public XInputWindowsNativeProfile()
 {
     base.Name             = "XInput Controller";
     base.Meta             = "XInput Controller on Windows";
     base.DeviceClass      = InputDeviceClass.Controller;
     base.DeviceStyle      = InputDeviceStyle.XboxOne;
     base.IncludePlatforms = new string[1]
     {
         "Windows"
     };
     Matchers = new NativeInputDeviceMatcher[1]
     {
         new NativeInputDeviceMatcher
         {
             DriverType = NativeDeviceDriverType.XInput
         }
     };
     base.ButtonMappings = new InputControlMapping[14]
     {
         new InputControlMapping
         {
             Handle = "A",
             Target = InputControlType.Action1,
             Source = NativeInputDeviceProfile.Button(10)
         },
         new InputControlMapping
         {
             Handle = "B",
             Target = InputControlType.Action2,
             Source = NativeInputDeviceProfile.Button(11)
         },
         new InputControlMapping
         {
             Handle = "X",
             Target = InputControlType.Action3,
             Source = NativeInputDeviceProfile.Button(12)
         },
         new InputControlMapping
         {
             Handle = "Y",
             Target = InputControlType.Action4,
             Source = NativeInputDeviceProfile.Button(13)
         },
         new InputControlMapping
         {
             Handle = "DPad Up",
             Target = InputControlType.DPadUp,
             Source = NativeInputDeviceProfile.Button(0)
         },
         new InputControlMapping
         {
             Handle = "DPad Down",
             Target = InputControlType.DPadDown,
             Source = NativeInputDeviceProfile.Button(1)
         },
         new InputControlMapping
         {
             Handle = "DPad Left",
             Target = InputControlType.DPadLeft,
             Source = NativeInputDeviceProfile.Button(2)
         },
         new InputControlMapping
         {
             Handle = "DPad Right",
             Target = InputControlType.DPadRight,
             Source = NativeInputDeviceProfile.Button(3)
         },
         new InputControlMapping
         {
             Handle = "Left Bumper",
             Target = InputControlType.LeftBumper,
             Source = NativeInputDeviceProfile.Button(8)
         },
         new InputControlMapping
         {
             Handle = "Right Bumper",
             Target = InputControlType.RightBumper,
             Source = NativeInputDeviceProfile.Button(9)
         },
         new InputControlMapping
         {
             Handle = "Left Stick Button",
             Target = InputControlType.LeftStickButton,
             Source = NativeInputDeviceProfile.Button(6)
         },
         new InputControlMapping
         {
             Handle = "Right Stick Button",
             Target = InputControlType.RightStickButton,
             Source = NativeInputDeviceProfile.Button(7)
         },
         new InputControlMapping
         {
             Handle = "Back",
             Target = InputControlType.Back,
             Source = NativeInputDeviceProfile.Button(5)
         },
         new InputControlMapping
         {
             Handle = "Start",
             Target = InputControlType.Start,
             Source = NativeInputDeviceProfile.Button(4)
         }
     };
     base.AnalogMappings = new InputControlMapping[10]
     {
         NativeInputDeviceProfile.LeftStickLeftMapping(0),
         NativeInputDeviceProfile.LeftStickRightMapping(0),
         NativeInputDeviceProfile.LeftStickUpMapping2(1),
         NativeInputDeviceProfile.LeftStickDownMapping2(1),
         NativeInputDeviceProfile.RightStickLeftMapping(2),
         NativeInputDeviceProfile.RightStickRightMapping(2),
         NativeInputDeviceProfile.RightStickUpMapping2(3),
         NativeInputDeviceProfile.RightStickDownMapping2(3),
         new InputControlMapping
         {
             Handle      = "Left Trigger",
             Target      = InputControlType.LeftTrigger,
             Source      = NativeInputDeviceProfile.Analog(4),
             SourceRange = InputRange.ZeroToOne,
             TargetRange = InputRange.ZeroToOne
         },
         new InputControlMapping
         {
             Handle      = "Right Trigger",
             Target      = InputControlType.RightTrigger,
             Source      = NativeInputDeviceProfile.Analog(5),
             SourceRange = InputRange.ZeroToOne,
             TargetRange = InputRange.ZeroToOne
         }
     };
 }