public static void Square(uint[] x, uint[] zz) { Nat256.Square(x, zz); Nat256.Square(x, 8, zz, 16); uint num = Nat256.AddToEachOther(zz, 8, zz, 16); uint cIn = num + Nat256.AddTo(zz, 0, zz, 8, 0u); num += Nat256.AddTo(zz, 24, zz, 16, cIn); uint[] array = Nat256.Create(); Nat256.Diff(x, 8, x, 0, array, 0); uint[] array2 = Nat256.CreateExt(); Nat256.Square(array, array2); num = (uint)((int)num + Nat.SubFrom(16, array2, 0, zz, 8)); Nat.AddWordAt(32, num, zz, 24); }
public static void Mul(uint[] x, uint[] y, uint[] zz) { Nat256.Mul(x, y, zz); Nat256.Mul(x, 8, y, 8, zz, 16); uint num = Nat256.AddToEachOther(zz, 8, zz, 16); uint cIn = num + Nat256.AddTo(zz, 0, zz, 8, 0u); num += Nat256.AddTo(zz, 24, zz, 16, cIn); uint[] array = Nat256.Create(); uint[] array2 = Nat256.Create(); bool flag = Nat256.Diff(x, 8, x, 0, array, 0) != Nat256.Diff(y, 8, y, 0, array2, 0); uint[] array3 = Nat256.CreateExt(); Nat256.Mul(array, array2, array3); num = (uint)((int)num + ((!flag) ? Nat.SubFrom(16, array3, 0, zz, 8) : ((int)Nat.AddTo(16, array3, 0, zz, 8)))); Nat.AddWordAt(32, num, zz, 24); }
public static void Mul(uint[] x, uint[] y, uint[] zz) { Nat256.Mul(x, y, zz); Nat256.Mul(x, 8, y, 8, zz, 16); uint c24 = Nat256.AddToEachOther(zz, 8, zz, 16); uint c16 = c24 + Nat256.AddTo(zz, 0, zz, 8, 0); c24 += Nat256.AddTo(zz, 24, zz, 16, c16); uint[] dx = Nat256.Create(), dy = Nat256.Create(); bool neg = Nat256.Diff(x, 8, x, 0, dx, 0) != Nat256.Diff(y, 8, y, 0, dy, 0); uint[] tt = Nat256.CreateExt(); Nat256.Mul(dx, dy, tt); c24 += neg ? Nat.AddTo(16, tt, 0, zz, 8) : (uint)Nat.SubFrom(16, tt, 0, zz, 8); Nat.AddWordAt(32, c24, zz, 24); }
public static void Square(uint[] x, uint[] zz) { Nat256.Square(x, zz); Nat256.Square(x, 8, zz, 16); uint c24 = Nat256.AddToEachOther(zz, 8, zz, 16); uint c16 = c24 + Nat256.AddTo(zz, 0, zz, 8, 0); c24 += Nat256.AddTo(zz, 24, zz, 16, c16); uint[] dx = Nat256.Create(); Nat256.Diff(x, 8, x, 0, dx, 0); uint[] m = Nat256.CreateExt(); Nat256.Square(dx, m); c24 += (uint)Nat.SubFrom(16, m, 0, zz, 8); Nat.AddWordAt(32, c24, zz, 24); }