private IEnumerator runEvent(CustomEventTree[] treesArray, int index) { CustomEventDetails currentEvent = treesArray[eventTreeIndex].events[index]; CustomEventDetails nextEvent = null; if (index + 1 < treesArray[eventTreeIndex].events.Length) { //if not the last event nextEvent = treesArray[eventTreeIndex].events[index + 1]; } NPCHandler targetNPC = null; CustomEventDetails.CustomEventType ty = currentEvent.eventType; Debug.Log("Run event. Type: " + ty.ToString()); switch (ty) { case (CustomEventDetails.CustomEventType.Wait): yield return(new WaitForSeconds(currentEvent.float0)); break; case (CustomEventDetails.CustomEventType.Walk): if (currentEvent.object0.GetComponent <NPCHandler>() != null) { targetNPC = currentEvent.object0.GetComponent <NPCHandler>(); int initialDirection = targetNPC.direction; targetNPC.direction = (int)currentEvent.dir; for (int i = 0; i < currentEvent.int0; i++) { targetNPC.direction = (int)currentEvent.dir; Vector3 forwardsVector = targetNPC.getForwardsVector(true); if (currentEvent.bool0) { //if direction locked in targetNPC.direction = initialDirection; } while (forwardsVector == new Vector3(0, 0, 0)) { targetNPC.direction = (int)currentEvent.dir; forwardsVector = targetNPC.getForwardsVector(true); if (currentEvent.bool0) { //if direction locked in targetNPC.direction = initialDirection; } yield return(new WaitForSeconds(0.1f)); } targetNPC.setOverrideBusy(true); yield return(StartCoroutine(targetNPC.move(forwardsVector, currentEvent.float0))); targetNPC.setOverrideBusy(false); } targetNPC.setFrameStill(); } //Move the player if set to player if (currentEvent.object0 == PlayerMovement.player.gameObject) { int initialDirection = PlayerMovement.player.direction; PlayerMovement.player.speed = (currentEvent.float0 > 0) ? PlayerMovement.player.walkSpeed / currentEvent.float0 : PlayerMovement.player.walkSpeed; for (int i = 0; i < currentEvent.int0; i++) { PlayerMovement.player.updateDirection((int)currentEvent.dir); Vector3 forwardsVector = PlayerMovement.player.getForwardVector(); if (currentEvent.bool0) { //if direction locked in PlayerMovement.player.updateDirection(initialDirection); } PlayerMovement.player.setOverrideAnimPause(true); yield return (StartCoroutine(PlayerMovement.player.move(forwardsVector, false, currentEvent.bool0))); PlayerMovement.player.setOverrideAnimPause(false); } PlayerMovement.player.speed = PlayerMovement.player.walkSpeed; } break; case (CustomEventDetails.CustomEventType.TurnTo): int direction; float xDistance; float zDistance; if (currentEvent.object0.GetComponent <NPCHandler>() != null) { targetNPC = currentEvent.object0.GetComponent <NPCHandler>(); } if (targetNPC != null) { if (currentEvent.object1 != null) { //calculate target objects's position relative to this objects's and set direction accordingly. xDistance = targetNPC.hitBox.position.x - currentEvent.object1.transform.position.x; zDistance = targetNPC.hitBox.position.z - currentEvent.object1.transform.position.z; if (xDistance >= Mathf.Abs(zDistance)) { //Mathf.Abs() converts zDistance to a positive always. direction = 3; } //this allows for better accuracy when checking orientation. else if (xDistance <= Mathf.Abs(zDistance) * -1) { direction = 1; } else if (zDistance >= Mathf.Abs(xDistance)) { direction = 2; } else { direction = 0; } targetNPC.setDirection(direction); } if (currentEvent.int0 != 0) { direction = targetNPC.direction + currentEvent.int0; while (direction > 3) { direction -= 4; } while (direction < 0) { direction += 4; } targetNPC.setDirection(direction); } } break; case (CustomEventDetails.CustomEventType.Dialog): for (int i = 0; i < currentEvent.strings.Length; i++) { Dialog.drawDialogBox(); yield return(StartCoroutine(Dialog.drawText(currentEvent.strings[i]))); if (i < currentEvent.strings.Length - 1) { while (!Input.GetButtonDown("Select") && !Input.GetButtonDown("Back")) { yield return(null); } } } if (nextEvent != null) { if (nextEvent.eventType != CustomEventDetails.CustomEventType.Choice) { while (!Input.GetButtonDown("Select") && !Input.GetButtonDown("Back")) { yield return(null); } if (!EventRequiresDialogBox(nextEvent.eventType)) { Dialog.undrawDialogBox(); } // do not undraw the box if the next event needs it } } else { while (!Input.GetButtonDown("Select") && !Input.GetButtonDown("Back")) { yield return(null); } Dialog.undrawDialogBox(); } break; case (CustomEventDetails.CustomEventType.Choice): if (currentEvent.strings.Length > 1) { Dialog.drawChoiceBox(currentEvent.strings); yield return(StartCoroutine(Dialog.choiceNavigate(currentEvent.strings))); } else { Dialog.drawChoiceBox(); yield return(StartCoroutine(Dialog.choiceNavigate())); } int chosenIndex = Dialog.chosenIndex; chosenIndex = currentEvent.ints.Length - 1 - chosenIndex; //flip it to reflect the original input Dialog.undrawChoiceBox(); Dialog.undrawDialogBox(); if (chosenIndex < currentEvent.ints.Length) { //only change tree if index is valid if (currentEvent.ints[chosenIndex] != eventTreeIndex && currentEvent.ints[chosenIndex] < treesArray.Length) { JumpToTree(currentEvent.ints[chosenIndex]); } } break; case CustomEventDetails.CustomEventType.Sound: SfxHandler.Play(currentEvent.sound); break; case CustomEventDetails.CustomEventType.ReceiveItem: //Play Good for TM, Average for Item AudioClip itemGetMFX = (currentEvent.bool0) ? Resources.Load <AudioClip>("Audio/mfx/GetGood") : Resources.Load <AudioClip>("Audio/mfx/GetDecent"); BgmHandler.main.PlayMFX(itemGetMFX); string firstLetter = currentEvent.string0.Substring(0, 1).ToLowerInvariant(); Dialog.drawDialogBox(); if (currentEvent.bool0) { Dialog.StartCoroutine(Dialog.drawText( SaveData.currentSave.playerName + " received TM" + ItemDatabase.getItem(currentEvent.string0).getTMNo() + ": " + currentEvent.string0 + "!")); } else { if (currentEvent.int0 > 1) { Dialog.StartCoroutine(Dialog.drawText( SaveData.currentSave.playerName + " received " + currentEvent.string0 + "s!")); } else if (firstLetter == "a" || firstLetter == "e" || firstLetter == "i" || firstLetter == "o" || firstLetter == "u") { Dialog.StartCoroutine(Dialog.drawText( SaveData.currentSave.playerName + " received an " + currentEvent.string0 + "!")); } else { Dialog.StartCoroutine(Dialog.drawText( SaveData.currentSave.playerName + " received a " + currentEvent.string0 + "!")); } } yield return(new WaitForSeconds(itemGetMFX.length)); bool itemAdd = SaveData.currentSave.Bag.addItem(currentEvent.string0, currentEvent.int0); Dialog.drawDialogBox(); if (itemAdd) { if (currentEvent.bool0) { yield return (Dialog.StartCoroutine(Dialog.drawTextSilent( SaveData.currentSave.playerName + " put the TM" + ItemDatabase.getItem(currentEvent.string0).getTMNo() + " \\away into the bag."))); } else { if (currentEvent.int0 > 1) { yield return (Dialog.StartCoroutine(Dialog.drawTextSilent( SaveData.currentSave.playerName + " put the " + currentEvent.string0 + "s \\away into the bag."))); } else { yield return (Dialog.StartCoroutine(Dialog.drawTextSilent( SaveData.currentSave.playerName + " put the " + currentEvent.string0 + " \\away into the bag."))); } } while (!Input.GetButtonDown("Select") && !Input.GetButtonDown("Back")) { yield return(null); } } else { yield return(Dialog.StartCoroutine(Dialog.drawTextSilent("But there was no room..."))); while (!Input.GetButtonDown("Select") && !Input.GetButtonDown("Back")) { yield return(null); } } Dialog.undrawDialogBox(); break; case CustomEventDetails.CustomEventType.ReceivePokemon: if (SaveData.currentSave.PC.hasSpace(0)) { //Play Great for Pokemon AudioClip pokeGetMFX = Resources.Load <AudioClip>("Audio/mfx/GetGreat"); PokemonData pkd = PokemonDatabase.getPokemon(currentEvent.ints[0]); string pkName = pkd.getName(); Pokemon.Gender pkGender = Pokemon.Gender.CALCULATE; if (pkd.getMaleRatio() == -1) { pkGender = Pokemon.Gender.NONE; } else if (pkd.getMaleRatio() == 0) { pkGender = Pokemon.Gender.FEMALE; } else if (pkd.getMaleRatio() == 100) { pkGender = Pokemon.Gender.MALE; } else { //if not a set gender if (currentEvent.ints[2] == 0) { pkGender = Pokemon.Gender.MALE; } else if (currentEvent.ints[2] == 1) { pkGender = Pokemon.Gender.FEMALE; } } Dialog.drawDialogBox(); yield return (Dialog.StartCoroutine(Dialog.drawText( SaveData.currentSave.playerName + " received the " + pkName + "!"))); BgmHandler.main.PlayMFX(pokeGetMFX); yield return(new WaitForSeconds(pokeGetMFX.length)); string nickname = currentEvent.strings[0]; if (currentEvent.strings[1].Length == 0) { //If no OT set, allow nicknaming of Pokemon Dialog.drawDialogBox(); yield return (StartCoroutine( Dialog.drawTextSilent("Would you like to give a nickname to \nthe " + pkName + " you received?"))); Dialog.drawChoiceBox(); yield return(StartCoroutine(Dialog.choiceNavigate())); int