public void CollectState(NetStream stream)
 {
     if (showDebug)
     {
         Debug.Log(base.name + " Collect State ");
     }
     NetBoolEncoder.CollectState(stream, output.value >= 0.5f);
 }
Esempio n. 2
0
 public void CollectState(NetStream stream)
 {
     if (showDebug)
     {
         Debug.Log(base.name + " CollectState ");
     }
     NetBoolEncoder.CollectState(stream, shattered);
 }
 public void CollectState(NetStream stream)
 {
     if (showDebug)
     {
         Debug.Log(base.name + " CollectState ");
     }
     NetBoolEncoder.CollectState(stream, targetHeat > 0f);
 }
Esempio n. 4
0
 public void CollectState(NetStream stream)
 {
     if (showDebug)
     {
         Debug.Log(base.name + " Collected State ");
     }
     NetBoolEncoder.CollectState(stream, leftJoint != null);
     NetBoolEncoder.CollectState(stream, rightJoint != null);
 }
Esempio n. 5
0
 public void CollectState(NetStream stream)
 {
     if (showDebug)
     {
         Debug.Log(base.name + " Collect State ");
     }
     NetSignal.encoder.CollectState(stream, Mathf.InverseLerp(ratchet.minValue, ratchet.maxValue, ratchet.GetValue()));
     NetBoolEncoder.CollectState(stream, firing);
 }
Esempio n. 6
0
 public void CollectState(NetStream stream)
 {
     stream.Write((uint)state, 2);
     NetBoolEncoder.CollectState(stream, ground != null && ground.isOpen);
 }
Esempio n. 7
0
 public void CollectState(NetStream stream)
 {
     NetBoolEncoder.CollectState(stream, isActive);
 }
 public void CollectState(NetStream stream)
 {
     NetBoolEncoder.CollectState(stream, netBody.isVisible);
     NetBoolEncoder.CollectState(stream, screen.isVisible);
 }
Esempio n. 9
0
 public void CollectState(NetStream stream)
 {
     NetBoolEncoder.CollectState(stream, state == FireworkState.Shot);
     NetBoolEncoder.CollectState(stream, state == FireworkState.Exploded);
     NetSignal.encoder.CollectState(stream, life);
 }
Esempio n. 10
0
 public void CollectState(NetStream stream)
 {
     NetBoolEncoder.CollectState(stream, output.value >= 0.5f);
 }
Esempio n. 11
0
 public void CollectState(NetStream stream)
 {
     NetSignal.encoder.CollectState(stream, Mathf.InverseLerp(ratchet.minValue, ratchet.maxValue, ratchet.GetValue()));
     NetBoolEncoder.CollectState(stream, firing);
 }
Esempio n. 12
0
 public void CollectState(NetStream stream)
 {
     NetBoolEncoder.CollectState(stream, targetHeat > 0f);
 }
Esempio n. 13
0
 public void CollectState(NetStream stream)
 {
     NetBoolEncoder.CollectState(stream, angularJoint.jointCreated);
 }