Esempio n. 1
0
        private bool OnGetServerListRes(NetCommand command)
        {
            byte nServerCount;

            if (command.ReadByte(out nServerCount) == false)
            {
                return(false);
            }

            TRANS_SERVERLISTNODE[] arrServerListNode = new TRANS_SERVERLISTNODE[nServerCount];
            for (int i = 0; i < nServerCount; ++i)
            {
                if (command.ReadString(out arrServerListNode[i].strServerName) == false)
                {
                    return(false);
                }
                if (command.ReadByte(out arrServerListNode[i].nServerType) == false)
                {
                    return(false);
                }
                if (command.ReadInt32(out arrServerListNode[i].nWorldID) == false)
                {
                    return(false);
                }
                if (command.ReadInt32(out arrServerListNode[i].nServerID) == false)
                {
                    return(false);
                }
            }

            UInt64 nSessionID = command.SessionID;

            MachineInfo refMachineInfo = m_refServerMonitorClient.refMachineInfoMgr.Find(nSessionID);

            if (null == refMachineInfo)
            {
                return(false);
            }

            m_refServerMonitorClient.ClearServerInfo(refMachineInfo.GetName());
            for (int i = 0; i < nServerCount; ++i)
            {
                m_refServerMonitorClient.AddServerInfo(refMachineInfo.GetName(), ref arrServerListNode[i]);
            }


            ServerInfoMgr refServerInfoMgr = m_refServerMonitorClient.refMachineInfoMgr.GetServerInfoMgr(refMachineInfo.GetName());

            string[] arrServerNames;
            refServerInfoMgr.GetAllServerName(out arrServerNames);
            m_refCommandSender.SendRequestServerInfo(nSessionID, arrServerNames);
            return(true);
        }
Esempio n. 2
0
        private bool OnGetServerInfoRes(NetCommand command)
        {
            byte nServerCount;

            if (command.ReadByte(out nServerCount) == false)
            {
                return(false);
            }

            TRANS_SERVERINFONODE[] arrServerInfo = new TRANS_SERVERINFONODE[nServerCount];
            for (int i = 0; i < nServerCount; ++i)
            {
                if (command.ReadString(out arrServerInfo[i].strServerName) == false)
                {
                    return(false);
                }
                if (command.ReadByte(out arrServerInfo[i].nProcessState) == false)
                {
                    return(false);
                }
                if (command.ReadByte(out arrServerInfo[i].nServableState) == false)
                {
                    return(false);
                }
                if (command.ReadBoolean(out arrServerInfo[i].bRevivable) == false)
                {
                    return(false);
                }
                if (command.ReadInt32(out arrServerInfo[i].nCurServerPlayerCount) == false)
                {
                    return(false);
                }
            }

            UInt64 nSessionID = command.SessionID;

            MachineInfo refMachineInfo = m_refServerMonitorClient.refMachineInfoMgr.Find(nSessionID);

            if (null == refMachineInfo)
            {
                return(false);
            }

            for (int i = 0; i < nServerCount; ++i)
            {
                string         strServerName         = arrServerInfo[i].strServerName;
                PROCESS_STATE  eProcessState         = (PROCESS_STATE)arrServerInfo[i].nProcessState;
                SERVABLE_STATE eServableState        = (SERVABLE_STATE)arrServerInfo[i].nServableState;
                bool           bRevivable            = arrServerInfo[i].bRevivable;
                int            nCurServerPlayerCount = arrServerInfo[i].nCurServerPlayerCount;

                m_refServerMonitorClient.UpdateServerInfo(refMachineInfo.GetName(), strServerName, eProcessState, eServableState, bRevivable, nCurServerPlayerCount);
            }

            m_refServerMonitorClient.UpdateMachinePlayerCount(refMachineInfo.GetName());

            return(true);
        }
Esempio n. 3
0
        private bool OnMonitoringLog(NetCommand command)
        {
            string strDateTime;
            string strServerName;
            int    nWorldID;
            int    nServerID;
            string strLogMessage;

            if (command.ReadString(out strDateTime) == false)
            {
                return(false);
            }
            if (command.ReadString(out strServerName) == false)
            {
                return(false);
            }
            if (command.ReadInt32(out nWorldID) == false)
            {
                return(false);
            }
            if (command.ReadInt32(out nServerID) == false)
            {
                return(false);
            }
            if (command.ReadString(out strLogMessage) == false)
            {
                return(false);
            }

            UInt64 nSessionID = command.SessionID;

            m_refServerMonitorClient.AddMonitoringLog(strDateTime, nSessionID, strServerName, nWorldID, nServerID, strLogMessage);

            string[] arrServerName = { strServerName };
            m_refCommandSender.SendRequestServerInfo(nSessionID, arrServerName);

            return(true);
        }
Esempio n. 4
0
        public bool OnCheckCommandVersionReq(NetCommand command)
        {
            int nCommadVersion = 0;

            if (command.ReadInt32(out nCommadVersion) == false)
            {
                return(false);
            }

            if (CMD.COMMAND_VERSION == nCommadVersion)
            {
                m_refCommandSender.SendCheckCommandVersionRes(command.SessionID, true);
                m_refServerMonitor.OnSetReliableClient(command.SessionID);
            }
            else
            {
                m_refCommandSender.SendCheckCommandVersionRes(command.SessionID, false);
                m_refServerMonitor.DisconnectSession(command.SessionID);
            }

            return(true);
        }