Esempio n. 1
0
    private void InitInternal(string apiKey)
    {
        BugsnagApiKey = apiKey;
        NativeBugsnag.Register(BugsnagApiKey, TrackAppSessions || TrackAppSessionsStatic);

        if (BugsnagReleaseStageStatic != null)
        {
            Bugsnag.ReleaseStage = BugsnagReleaseStageStatic;
        }
        else if (Debug.isDebugBuild)
        {
            Bugsnag.ReleaseStage = "development";
        }
        else
        {
            Bugsnag.ReleaseStage = "production";
        }

        Bugsnag.Context = GetLevelName();
        NativeBugsnag.SetAutoNotify(AutoNotify);
        NativeBugsnag.AddToTab("Unity", "unityException", "false");
        NativeBugsnag.AddToTab("Unity", "unityVersion", Application.unityVersion.ToString());
        NativeBugsnag.AddToTab("Unity", "platform", Application.platform.ToString());
        NativeBugsnag.AddToTab("Unity", "osLanguage", Application.systemLanguage.ToString());
#if UNITY_5_OR_NEWER
#if UNITY_5_6_OR_NEWER
        NativeBugsnag.AddToTab("Unity", "bundleIdentifier", Application.identifier.ToString());
#else
        NativeBugsnag.AddToTab("Unity", "bundleIdentifier", Application.bundleIdentifier.ToString());
#endif
        NativeBugsnag.AddToTab("Unity", "version", Application.version.ToString());
        NativeBugsnag.AddToTab("Unity", "companyName", Application.companyName.ToString());
        NativeBugsnag.AddToTab("Unity", "productName", Application.productName.ToString());
#endif
    }
Esempio n. 2
0
    void Awake()
    {
        DontDestroyOnLoad(this);
        NativeBugsnag.Register(BugsnagApiKey);

        if (Debug.isDebugBuild)
        {
            Bugsnag.ReleaseStage = "development";
        }
        else
        {
            Bugsnag.ReleaseStage = "production";
        }

        Bugsnag.Context = GetLevelName();
        NativeBugsnag.SetAutoNotify(AutoNotify);
        NativeBugsnag.AddToTab("Unity", "unityVersion", Application.unityVersion.ToString());
        NativeBugsnag.AddToTab("Unity", "platform", Application.platform.ToString());
        NativeBugsnag.AddToTab("Unity", "osLanguage", Application.systemLanguage.ToString());
#if UNITY_5_OR_NEWER
        NativeBugsnag.AddToTab("Unity", "bundleIdentifier", Application.bundleIdentifier.ToString());
        NativeBugsnag.AddToTab("Unity", "version", Application.version.ToString());
        NativeBugsnag.AddToTab("Unity", "companyName", Application.companyName.ToString());
        NativeBugsnag.AddToTab("Unity", "productName", Application.productName.ToString());
#endif
    }