void Awake()
        {
#if UNITY_EDITOR
            Debug.LogError("This RuntimePlatform is not supported. Only iOS and Android devices are supported.");
            Debug.LogError("原生代码不支持Editor,请在Ios或者Android实机上面运行");
            Debug.LogError("エディターでサポートされていなかったので、端末で実行してください、");
#else
#if UNITY_IOS
            nativeInterface = new iOSNative();
#elif UNITY_ANDROID
            nativeInterface = new AndroidNative();
#endif
            nativeInterface.SetComplete((string txt) =>
            {
                this.txt.text = txt;
            });

            btnInt.onClick.AddListener(() =>
            {
                nativeInterface.CallNative();
            });

            btnString.onClick.AddListener(() =>
            {
                nativeInterface.CallNative1();
            });

            btnStruct.onClick.AddListener(() =>
            {
                nativeInterface.CallNative2();
            });
#endif
        }