankType == eRANK_TABLE_TYPE.GUILD_MEMBER; UISprite face = MySlot.FindChild("Char").GetComponent <UISprite>(); if (!isGuild || MyGuildInfo.Id <= 0) { face.atlas = AtlasMgr.instance.GetLoadAtlas(LoadAtlasType.Face); face.spriteName = UIHelper.GetClassPortIcon((uint)info.RoleType, 1); } else// 길드는 휘장 { face.atlas = AtlasMgr.instance.GetLoadAtlas(LoadAtlasType.GuildMark); face.spriteName = _LowDataMgr.instance.GetLowDataIcon((uint)MyGuildInfo.Icon); } //등수 UISprite rankMark = MySlot.FindChild("Rankmark").GetComponent <UISprite>(); UILabel rank = MySlot.FindChild("Txt_ranking").GetComponent <UILabel>(); if (info.Rank > 10000 || info.Rank == 0) { rank.text = _LowDataMgr.instance.GetStringCommon(193); //순위권밖 } else { rank.text = (isGuild && MyGuildInfo.Id <= 0) ? _LowDataMgr.instance.GetStringCommon(133) : string.Format("{0} : {1}", _LowDataMgr.instance.GetStringCommon(521), info.Rank); } if (info.Rank == 1) { rank.gradientTop = oneTop; rank.gradientBottom = oneBtm; rank.effectColor = brownEff; rankMark.gameObject.SetActive(true); rankMark.spriteName = "Img_Rank01"; } else if (info.Rank == 2) { rank.gradientTop = towTop; rank.gradientBottom = towBtm; rank.effectColor = blueEff; rankMark.gameObject.SetActive(true); rankMark.spriteName = "Img_Rank02"; } else if (info.Rank == 3) { rank.gradientTop = threeTop; rank.effectColor = brownEff; rank.gradientBottom = threeBtm; rankMark.gameObject.SetActive(true); rankMark.spriteName = "Img_Rank03"; } else { rankMark.gameObject.SetActive(false); rank.gradientTop = Color.white; rank.gradientBottom = Color.white; rank.color = Color.white; rank.effectColor = blueEff; } MySlot.FindChild("Txt_Guildname").GetComponent <UILabel>().text = MyGuildInfo.Id <= 0 ? _LowDataMgr.instance.GetStringCommon(331) : MyGuildInfo.Name; MySlot.FindChild("Txt_VIP").GetComponent <UILabel>().text = isGuild ? "" : string.Format("{0}.{1}", _LowDataMgr.instance.GetStringCommon(460), info.VipLv); MySlot.FindChild("Txt_Info").GetComponent <UILabel>().text = CurChildTapName; MySlot.FindChild("Txt_Num").GetComponent <UILabel>().text = info.Data.ToString(); MySlot.FindChild("Txt_Level").GetComponent <UILabel>().text = isGuild ? string.Format("{0}", MyGuildInfo.Id <= 0 ? "" : string.Format("{0}.{1}", _LowDataMgr.instance.GetStringCommon(14), MyGuildInfo.guildLv)) : string.Format("{0}.{1}", _LowDataMgr.instance.GetStringCommon(14), info.Level); }
public void RankingView(int cnt, List <NetData.RankInfo> RankList) { RankScroll.gameObject.SetActive(RankList.Count > 0 ? true : false); if (!RankScroll.gameObject.activeSelf) { uiMgr.AddPopup(141, 901, 117); return; } //최초호출시 스크롤뷰를 갱신 if (totalCnt == 0) { RankScroll.ResetPosition(); } //여러번 호출되기때문에 누적시켜줌 totalCnt += cnt; // 맨처음 호출될때는 0번째슬롯부터 다음부터는 마지막생성된 슬롯부터~ 시작 for (int i = slotCnt == 0 ? 0 : slotCnt; i < RankTf.childCount; i++) { if (i >= totalCnt) { RankTf.transform.GetChild(i).gameObject.SetActive(false); continue; } GameObject slotGo = RankTf.GetChild(i).gameObject; Transform slotTf = slotGo.transform; slotGo.SetActive(true); NetData.RankInfo info = RankingList[i]; UISprite icon = slotTf.FindChild("Mark").GetComponent <UISprite>(); UILabel name = slotTf.FindChild("Txt_guildname").GetComponent <UILabel>(); UILabel rank = slotTf.FindChild("Txt_ranking").GetComponent <UILabel>(); icon.spriteName = _LowDataMgr.instance.GetLowDataIcon((uint)info.RoleType); name.text = info.Name; rank.text = string.Format(_LowDataMgr.instance.GetStringCommon(522), info.Rank.ToString()); //길드 가입신청 bool isJoinGuild = false; for (int j = 0; j < JoinList.Count; j++) { if (JoinList[j] != info.Id) { continue; } isJoinGuild = true; break; } int idx = i; UIEventTrigger etri = slotTf.GetComponent <UIEventTrigger>(); EventDelegate.Set(etri.onClick, delegate() { //선택 for (int j = 0; j < RankTf.childCount; j++) { RankTf.GetChild(j).transform.FindChild("Cover").gameObject.SetActive(j == idx); } }); //가입신청버튼은 세종류로. //가입신청(215) //가입취소(가입승인 대기상태)(233)// //가입불가능(레벨불만족일경우) //slotTf.FindChild("Btn_join").GetComponent<UISprite>().spriteName = isJoinGuild ? "Btn_Blue01Dis" : "Btn_Blue01"; slotTf.FindChild("Btn_join/label").GetComponent <UILabel>().text = _LowDataMgr.instance.GetStringCommon((uint)(isJoinGuild ? 233 : 215)); slotTf.FindChild("Btn_join").GetComponent <UISprite>().spriteName = CheckLevel ? "Btn_Blue01" : "Btn_Blue01Dis"; EventDelegate.Set(slotTf.FindChild("Btn_join").GetComponent <UIButton>().onClick, delegate() { //선택 for (int j = 0; j < RankTf.childCount; j++) { RankTf.GetChild(j).transform.FindChild("Cover").gameObject.SetActive(j == idx); } if (CheckLevel) { NetworkClient.instance.SendPMsgGuildApplyGuildC((uint)info.Id, (uint)(isJoinGuild ? 2 : 1));//1가입 2 취소 } else { SetClickPopup(945, _LowDataMgr.instance.GetEtcTableValue <string>(EtcID.GuildCondition), null); } //SetClickPopup(171, null, null); }); //길드정보보기 EventDelegate.Set(slotTf.FindChild("Btn_search").GetComponent <UIEventTrigger>().onClick, delegate() { //선택 for (int j = 0; j < RankTf.childCount; j++) { RankTf.GetChild(j).transform.FindChild("Cover").gameObject.SetActive(j == idx); } NetworkClient.instance.SendPMsgGuildQueryBaseInfoC((uint)info.Id); }); } RankTf.GetComponent <UIGrid>().Reposition(); }