Esempio n. 1
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        /// <summary>
        /// Pick an array element with probability proportional to exp(-cost).
        /// </summary>
        public static int sample_by_costs(Floatarray costs)
        {
            Doublearray p = new Doublearray();

            p.Copy(costs);
            double mincost = NarrayUtil.Min(costs);

            p -= mincost;

            for (int i = 0; i < p.Length(); i++)
            {
                p.UnsafePut1d(i, Math.Exp(-p.UnsafeAt1d(i)));
            }
            double sump = NarrayUtil.Sum(p);

            p /= sump;

            double choice = rnd.NextDouble();
            double s      = 0;

            for (int i = 0; i < p.Length(); i++)
            {
                s += p[i];
                if (choice < s)
                {
                    return(i);
                }
            }

            // shouldn't happen...
            return(costs.Length() - 1);
        }
Esempio n. 2
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        public static void threshold_frac(Bytearray thresholded, Floatarray input, float frac)
        {
            float minofinput = NarrayUtil.Min(input);
            float theta      = frac * (NarrayUtil.Max(input) - minofinput) + minofinput;

            binarize_with_threshold(thresholded, input, theta);
        }
Esempio n. 3
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 protected void Recompute()
 {
     nc = NarrayUtil.Max(classes) + 1;
     nf = data[0].Dim(0);
     CHECK_ARG(DataMin(data) >= 0 && DataMax(data) < 256, "min(data) >= 0 && max(data) < 256");
     CHECK_ARG(NarrayUtil.Min(classes) >= -1 && NarrayUtil.Max(classes) < 10000,
               "min(classes)>=-1 && max(classes)<10000");
     CHECK_ARG(nc > 0, "nc > 0");
     CHECK_ARG(nf > 0, "nf > 0");
 }
Esempio n. 4
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 protected void Recompute()
 {
     nc = NarrayUtil.Max(classes) + 1;
     nf = data.Dim(1);
     CHECK_ARG(Min(data) > -100 && Max(data) < 100, "min(data) > -100 && max(data) < 100");
     CHECK_ARG(NarrayUtil.Min(classes) >= -1 && NarrayUtil.Max(classes) < 10000,
               "min(classes)>=-1 && max(classes)<10000");
     CHECK_ARG(nc > 0, "nc > 0");
     CHECK_ARG(nf > 0, "nf > 0");
 }
Esempio n. 5
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        public static void binsmooth(Bytearray binary, Floatarray input, float sigma)
        {
            Floatarray smoothed = new Floatarray();

            smoothed.Copy(input);
            smoothed -= NarrayUtil.Min(smoothed);
            smoothed /= NarrayUtil.Max(smoothed);
            if (sigma > 0)
            {
                Gauss.Gauss2d(smoothed, sigma, sigma);
            }
            binarize_with_threshold(binary, smoothed, 0.5f);
        }
Esempio n. 6
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        public static Bitmap read_image_binary(Bytearray image, string path)
        {
            Bitmap bitmap = LoadBitmapFromFile(path);

            image.Resize(bitmap.Width, bitmap.Height);
            ImgRoutine.NarrayFromBitmap(image, bitmap);
            double threshold = (NarrayUtil.Min(image) + NarrayUtil.Max(image)) / 2.0;

            for (int i = 0; i < image.Length1d(); i++)
            {
                image.Put1d(i, (byte)((image.At1d(i) < threshold) ? 0 : 255));
            }
            return(bitmap);
        }
Esempio n. 7
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 public override void Add(Floatarray v, int c)
 {
     CHECK_ARG(NarrayUtil.Min(v) > -1.2f && NarrayUtil.Max(v) < 1.2f, "float8: value out of range (-1.2..1.2)");
     CHECK_ARG(c >= -1, "c>=-1");
     if (c >= nc)
     {
         nc = c + 1;
     }
     if (nf < 0)
     {
         nf = v.Length();
     }
     RowPush(data, v);
     classes.Push(c);
 }
Esempio n. 8
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        public override void Info()
        {
            bool bak = Logger.Default.verbose;

            Logger.Default.verbose = true;
            Logger.Default.WriteLine("MLP");
            PPrint();
            Logger.Default.WriteLine(String.Format("nInput {0} nHidden {1} nOutput {2}",
                                                   w1.Dim(1), w1.Dim(0), w2.Dim(0)));
            if (w1.Length() > 0 && w2.Length() > 0)
            {
                Logger.Default.WriteLine(String.Format("w1 [{0},{1}] b1 [{2},{3}]",
                                                       NarrayUtil.Min(w1), NarrayUtil.Max(w1), NarrayUtil.Min(b1), NarrayUtil.Max(b1)));
                Logger.Default.WriteLine(String.Format("w2 [{0},{1}] b2 [{2},{3}]",
                                                       NarrayUtil.Min(w2), NarrayUtil.Max(w2), NarrayUtil.Min(b2), NarrayUtil.Max(b2)));
            }
            Logger.Default.verbose = bak;
        }
Esempio n. 9
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 public Dataset8(Narray <sbyte> data, Intarray classes)
     : this()
 {
     data.Copy(data);
     classes.Copy(classes);
     if (classes.Length() > 0)
     {
         nc = NarrayUtil.Max(classes) + 1;
         nf = data.Dim(1);
         //CHECK_ARG(NarrayUtil.Min(data) > -100 && NarrayUtil.Max(data) < 100, "min(data)>-100 && max(data)<100");
         CHECK_ARG(NarrayUtil.Min(classes) >= -1 && NarrayUtil.Max(classes) < 10000, "min(classes)>=-1 && max(classes)<10000");
     }
     else
     {
         nc = 0;
         nf = -1;
     }
 }
Esempio n. 10
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        public override void Add(Floatarray v, int c)
        {
            CHECK_ARG(NarrayUtil.Min(v) >= 0.0f && NarrayUtil.Max(v) <= 1.0f, "float8: value out of range (0..1)");
            CHECK_ARG(c >= -1, "c>=-1");
            if (c >= nc)
            {
                nc = c + 1;
            }
            if (nf < 0)
            {
                nf = v.Length();
            }
            Narray <byte> newDataItem = data.Push(new Narray <byte>());