nicknameCI = Dialog.chosenIndex; Dialog.undrawDialogBox(); Dialog.undrawChoiceBox(); if (nicknameCI == 1) { //give nickname //SfxHandler.Play(selectClip); yield return(StartCoroutine(ScreenFade.main.Fade(false, 0.4f))); Scene.main.Typing.gameObject.SetActive(true); StartCoroutine(Scene.main.Typing.control(10, "", pkGender, Pokemon.GetIconsFromID_(currentEvent.ints[0], currentEvent.bool0))); while (Scene.main.Typing.gameObject.activeSelf) { yield return(null); } if (Scene.main.Typing.typedString.Length > 0) { nickname = Scene.main.Typing.typedString; } yield return(StartCoroutine(ScreenFade.main.Fade(true, 0.4f))); } } if (!EventRequiresDialogBox(nextEvent.eventType)) { Dialog.undrawDialogBox(); } int[] IVs = new int[] { Random.Range(0, 32), Random.Range(0, 32), Random.Range(0, 32), Random.Range(0, 32), Random.Range(0, 32), Random.Range(0, 32) }; if (currentEvent.bool1) { //if using Custom IVs IVs[0] = currentEvent.ints[5]; IVs[1] = currentEvent.ints[6]; IVs[2] = currentEvent.ints[7]; IVs[3] = currentEvent.ints[8]; IVs[4] = currentEvent.ints[9]; IVs[5] = currentEvent.ints[10]; } string pkNature = (currentEvent.ints[3] == 0) ? NatureDatabase.getRandomNature().getName() : NatureDatabase.getNature(currentEvent.ints[3] - 1).getName(); string[] pkMoveset = pkd.GenerateMoveset(currentEvent.ints[1]); for (int i = 0; i < 4; i++) { if (currentEvent.strings[4 + i].Length > 0) { pkMoveset[i] = currentEvent.strings[4 + i]; } } Debug.Log(pkMoveset[0] + ", " + pkMoveset[1] + ", " + pkMoveset[2] + ", " + pkMoveset[3]); Pokemon pk = new Pokemon(currentEvent.ints[0], nickname, pkGender, currentEvent.ints[1], currentEvent.bool0, currentEvent.strings[2], currentEvent.strings[3], currentEvent.strings[1], IVs[0], IVs[1], IVs[2], IVs[3], IVs[4], IVs[5], 0, 0, 0, 0, 0, 0, pkNature, currentEvent.ints[4], pkMoveset, new int[4]); SaveData.currentSave.PC.addPokemon(pk); } else { //jump to new tree JumpToTree(currentEvent.int0); } break; case (CustomEventDetails.CustomEventType.SetActive): if (currentEvent.bool0) { currentEvent.object0.SetActive(true); } else { if (currentEvent.object0 == this.gameObject) { deactivateOnFinish = true; } else if (currentEvent.object0 != PlayerMovement.player.gameObject) { //important to never deactivate the player currentEvent.object0.SetActive(false); } } break; case CustomEventDetails.CustomEventType.SetCVariable: SaveData.currentSave.setCVariable(currentEvent.string0, currentEvent.float0); break; case (CustomEventDetails.CustomEventType.LogicCheck): bool passedCheck = false; CustomEventDetails.Logic lo = currentEvent.logic; switch (lo) { case CustomEventDetails.Logic.CVariableEquals: if (currentEvent.float0 == SaveData.currentSave.getCVariable(currentEvent.string0)) { passedCheck = true; } break; case CustomEventDetails.Logic.CVariableGreaterThan: if (SaveData.currentSave.getCVariable(currentEvent.string0) > currentEvent.float0) { passedCheck = true; } break; case CustomEventDetails.Logic.CVariableLessThan: if (SaveData.currentSave.getCVariable(currentEvent.string0) < currentEvent.float0) { passedCheck = true; } break; case CustomEventDetails.Logic.GymBadgeNoOwned: if (Mathf.FloorToInt(currentEvent.float0) < SaveData.currentSave.gymsBeaten.Length && Mathf.FloorToInt(currentEvent.float0) >= 0) { //ensure input number is valid if (SaveData.currentSave.gymsBeaten[Mathf.FloorToInt(currentEvent.float0)]) { passedCheck = true; } } break; case CustomEventDetails.Logic.GymBadgesEarned: int badgeCount = 0; for (int bi = 0; bi < SaveData.currentSave.gymsBeaten.Length; bi++) { if (SaveData.currentSave.gymsBeaten[bi]) { badgeCount += 1; } } if (badgeCount >= currentEvent.float0) { passedCheck = true; } break; case CustomEventDetails.Logic.PokemonIDIsInParty: for (int pi = 0; pi < 6; pi++) { if (SaveData.currentSave.PC.boxes[0][pi] != null) { if (SaveData.currentSave.PC.boxes[0][pi].getID() == Mathf.FloorToInt(currentEvent.float0)) { passedCheck = true; pi = 6; } } } break; case CustomEventDetails.Logic.SpaceInParty: if (currentEvent.bool0) { if (!SaveData.currentSave.PC.hasSpace(0)) { passedCheck = true; } } else { if (SaveData.currentSave.PC.hasSpace(0)) { passedCheck = true; } } break; } if (passedCheck) { int newTreeIndex = currentEvent.int0; if (newTreeIndex != eventTreeIndex && //only change tree if index is valid newTreeIndex < treesArray.Length) { JumpToTree(newTreeIndex); } } break; case CustomEventDetails.CustomEventType.TrainerBattle: //custom cutouts not yet implemented StartCoroutine(ScreenFade.main.FadeCutout(false, ScreenFade.slowedSpeed, null)); //Automatic LoopStart usage not yet implemented Scene.main.Battle.gameObject.SetActive(true); Trainer trainer = currentEvent.object0.GetComponent <Trainer>(); if (trainer.battleBGM != null) { Debug.Log(trainer.battleBGM.name); BgmHandler.main.PlayOverlay(trainer.battleBGM, trainer.samplesLoopStart); } else { BgmHandler.main.PlayOverlay(Scene.main.Battle.defaultTrainerBGM, Scene.main.Battle.defaultTrainerBGMLoopStart); } Scene.main.Battle.gameObject.SetActive(false); yield return(new WaitForSeconds(1.6f)); Scene.main.Battle.gameObject.SetActive(true); StartCoroutine(Scene.main.Battle.control(true, trainer, currentEvent.bool0)); while (Scene.main.Battle.gameObject.activeSelf) { yield return(null); } //yield return new WaitForSeconds(sceneTransition.FadeIn(0.4f)); yield return(StartCoroutine(ScreenFade.main.Fade(true, 0.4f))); if (currentEvent.bool0) { if (Scene.main.Battle.victor == 1) { int newTreeIndex = currentEvent.int0; if (newTreeIndex != eventTreeIndex && //only change tree if index is valid newTreeIndex < treesArray.Length) { JumpToTree(newTreeIndex); } } } break; } }
private void UpdateUnfoldedEventData(SerializedProperty currentSEvent) { SetEventProps(currentSEvent); /* Draw a line */ GUILayout.Box("", new GUILayoutOption[] { GUILayout.ExpandWidth(true), GUILayout.Height(1) }); EditorGUILayout.PropertyField(eventType_Prop); EditorGUILayout.Space(); CustomEventDetails.CustomEventType ty = (CustomEventDetails.CustomEventType)eventType_Prop.enumValueIndex; switch (ty) { case CustomEventDetails.CustomEventType.Dialog: strings_Prop.arraySize = EditorGUILayout.IntField(new GUIContent("Lines"), strings_Prop.arraySize); EditorGUILayout.Space(); for (int i = 0; i < strings_Prop.arraySize; i++) { strings_Prop.GetArrayElementAtIndex(i).stringValue = EditorGUILayout.TextField(new GUIContent("Dialog " + (i + 1)), strings_Prop.GetArrayElementAtIndex(i).stringValue); } break; case CustomEventDetails.CustomEventType.Choice: strings_Prop.arraySize = EditorGUILayout.IntField(new GUIContent("Choices"), strings_Prop.arraySize); ints_Prop.arraySize = strings_Prop.arraySize; EditorGUILayout.Space(); for (int i = 0; i < strings_Prop.arraySize; i++) { strings_Prop.GetArrayElementAtIndex(i).stringValue = EditorGUILayout.TextField(new GUIContent("Choice " + (i + 1)), strings_Prop.GetArrayElementAtIndex(i).stringValue); ints_Prop.GetArrayElementAtIndex(i).intValue = EditorGUILayout.IntField(new GUIContent("Jump to Tree:"), ints_Prop.GetArrayElementAtIndex(i).intValue); } break; case CustomEventDetails.CustomEventType.Walk: EditorGUILayout.PropertyField(runSimul_Prop, new GUIContent("Run Simultaneously")); EditorGUILayout.Space(); EditorGUILayout.PropertyField(object0_Prop, new GUIContent("Character")); EditorGUILayout.PropertyField(dir_Prop, new GUIContent("Direction")); EditorGUILayout.PropertyField(int0_Prop, new GUIContent("Steps")); EditorGUILayout.PropertyField(bool0_Prop, new GUIContent("Lock Direction")); EditorGUILayout.PropertyField(float0_Prop, new GUIContent("Speed Multiplier")); break; case CustomEventDetails.CustomEventType.TurnTo: EditorGUILayout.PropertyField(object0_Prop, new GUIContent("Character")); EditorGUILayout.PropertyField(object1_Prop, new GUIContent("Turn Towards")); int0_Prop.intValue = EditorGUILayout.IntField(new GUIContent("Direction Mod"), int0_Prop.intValue); break; case CustomEventDetails.CustomEventType.Wait: EditorGUILayout.PropertyField(float0_Prop, new GUIContent("Seconds")); break; case CustomEventDetails.CustomEventType.LogicCheck: CustomEventDetails.Logic lo = (CustomEventDetails.Logic)logic_Prop.enumValueIndex; //Boolean Logic Checks if (lo == CustomEventDetails.Logic.SpaceInParty) { EditorGUILayout.PropertyField(bool0_Prop, new GUIContent("NOT")); } else { EditorGUILayout.PropertyField(float0_Prop, new GUIContent("Check Value:")); } EditorGUILayout.PropertyField(logic_Prop, new GUIContent("Computation")); //CVariable Logic Checks if (lo == CustomEventDetails.Logic.CVariableEquals || lo == CustomEventDetails.Logic.CVariableGreaterThan || lo == CustomEventDetails.Logic.CVariableLessThan) { EditorGUILayout.PropertyField(string0_Prop, new GUIContent("C