Esempio n. 1
0
    static int GetLayerCost(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 2);
        NavMeshAgent obj  = LuaScriptMgr.GetNetObject <NavMeshAgent>(L, 1);
        int          arg0 = (int)LuaScriptMgr.GetNumber(L, 2);
        float        o    = obj.GetLayerCost(arg0);

        LuaScriptMgr.Push(L, o);
        return(1);
    }
Esempio n. 2
0
    static int GetLayerCost(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 2);
        NavMeshAgent obj  = (NavMeshAgent)LuaScriptMgr.GetUnityObjectSelf(L, 1, "NavMeshAgent");
        int          arg0 = (int)LuaScriptMgr.GetNumber(L, 2);
        float        o    = obj.GetLayerCost(arg0);

        LuaScriptMgr.Push(L, o);
        return(1);
    }
Esempio n. 3
0
        void DoGetLayerCost()
        {
            if (_agent == null)
            {
                return;
            }

            int layerId = layer.Value;

            if (ORlayerName.Value != "")
            {
                layerId = NavMesh.GetNavMeshLayerFromName(ORlayerName.Value);
            }

            storeResult.Value = _agent.GetLayerCost(layerId);
        }