private static void Main() { Unity.RegisterTypes(); Console.WriteLine("Hello Discord!"); var discordBotConfig = new NaggerknifeBotConfig { Token = "ABC", SocketConfig = SocketConfig.GetDefault() }; var connection = Unity.Resolve <Connection>(); }
internal async Task ConnectAsync(NaggerknifeBotConfig config) { _client = new DiscordSocketClient(config.SocketConfig); _client.Log += _logger.Log; }