Variable")); } EditorGUILayout.Space(); EditorGUILayout.PropertyField(int0_Prop, new GUIContent("Jump to Tree:")); break; case CustomEventDetails.CustomEventType.SetCVariable: EditorGUILayout.PropertyField(string0_Prop, new GUIContent("Set Variable:")); EditorGUILayout.PropertyField(float0_Prop, new GUIContent("To Value:")); break; case CustomEventDetails.CustomEventType.Sound: EditorGUILayout.PropertyField(sound_Prop, new GUIContent("Sound")); break; case CustomEventDetails.CustomEventType.SetActive: EditorGUILayout.PropertyField(object0_Prop, new GUIContent("Game Object")); EditorGUILayout.PropertyField(bool0_Prop, new GUIContent("Set Active")); break; case CustomEventDetails.CustomEventType.ReceiveItem: EditorGUILayout.PropertyField(bool0_Prop, new GUIContent("Is TM")); string0_Prop.stringValue = EditorGUILayout.TextField(new GUIContent("Item"), string0_Prop.stringValue); if (!bool0_Prop.boolValue) { int0_Prop.intValue = EditorGUILayout.IntField(new GUIContent("Quantity"), int0_Prop.intValue); } break; case CustomEventDetails.CustomEventType.ReceivePokemon: ints_Prop.arraySize = 11; strings_Prop.arraySize = 8; int0_Prop.intValue = EditorGUILayout.IntField(new GUIContent("Jump To on Fail"), int0_Prop.intValue); EditorGUILayout.Space(); ints_Prop.GetArrayElementAtIndex(0).intValue = EditorGUILayout.IntField(new GUIContent("Pokemon ID"), ints_Prop.GetArrayElementAtIndex(0).intValue); PokemonData pkd = PokemonDatabase.getPokemon(ints_Prop.GetArrayElementAtIndex(0).intValue); string pokemonName = (pkd != null) ? pkd.getName() : "null"; EditorGUILayout.LabelField(new GUIContent(" "), new GUIContent(pokemonName)); EditorGUILayout.Space(); strings_Prop.GetArrayElementAtIndex(0).stringValue = EditorGUILayout.TextField(new GUIContent("Nickname"), strings_Prop.GetArrayElementAtIndex(0).stringValue); ints_Prop.GetArrayElementAtIndex(1).intValue = EditorGUILayout.IntSlider(new GUIContent("Level"), ints_Prop.GetArrayElementAtIndex(1).intValue, 1, 100); //Gender if (pkd != null) { if (pkd.getMaleRatio() == -1) { EditorGUILayout.LabelField(new GUIContent("Gender"), new GUIContent("Genderless")); } else if (pkd.getMaleRatio() == 0) { EditorGUILayout.LabelField(new GUIContent("Gender"), new GUIContent("Female")); } else if (pkd.getMaleRatio() == 100) { EditorGUILayout.LabelField(new GUIContent("Gender"), new GUIContent("Male")); } else { //if not a set gender ints_Prop.GetArrayElementAtIndex(2).intValue = EditorGUILayout.Popup(new GUIContent("Gender"), ints_Prop.GetArrayElementAtIndex(2).intValue, new GUIContent[] { new GUIContent("Male"), new GUIContent("Female"), new GUIContent("Calculate") }); } } else { EditorGUILayout.LabelField(new GUIContent("Gender")); } EditorGUILayout.PropertyField(bool0_Prop, new GUIContent("Is Shiny")); strings_Prop.GetArrayElementAtIndex(1).stringValue = EditorGUILayout.TextField(new GUIContent("Original Trainer"), strings_Prop.GetArrayElementAtIndex(1).stringValue); strings_Prop.GetArrayElementAtIndex(2).stringValue = EditorGUILayout.TextField(new GUIContent("Poké Ball"), strings_Prop.GetArrayElementAtIndex(2).stringValue); strings_Prop.GetArrayElementAtIndex(3).stringValue = EditorGUILayout.TextField(new GUIContent("Held Item"), strings_Prop.GetArrayElementAtIndex(3).stringValue); //Nature string[] natureNames = NatureDatabase.getNatureNames(); GUIContent[] natures = new GUIContent[natureNames.Length + 1]; natures[0] = new GUIContent("Random"); for (int i = 1; i < natures.Length; i++) { natures[i] = new GUIContent(natureNames[i - 1].Substring(0, 1) + natureNames[i - 1].Substring(1, natureNames[i - 1].Length - 1).ToLower() + "\t | " + NatureDatabase.getNature(i - 1).getUpStat() + "+ | " + NatureDatabase.getNature(i - 1).getDownStat() + "-"); } ints_Prop.GetArrayElementAtIndex(3).intValue = EditorGUILayout.Popup(new GUIContent("Nature"), ints_Prop.GetArrayElementAtIndex(3).intValue, natures); //Ability if (pkd != null) { ints_Prop.GetArrayElementAtIndex(4).intValue = EditorGUILayout.Popup(new GUIContent("Ability"), ints_Prop.GetArrayElementAtIndex(4).intValue, new GUIContent[] { new GUIContent("1: " + pkd.getAbility(0)), new GUIContent("2: " + pkd.getAbility(1)), new GUIContent("(HA) " + pkd.getAbility(2)) }); } else { EditorGUILayout.LabelField(new GUIContent("Ability")); } EditorGUILayout.Space(); EditorGUILayout.LabelField(new GUIContent("Custom Moveset"), new