Esempio n. 1
0
        // Export all characters every minute.
        private static void SaveCharacters()
        {
            int currentTick = NWModule.Get().GetLocalInt("SAVE_CHARACTERS_TICK") + 1;

            if (currentTick >= 10)
            {
                foreach (var player in NWModule.Get().Players)
                {
                    if (NWNXCreature.GetIsBartering(player))
                    {
                        continue;
                    }

                    ExportSingleCharacter(player);
                }

                currentTick = 0;
            }

            NWModule.Get().SetLocalInt("SAVE_CHARACTERS_TICK", currentTick);
        }