public void NativeString64CompareToWorks(String a, String b) { NativeString64 aa = new NativeString64(a); NativeString64 bb = new NativeString64(b); var c0 = aa.CompareTo(bb); var c1 = a.CompareTo(b); Assert.AreEqual(c0, c1); }
public static void Set(this UnityEngine.UI.Text me, ref NativeString64 text) { var originalText = new NativeString64(me.text); if (originalText.CompareTo(text) == 0) { return; } me.text = text.ToString(); }
public static void Set(this TMPro.TextMeshProUGUI me, ref NativeString64 text) { var originalText = new NativeString64(me.text); if (originalText.CompareTo(text) == 0) { return; } me.text = text.ToString(); }