GUIContent("(Blanks will be default)")); EditorGUILayout.BeginHorizontal(); strings_Prop.GetArrayElementAtIndex(4).stringValue = EditorGUILayout.TextField(strings_Prop.GetArrayElementAtIndex(4).stringValue); strings_Prop.GetArrayElementAtIndex(5).stringValue = EditorGUILayout.TextField(strings_Prop.GetArrayElementAtIndex(5).stringValue); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); strings_Prop.GetArrayElementAtIndex(6).stringValue = EditorGUILayout.TextField(strings_Prop.GetArrayElementAtIndex(6).stringValue); strings_Prop.GetArrayElementAtIndex(7).stringValue = EditorGUILayout.TextField(strings_Prop.GetArrayElementAtIndex(7).stringValue); EditorGUILayout.EndHorizontal(); EditorGUILayout.Space(); string IVstring = (bool1_Prop.boolValue) ? "Using Custom IVs" : "Using Random IVs"; bool1_Prop.boolValue = EditorGUILayout.Foldout(bool1_Prop.boolValue, new GUIContent(IVstring)); if (bool1_Prop.boolValue) { ints_Prop.GetArrayElementAtIndex(5).intValue = EditorGUILayout.IntSlider(new GUIContent("HP"), ints_Prop.GetArrayElementAtIndex(5).intValue, 0, 31); ints_Prop.GetArrayElementAtIndex(6).intValue = EditorGUILayout.IntSlider(new GUIContent("ATK"), ints_Prop.GetArrayElementAtIndex(6).intValue, 0, 31); ints_Prop.GetArrayElementAtIndex(7).intValue = EditorGUILayout.IntSlider(new GUIContent("DEF"), ints_Prop.GetArrayElementAtIndex(7).intValue, 0, 31); ints_Prop.GetArrayElementAtIndex(8).intValue = EditorGUILayout.IntSlider(new GUIContent("SPA"), ints_Prop.GetArrayElementAtIndex(8).intValue, 0, 31); ints_Prop.GetArrayElementAtIndex(9).intValue = EditorGUILayout.IntSlider(new GUIContent("SPD"), ints_Prop.GetArrayElementAtIndex(9).intValue, 0, 31); ints_Prop.GetArrayElementAtIndex(10).intValue = EditorGUILayout.IntSlider(new GUIContent("SPE"), ints_Prop.GetArrayElementAtIndex(10).intValue, 0, 31); } break; case CustomEventDetails.CustomEventType.TrainerBattle: EditorGUILayout.PropertyField(object0_Prop, new GUIContent("Trainer Script")); EditorGUILayout.PropertyField(bool0_Prop, new GUIContent("Loss Allowed?")); if (bool0_Prop.boolValue) { int0_Prop.intValue = EditorGUILayout.IntField(new GUIContent("Jump To on Loss"), int0_Prop.intValue); } break; case CustomEventDetails.CustomEventType.JumpTo: EditorGUILayout.PropertyField(int0_Prop, new GUIContent("Jump to Tree:")); break; case CustomEventDetails.CustomEventType.MoveCamera: ints_Prop.arraySize = 4; EditorGUILayout.PropertyField(runSimul_Prop, new GUIContent("Run Simultaneously")); EditorGUILayout.PropertyField(ints_Prop.GetArrayElementAtIndex(0), new GUIContent("X")); EditorGUILayout.PropertyField(ints_Prop.GetArrayElementAtIndex(1), new GUIContent("Y")); EditorGUILayout.PropertyField(ints_Prop.GetArrayElementAtIndex(2), new GUIContent("Z")); EditorGUILayout.PropertyField(float0_Prop, new GUIContent("Speed")); break; } /* Draw a line */ GUILayout.Box("", new GUILayoutOption[] { GUILayout.ExpandWidth(true), GUILayout.Height(1) }); EditorGUILayout.Space(); }
public void calculateStats() { int[] baseStats = PokemonDatabase.getPokemon(pokemonID).getBaseStats(); if (baseStats[0] == 1) { this.HP = 1; } else { int prevMaxHP = this.HP; this.HP = Mathf.FloorToInt(((IV_HP + (2 * baseStats[0]) + (EV_HP / 4) + 100) * level) / 100 + 10); this.currentHP = (this.currentHP + (this.HP - prevMaxHP) < this.HP) ? this.currentHP + (this.HP - prevMaxHP) : this.HP; } if (baseStats[1] == 1) { this.ATK = 1; } else { this.ATK = Mathf.FloorToInt(Mathf.FloorToInt(((IV_ATK + (2 * baseStats[1]) + (EV_ATK / 4)) * level) / 100 + 5) * NatureDatabase.getNature(nature).getATK()); } if (baseStats[2] == 1) { this.DEF = 1; } else { this.DEF = Mathf.FloorToInt(Mathf.FloorToInt(((IV_DEF + (2 * baseStats[2]) + (EV_DEF / 4)) * level) / 100 + 5) * NatureDatabase.getNature(nature).getDEF()); } if (baseStats[3] == 1) { this.SPA = 1; } else { this.SPA = Mathf.FloorToInt(Mathf.FloorToInt(((IV_SPA + (2 * baseStats[3]) + (EV_SPA / 4)) * level) / 100 + 5) * NatureDatabase.getNature(nature).getSPA()); } if (baseStats[4] == 1) { this.SPD = 1; } else { this.SPD = Mathf.FloorToInt(Mathf.FloorToInt(((IV_SPD + (2 * baseStats[4]) + (EV_SPD / 4)) * level) / 100 + 5) * NatureDatabase.getNature(nature).getSPD()); } if (baseStats[5] == 1) { this.SPE = 1; } else { this.SPE = Mathf.FloorToInt(Mathf.FloorToInt(((IV_SPE + (2 * baseStats[5]) + (EV_SPE / 4)) * level) / 100 + 5) * NatureDatabase.getNature(nature).getSPE()); } }
