internal override void Create() { if (NativeBrush != null) { NativeBrush.Dispose(); } var stops = new GradientStop[m_gradientStops.Length]; for (int s = 0; s < m_gradientStops.Length; s++) { stops[s].Color = m_gradientStops[s].Color.ToColor4(); stops[s].Position = m_gradientStops[s].Position; } var props = new RadialGradientBrushProperties { Center = m_center.ToSharpDX(), GradientOriginOffset = m_gradientOriginOffset.ToSharpDX(), RadiusX = m_radiusX, RadiusY = m_radiusY }; using (var stopcol = new GradientStopCollection(Owner.D2dRenderTarget, stops, Gamma.StandardRgb, ExtendMode.Clamp)) { NativeBrush = new RadialGradientBrush(Owner.D2dRenderTarget, props, stopcol); } }
/// <summary> /// Create or recreate native resource</summary> internal override void Create() { if (NativeBrush != null) { NativeBrush.Dispose(); } NativeBrush = new SolidColorBrush(Owner.D2dRenderTarget, m_color.ToColor4()); }
internal override void Create() { if (NativeBrush != null) { NativeBrush.Dispose(); } m_bitmap.Create(); var props = new BitmapBrushProperties(); props.InterpolationMode = BitmapInterpolationMode.Linear; NativeBrush = new BitmapBrush(Owner.D2dRenderTarget, m_bitmap.NativeBitmap, props); ExtendModeX = m_extendModeX; ExtendModeY = m_extendModeY; InterpolationMode = D2dBitmapInterpolationMode.Linear; Location = m_location; Bitmap = m_bitmap; }
internal override void Create() { if (NativeBrush != null) { NativeBrush.Dispose(); } var stops = new GradientStop[m_gradientStops.Length]; for (int s = 0; s < m_gradientStops.Length; s++) { stops[s].Color = m_gradientStops[s].Color.ToColor4(); stops[s].Position = m_gradientStops[s].Position; } using (var stopcol = new GradientStopCollection(Owner.D2dRenderTarget, stops, (Gamma)m_gamma, (ExtendMode)m_extendMode)) { var props = new LinearGradientBrushProperties { StartPoint = m_start.ToSharpDX(), EndPoint = m_end.ToSharpDX() }; NativeBrush = new LinearGradientBrush(Owner.D2dRenderTarget, props, stopcol); } }
public static NativeBrush ToNativeBrush(this Color color) { return(NativeBrush.FromColor(color.ToNativeColor())); }