Esempio n. 1
0
        /// <summary>
        /// Get font text metrics points.
        /// </summary>
        /// <param name="g"></param>
        /// <param name="hFont"></param>
        /// <param name="fontName"></param>
        /// <param name="fontSize"></param>
        /// <param name="retPoint"></param>
        public static void GetTextMetrics(Graphics g, IntPtr hFont, string fontName, int fontSize, out PointF retPoint)
        {
            retPoint = new PointF();

            int dpiX = (int)g.DpiX;

            // create the handle of DC
            IntPtr hdc = g.GetHdc();

            IntPtr hFontOld = (IntPtr)NativeWindowCommon.SelectObject(hdc, hFont);

            NativeWindowCommon.TEXTMETRIC tm;
            NativeWindowCommon.GetTextMetrics(hdc, out tm);

            retPoint.X = tm.tmAveCharWidth;
            retPoint.Y = tm.tmHeight;
            if (SpecialTextSizeFactoring && dpiX == 120) //defect 117706
            {
                //please, create an infrastructure for this if you need to add another font ...

                if (fontName == "Microsoft Sans Serif" && fontSize == 8 && retPoint.X == 6)
                {
                    //For 100% resolution we got tm.tmAveCharWidth = 5 (average char width)
                    //For 125% resolution we got tm.tmAveCharWidth = 6 and in prepareUOMConversion we use this data as factor for calculating all magic sizes for all controls and form.
                    //So, the difference between 125% resolution and 100% resolution is 6/5  = 1.2, i.e 120%  which is not enough
                    //Here we manually set factor
                    retPoint.X = 5 * 1.275F;
                }
            }
            NativeWindowCommon.SelectObject(hdc, hFontOld);

            // release the resources
            g.ReleaseHdc(hdc);
        }