private void updateSelection(Pokemon selectedPokemon) { frame = 0; PlayCry(selectedPokemon); selectedCaughtBall.sprite = Resources.Load <Sprite>("null"); selectedCaughtBall.sprite = Resources.Load <Sprite>("PCSprites/summary" + selectedPokemon.getCaughtBall()); selectedName.text = selectedPokemon.getName(); selectedNameShadow.text = selectedName.text; if (selectedPokemon.getGender() == Pokemon.Gender.FEMALE) { selectedGender.text = "♀"; selectedGender.color = new Color(1, 0.2f, 0.2f, 1); } else if (selectedPokemon.getGender() == Pokemon.Gender.MALE) { selectedGender.text = "♂"; selectedGender.color = new Color(0.2f, 0.4f, 1, 1); } else { selectedGender.text = null; } selectedGenderShadow.text = selectedGender.text; selectedLevel.text = "" + selectedPokemon.getLevel(); selectedLevelShadow.text = selectedLevel.text; selectedSpriteAnimation = selectedPokemon.GetFrontAnim_(); if (selectedSpriteAnimation.Length > 0) { selectedSprite.sprite = selectedSpriteAnimation[0]; } if (string.IsNullOrEmpty(selectedPokemon.getHeldItem())) { selectedHeldItem.text = "None"; } else { selectedHeldItem.text = selectedPokemon.getHeldItem(); } selectedHeldItemShadow.text = selectedHeldItem.text; if (selectedPokemon.getStatus() != Pokemon.Status.NONE) { selectedStatus.sprite = Resources.Load <Sprite>("PCSprites/status" + selectedPokemon.getStatus().ToString()); } else { selectedStatus.sprite = Resources.Load <Sprite>("null"); } if (selectedPokemon.getIsShiny()) { selectedShiny.sprite = Resources.Load <Sprite>("PCSprites/shiny"); } else { selectedShiny.sprite = Resources.Load <Sprite>("null"); } dexNo.text = selectedPokemon.getLongID(); dexNoShadow.text = dexNo.text; species.text = PokemonDatabase.getPokemon(selectedPokemon.getID()).getName(); speciesShadow.text = species.text; string type1string = PokemonDatabase.getPokemon(selectedPokemon.getID()).getType1().ToString(); string type2string = PokemonDatabase.getPokemon(selectedPokemon.getID()).getType2().ToString(); type1.sprite = Resources.Load <Sprite>("null"); type2.sprite = Resources.Load <Sprite>("null"); if (type1string != "NONE") { type1.sprite = Resources.Load <Sprite>("PCSprites/type" + type1string); type1.rectTransform.localPosition = new Vector3(71, type1.rectTransform.localPosition.y); } if (type2string != "NONE") { type2.sprite = Resources.Load <Sprite>("PCSprites/type" + type2string); } else //if single type pokemon, center the type icon { type1.rectTransform.localPosition = new Vector3(89, type1.rectTransform.localPosition.y); } OT.text = selectedPokemon.getOT(); OTShadow.text = OT.text; IDNo.text = "" + selectedPokemon.getIDno(); IDNoShadow.text = IDNo.text; expPoints.text = "" + selectedPokemon.getExp(); expPointsShadow.text = expPoints.text; float expCurrentLevel = PokemonDatabase.getLevelExp(PokemonDatabase.getPokemon(selectedPokemon.getID()).getLevelingRate(), selectedPokemon.getLevel()); float expNextlevel = PokemonDatabase.getLevelExp(PokemonDatabase.getPokemon(selectedPokemon.getID()).getLevelingRate(), selectedPokemon.getLevel() + 1); float expAlong = selectedPokemon.getExp() - expCurrentLevel; float expDistance = expAlong / (expNextlevel - expCurrentLevel); toNextLevel.text = "" + (expNextlevel - selectedPokemon.getExp()); toNextLevelShadow.text = toNextLevel.text; expBar.rectTransform.sizeDelta = new Vector2(Mathf.Floor(expDistance * 64f), expBar.rectTransform.sizeDelta.y); string natureFormatted = selectedPokemon.getNature(); natureFormatted = natureFormatted.Substring(0, 1) + natureFormatted.Substring(1).ToLowerInvariant(); nature.text = "<color=#F22F>" + natureFormatted + "</color> nature."; natureShadow.text = natureFormatted + " nature."; metDate.text = "Met on " + selectedPokemon.getMetDate(); metDateShadow.text = metDate.text; metMap.text = "<color=#F22F>" + selectedPokemon.getMetMap() + "</color>"; metMapShadow.text = selectedPokemon.getMetMap(); metLevel.text = "Met at Level " + selectedPokemon.getMetLevel() + "."; metLevelShadow.text = metLevel.text; string[][] characteristics = new string[][] { new string[] { "Loves to eat", "Takes plenty of siestas", "Nods off a lot", "Scatters things often", "Likes to relax" }, new string[] { "Proud of its power", "Likes to thrash about", "A little quick tempered", "Likes to fight", "Quick tempered" }, new string[] { "Sturdy body", "Capable