private int SortByTitleType(NameTitleRecord a1, NameTitleRecord a2) { if (a2.TitleType.CompareTo(a1.TitleType) != 0) { return(-(a2.TitleType.CompareTo(a1.TitleType))); } if (a2.Id.CompareTo(a1.Id) != 0) { return(-(a2.Id.CompareTo(a1.Id))); } return(1); }
public void SetTitle(NameTitleRecord record, string str, ref bool active) { for (var i = 0; i < MyLabel.Count; i++) { if (record.MyLabel[i] == "{AllianceName}") { if (str == "") { active = false; return; } MyLabel[i].text = str; } else { MyLabel[i].text = record.MyLabel[i]; } if (record.MyLabel[i] == "") { if (MyLabel[i].gameObject.activeSelf) { MyLabel[i].gameObject.SetActive(false); } continue; } if (!MyLabel[i].gameObject.activeSelf) { MyLabel[i].gameObject.SetActive(true); } MyLabel[i].fontSize = record.MyFont[i]; if (record.MyFontColorA[i] != -1) { MyLabel[i].gradientTop = GameUtils.GetTableColor(record.MyFontColorA[i]); } if (record.MyFontColorB[i] != -1) { MyLabel[i].gradientBottom = GameUtils.GetTableColor(record.MyFontColorB[i]); } if (record.StrokeColor[i] != -1) { if (record.EffectType[i] != -1) { MyLabel[i].effectStyle = (UILabel.Effect)record.EffectType[i]; MyLabel[i].effectColor = GameUtils.GetTableColor(record.StrokeColor[i]); } } } for (var i = 0; i < MyPic.Count; i++) { if (record.PicId[i] != -1) { // var tbIcon = Table.GetIcon(record.PicId[i]); // MyPic[i].atlas.name = tbIcon.Atlas; // MyPic[i].spriteName = tbIcon.Sprite; GameUtils.SetSpriteIcon(MyPic[i], record.PicId[i]); if (!MyPic[i].gameObject.activeSelf) { MyPic[i].gameObject.SetActive(true); } } else { if (MyPic[i].gameObject.activeSelf) { MyPic[i].gameObject.SetActive(false); } } } if (TitleIndex == 0) { for (var i = 0; i < MyLabel.Count; i++) { MyLabel[i].color = BattleColor; } } }
private void OnShopCellClickEvent(IEvent ievent) { var _e = ievent as StoreCellClick; var _cellData = _e.CellData; var _tbStore = Table.GetStore(_cellData.StoreIndex); if (_tbStore == null) { return; } var _tbItem = Table.GetItemBase(_tbStore.ItemId); if (_tbItem == null) { return; } //钻石商店会卖资源,所以特殊处理 if (DataModel.StoreType != 15 && DataModel.StoreType != 16 && DataModel.StoreType != 1106) { // 对于普通商店来说 ExData==-1 那么一定 limit == -1 所以替换掉没影响 // 对于神秘商店来说一定是ExData==-1 如果limit == -1 就是不限购显示最大叠加数 如果limit != -1 超过最大叠加数 显示最大叠加数 不超过显示limit // if (cellData.ExData == -1) if (_cellData.Limit == -1) { DataModel.MaxCount = _tbItem.MaxCount; } else { DataModel.MaxCount = _cellData.Limit > _tbItem.MaxCount ? _tbItem.MaxCount : _cellData.Limit; } } else { if (_cellData.ExData == -1) { DataModel.MaxCount = 99; } else { DataModel.MaxCount = _cellData.Limit > 99 ? 99 : _cellData.Limit; } } if (DataModel.MaxCount == 0) { //已达到限购数量 var _e1 = new ShowUIHintBoard(270118); EventDispatcher.Instance.DispatchEvent(_e1); return; } DataModel.SelectId = _cellData.StoreIndex; DataModel.HasReplace = false;//每次都重置下 var tbStore = Table.GetStore(DataModel.SelectId); if (null != tbStore) { var tbCondition = Table.GetConditionTable(tbStore.BuyCondition); if (null != tbCondition) { var flagid = tbCondition.TrueFlag[0]; NameTitleRecord tbNameTitle = null; var nametitleid = 0; Table.ForeachNameTitle(tb => { if (tb.TitleType == 1) { if (PlayerDataManager.Instance.GetFlag(tb.FlagId)) { tbNameTitle = tb; } if (flagid == tb.FlagId) { nametitleid = tb.Id; } } return(true); }); if (null == tbNameTitle) { tbNameTitle = Table.GetNameTitle(2000); } if (null != tbNameTitle) { if (tbNameTitle.Id < nametitleid) { DataModel.DescColor = GameUtils.GetTableColor(5); RankCondition = tbCondition.FlagTrueDict; } else { DataModel.DescColor = GameUtils.GetTableColor(14); RankCondition = -1; } DataModel.BuyConditionDesc = GameUtils.GetDictionaryText(tbCondition.FlagTrueDict); DataModel.IsShowRank = true; } } else { DataModel.IsShowRank = false; } } DataModel.SelectCount = 1; if (DataModel.StoreType >= 100) { //装备兑换 if (_tbStore.NeedItem == -1) { DataModel.ReplaceList.Clear(); DataModel.ReplaceEquip = emptyBagItemData; } else { var _tbEquip = Table.GetEquipBase(_tbStore.NeedItem); if (_tbEquip == null) { return; } var _list = new List <BagItemDataModel>(); PlayerDataManager.Instance.ForeachEquip(equip => { if (equip.ItemId == _tbStore.NeedItem) { _list.Add(equip); } }); DataModel.ReplaceFalg = ""; if (_list.Count > 0) { DataModel.ReplaceList = new ObservableCollection <BagItemDataModel>(_list); DataModel.ReplaceEquip = DataModel.ReplaceList[0]; if (_list.Count == 2) { DataModel.HasReplace = true; var _bagType = DataModel.ReplaceEquip.BagId; var _bagIndex = DataModel.ReplaceEquip.Index; switch ((eBagType)_bagType) { case eBagType.Equip07: { if (_bagIndex == 0) { DataModel.ReplaceFalg = GameUtils.GetDictionaryText(271002); //"(左手)"; } else { DataModel.ReplaceFalg = GameUtils.GetDictionaryText(271003); //"(右手)"; } } break; case eBagType.Equip11: { DataModel.ReplaceFalg = GameUtils.GetDictionaryText(271004); //"(主手)"; } break; case eBagType.Equip12: { DataModel.ReplaceFalg = GameUtils.GetDictionaryText(271005); //"(副手)"; } break; } } else { DataModel.HasReplace = false; } } else { DataModel.HasReplace = false; DataModel.ReplaceList.Clear(); DataModel.ReplaceEquip = emptyBagItemData; } DataModel.ReplaceIndex = 0; } if (_tbItem.Type == 2100) { DataModel.RoleId = _tbItem.Exdata[1]; } else { DataModel.RoleId = -1; } } else { //普通商店 //if (tbItem.MaxCount == 1) //{ // OnClickBuyInfoBuy(); //} //else //{ if (_tbItem.Type == 2100) { DataModel.RoleId = _tbItem.Exdata[1]; } else { DataModel.RoleId = -1; } //} } }