Esempio n. 1
0
        public void NatIntroduce(IPEndPoint hostInternal,
                                 IPEndPoint hostExternal,
                                 IPEndPoint clientInternal,
                                 IPEndPoint clientExternal,
                                 string additionalInfo)
        {
            var req = new NatIntroduceResponsePacket {
                Token = additionalInfo
            };

            //First packet (server) send to client
            req.Internal = hostInternal;
            req.External = hostExternal;
            Send(req, clientExternal);

            //Second packet (client) send to server
            req.Internal = clientInternal;
            req.External = clientExternal;
            Send(req, hostExternal);
        }
Esempio n. 2
0
        //We got introduce and must punch
        private void OnNatIntroductionResponse(NatIntroduceResponsePacket req)
        {
            NetDebug.Write(NetLogLevel.Trace, "[NAT] introduction received");

            // send internal punch
            var punchPacket = new NatPunchPacket {
                Token = req.Token
            };

            Send(punchPacket, req.Internal);
            NetDebug.Write(NetLogLevel.Trace, "[NAT] internal punch sent to " + req.Internal);

            // hack for some routers
            _socket.Ttl = 2;
            _socket.SendRaw(new[] { (byte)PacketProperty.Empty }, 0, 1, req.External);

            // send external punch
            _socket.Ttl            = NetConstants.SocketTTL;
            punchPacket.IsExternal = true;
            Send(punchPacket, req.External);
            NetDebug.Write(NetLogLevel.Trace, "[NAT] external punch sent to " + req.External);
        }