of taking hits", "Highly persistent", "Good endurance", "Good perseverance" }, new string[] { "Highly curious", "Mischievous", "Thoroughly cunning", "Often lost in thought", "Very finicky" }, new string[] { "Strong willed", "Somewhat vain", "Strongly defiant", "Hates to lose", "Somewhat stubborn" }, new string[] { "Likes to run", "Alert to sounds", "Impetuous and silly", "Somewhat of a clown", "Quick to flee" } }; int highestIV = selectedPokemon.GetHighestIV(); characteristic.text = characteristics[highestIV][selectedPokemon.GetIV(highestIV) % 5] + "."; characteristicShadow.text = characteristic.text; float currentHP = selectedPokemon.getCurrentHP(); float maxHP = selectedPokemon.getHP(); HP.text = currentHP + "/" + maxHP; HPShadow.text = HP.text; HPBar.rectTransform.sizeDelta = new Vector2(selectedPokemon.getPercentHP() * 48f, HPBar.rectTransform.sizeDelta.y); if (currentHP < (maxHP / 4f)) { HPBar.color = new Color(1, 0.125f, 0, 1); } else if (currentHP < (maxHP / 2f)) { HPBar.color = new Color(1, 0.75f, 0, 1); } else { HPBar.color = new Color(0.125f, 1, 0.065f, 1); } float[] natureMod = new float[] { NatureDatabase.getNature(selectedPokemon.getNature()).getATK(), NatureDatabase.getNature(selectedPokemon.getNature()).getDEF(), NatureDatabase.getNature(selectedPokemon.getNature()).getSPA(), NatureDatabase.getNature(selectedPokemon.getNature()).getSPD(), NatureDatabase.getNature(selectedPokemon.getNature()).getSPE() }; Stats.text = selectedPokemon.getATK() + "\n" + selectedPokemon.getDEF() + "\n" + selectedPokemon.getSPA() + "\n" + selectedPokemon.getSPD() + "\n" + selectedPokemon.getSPE(); StatsShadow.text = Stats.text; string[] statsLines = new string[] { "Attack", "Defence", "Sp. Atk", "Sp. Def", "Speed" }; StatsTextShadow.text = ""; for (int i = 0; i < 5; i++) { if (natureMod[i] > 1) { StatsTextShadow.text += "<color=#A01010FF>" + statsLines[i] + "</color>\n"; } else if (natureMod[i] < 1) { StatsTextShadow.text += "<color=#0030A2FF>" + statsLines[i] + "</color>\n"; } else { StatsTextShadow.text += statsLines[i] + "\n"; } } abilityName.text = PokemonDatabase.getPokemon(selectedPokemon.getID()).getAbility(selectedPokemon.getAbility()); abilityNameShadow.text = abilityName.text; //abilities not yet implemented abilityDescription.text = ""; abilityDescriptionShadow.text = abilityDescription.text; updateSelectionMoveset(selectedPokemon); }
// New pokemon with random IVs and shininess, default moveset and 0 EVs public Pokemon(int pokemonID, Gender gender, int level, Ball caughtBall, string heldItem, string OT, int ability) { PokemonData thisPokemonData = PokemonDatabase.getPokemon(pokemonID); this.pokemonID = pokemonID; this.form = 0; this.gender = gender; if (gender == Gender.CALCULATE) { if (thisPokemonData.getMaleRatio() < 0) { this.gender = Gender.NONE; } else if (Random.Range(0f, 100f) <= thisPokemonData.getMaleRatio()) { this.gender = Gender.MALE; } else { this.gender = Gender.FEMALE; } } this.level = level; this.exp = PokemonDatabase.getLevelExp(level); this.nextLevelExp = PokemonDatabase.getLevelExp(level + 1); this.friendship = thisPokemonData.getBaseFriendship(); this.isShiny = (Random.Range(0, 65536) < 16); this.status = Status.NONE; this.sleepTurns = 0; this.caughtBall = caughtBall; this.heldItem = heldItem; this.OT = (string.IsNullOrEmpty(OT) ? "Unknown" : OT); this.metLevel = level; this.metMap = "Somewhere"; this.metDate = System.DateTime.Today.Day + "/" + System.DateTime.Today.Month + "/" + System.DateTime.Today.Year; this.IV_HP = Random.Range(0, 32); this.IV_ATK = Random.Range(0, 32); this.IV_DEF = Random.Range(0, 32); this.IV_SPA = Random.Range(0, 32); this.IV_SPD = Random.Range(0, 32); this.IV_SPE = Random.Range(0, 32); this.EV_HP = 0; this.EV_ATK = 0; this.EV_DEF = 0; this.EV_SPA = 0; this.EV_SPD = 0; this.EV_SPE = 0; this.nature = NatureDatabase.getRandomNature().getName(); this.calculateStats(); this.currentHP = HP; if (ability < 0 || ability > 2) { this.ability = Random.Range(0, 2); } else { this.ability = ability; } this.moveset = thisPokemonData.generateMoveset(this.level); this.moveHistory = moveset; this.PPups = new int[4]; this.maxPP = new int[4]; this.PP = new int[4]; for (int i = 0; i < 4; i++) { if (!string.IsNullOrEmpty(moveset[i])) { this.maxPP[i] = MoveDatabase.getMove(this.moveset[i]).getPP(); this.PP[i] = this.maxPP[i]; } } packMoveset(); }