            Copy(newDataItem, v);
            classes.Push(c);
            CHECK_ARG(nc > 0, "nc>0");
            CHECK_ARG(nf > 0, "nf>0");
        }
Esempio n. 11
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        public static void binarize_by_range(Bytearray outa, Floatarray ina, float fraction)
        {
            float imin   = NarrayUtil.Min(ina);
            float imax   = NarrayUtil.Max(ina);
            float thresh = (int)(imin + (imax - imin) * fraction);

            outa.MakeLike(ina);
            for (int i = 0; i < ina.Length1d(); i++)
            {
                if (ina.At1d(i) > thresh)
                {
                    outa.Put1d(i, 255);
                }
                else
                {
                    outa.Put1d(i, 0);
                }
            }
        }
Esempio n. 12
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        public static void erase_small_components(Floatarray input, float mins = 0.2f, float thresh = 0.25f)
        {
            // compute a thresholded image for component labeling
            float    threshold  = thresh * NarrayUtil.Max(input);
            Intarray components = new Intarray();

            components.MakeLike(input);
            components.Fill(0);
            for (int i = 0; i < components.Length(); i++)
            {
                components[i] = (input[i] > threshold ? 1 : 0);
            }

            // compute the number of pixels in each component
            int      n      = ImgLabels.label_components(ref components);
            Intarray totals = new Intarray(n + 1);

            totals.Fill(0);
            for (int i = 0; i < components.Length(); i++)
            {
                totals[components[i]] = totals[components[i]] + 1;
            }
            totals[0] = 0;
            int biggest = NarrayUtil.ArgMax(totals);

            // erase small components
            float     minsize    = mins * totals[biggest];
            Bytearray keep       = new Bytearray(n + 1);
            float     background = NarrayUtil.Min(input);

            for (int i = 0; i < keep.Length(); i++)
            {
                keep[i] = (byte)(totals[i] > minsize ? 1 : 0);
            }
            for (int i = 0; i < input.Length(); i++)
            {
                if (keep[components[i]] == 0)
                {
                    input[i] = background;
                }
            }
        }
Esempio n. 13
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        /// <summary>
        /// Output the segmentation into a segmentation graph.
        /// Construct a state for each of the segments, then
        /// add transitions between states (segments)
        /// from min(segments[i]) to max(segments[i])+1.
        /// </summary>
        public override void GetLattice(IGenericFst fst)
        {
            fst.Clear();

            int      final  = NarrayUtil.Max(labels) + 1;
            Intarray states = new Intarray(final + 1);

            states.Fill(-1);
            for (int i = 1; i < states.Length(); i++)
            {
                states[i] = fst.NewState();
            }
            fst.SetStart(states[1]);
            fst.SetAccept(states[final]);

            for (int i = 0; i < boxes.Length(); i++)
            {
                int start = NarrayUtil.Min(segments.At1d(i));
                int end   = NarrayUtil.Max(segments.At1d(i));
                int id    = (start << 16) + end;
                if (segments.At1d(i).Length() == 0)
                {
                    id = 0;
                }

                float yes = spaces[i, 0];
                float no  = spaces[i, 1];
                // if no space is set, assume no space is present
                if (yes == float.PositiveInfinity && no == float.PositiveInfinity)
                {
                    no = 0.0f;
                }

                for (int j = 0; j < class_costs[i].Length(); j++)
                {
                    float  cost = class_costs[i][j];
                    string str  = class_outputs[i][j];
                    int    n    = str.Length;
                    int    last = start;
                    for (int k = 0; k < n; k++)
                    {
                        int c = (int)str[k];
                        if (k < n - 1)
                        {
                            // add intermediate states/transitions for all but the last character
                            states.Push(fst.NewState());
                            fst.AddTransition(states[last], states.Last(), c, 0.0f, 0);
                            last = states.Length() - 1;
                        }
                        else
                        {
                            // for the last character, handle the spaces as well
                            if (no < 1000.0f)
                            {
                                // add the last character as a direct transition with no space
                                fst.AddTransition(states[last], states[end + 1], c, cost + no, id);
                            }
                            if (yes < 1000.0f)
                            {
                                // insert another state to handle spaces
                                states.Push(fst.NewState());
                                int space_state = states.Last();
                                fst.AddTransition(states[start], space_state, c, cost, id);
                                fst.AddTransition(space_state, states[end + 1], (int)' ', yes, 0);
                            }
                        }
                    } // for k
                }     // for j
            }         // for i
        }
Esempio n. 14
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 /// <summary>
 /// Return the starting segment
 /// </summary>
 public override int Start(int index)
 {
     return(NarrayUtil.Min(segments[index]));
 }
Esempio n. 15
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 public static bool background_seems_white(Bytearray a)
 {
     return(average_on_border(a) >= (NarrayUtil.Min(a) + NarrayUtil.Max(a) / 2));
 }
Esempio n. 16
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 public float Min()
 {
     return(NarrayUtil.Min(_values));
 }