public void onStart() { if (FightMain.fightTest) { PlayerData.instance.uid = null; } if (!FightMain.fightTest) { if (null != GameObject.Find("Stage").GetComponent <AudioSource>()) { GameObject.Find("Stage").GetComponent <AudioSource>().enabled = false; } GameObject.Find("Stage").transform.Find("Sound").GetComponent <AudioSource>().enabled = false; SoundManager.inst.SetMusic2(false, false); } if (FightMain.isLocal) { this.init(); } else { NetAdapter.init(() => { this.init(); }); } }
public void regainMap() { this.pause = true; //TODO:替换新的动画。 this.scene.setRegainMap(true); this._steps.Clear(); this.stepIndex = 0; NetAdapter.init(() => { NetAdapter.sendStartMatch(); this.scene.setRegainMap(false); }); }