public string GetNameString() { if (!string.IsNullOrEmpty(Name)) { return(Name); } return(NameHash.ToString()); }
public override string ToString() { string ol = ", " + Offset.ToString() + ", " + Length.ToString(); if (!string.IsNullOrEmpty(Name)) { return(Name + ol); } return(NameHash.ToString() + ol); }
void AddService <Service>(NameHash OriginalHash) where Service : ServiceBase { _dispatchers[(uint)OriginalHash] = Dispatch <Service>; }
/// <summary> /// Finds a group given its name hash. /// </summary> /// <param name="nameHash">The name hash of the group to be searched.</param> /// <returns>An group, or null on error.</returns> /// <since>6.0</since> public Group FindNameHash(NameHash nameHash) { return(__FindNameHashInternal(nameHash)); }
public override string ToString() { string oname = Name != null ? "\"" + Name + "\"" : NameHash.ToString("X8"); return(string.Format("Object: {0} Level: {1} Unknown: {2} Locked: {3}", oname, Level, Unknown1, IsLocked)); }
public override string ToString() { string oname = Name != null ? "\"" + Name + "\"" : NameHash.ToString("X8"); return(string.Format("Object: {0}", oname)); }
public override string ToString() { string oname = Name != null ? "\"" + Name + "\"" : NameHash.ToString("X8"); return(string.Format("Name: {0} U1: {1} U2: {2}", oname, Unknown1, Unknown2)); }
/// <summary> /// Finds a HatchPattern given its name hash. /// </summary> /// <param name="nameHash">The name hash of the HatchPattern to be searched.</param> /// <returns>An Linetype, or null on error.</returns> /// <since>6.0</since> public HatchPattern FindNameHash(NameHash nameHash) { return(__FindNameHashInternal(nameHash)); }
public override string ToString() { return(NameHash.ToString() + ": " + Offset.ToString()); }
public override string ToString() { string oname1 = Name != null ? "\"" + Name + "\"" : NameHash.ToString("X8"); return(string.Format("Mission: {0} Count: {1} Unknown2: {2} Unknown3: {3} Unknown4: {4}", oname1, Count, HasBeenDiscovered, HasBeenOvertaken, Unknown4)); }
/// <summary> /// Finds a LightObject given its name hash. /// </summary> /// <param name="nameHash">The name hash of the LightObject to be searched.</param> /// <returns>A LightObject, or null on error.</returns> /// <since>6.0</since> public LightObject FindNameHash(NameHash nameHash) { return(__FindNameHashInternal(nameHash)); }
private static byte[] HashPoint(Point3d point) { var hash = new NameHash(point.ToString()); return(hash.Sha1Hash); }
} // 4? public override string ToString() { return(string.Format("{0} {1} {2} {3}", KeyFrameStart, KeyFrameEnd, Unk05, NameHash.ToString())); }