public void Init(string detectEvent) { //detectManager = DetectManager.GetInstance(); uiManager = root.transform.Find("Avg_Panel/Negotiate_Panel").GetComponent <NegotiateUIManager>(); uiManager.transform.gameObject.SetActive(true); factory = NodeFactory.GetInstance(); }
public void Init(string negotiateName) { uiManager = root.transform.Find("Avg_Panel/Negotiate_Panel").GetComponent <NegotiateUIManager>(); uiManager.transform.gameObject.SetActive(true); negotiateEvent = DataManager.GetInstance().staticData.negotiateEvents[negotiateName]; uiManager.SetCurrentEvent(negotiateEvent); uiManager.SetCurrentNode(this); factory = NodeFactory.GetInstance(); }
public void SetUIManager(NegotiateUIManager manager) { this.uiManager = manager; }