Esempio n. 1
0
        public void NSLayoutManager_DrawGlyphsForGlyphRange()
        {
#if NET
            manager.DrawGlyphs(new NSRange(0, 4), new CGPoint(10, 10));
#else
            manager.DrawGlyphsForGlyphRange(new NSRange(0, 4), new CGPoint(10, 10));
#endif
        }
Esempio n. 2
0
        public override void DrawRect(CGRect rect)
        {
            _drawRect = GetDrawRect(rect);
            if (UseLayoutManager)
            {
                // DrawGlyphsForGlyphRange is the method we want to use here since DrawBackgroundForGlyphRange is intended for something different.
                // While DrawBackgroundForGlyphRange will draw the background mark for specified Glyphs DrawGlyphsForGlyphRange will draw the actual Glyphs.

                // Note: This part of the code is called only under very specific situations. For most of the scenarios DrawString is used to draw the text.
                _layoutManager?.DrawGlyphsForGlyphRange(new NSRange(0, (nint)_layoutManager.NumberOfGlyphs), _drawRect.Location);
            }
            else
            {
                _attributedString?.DrawString(_drawRect, NSStringDrawingOptions.UsesLineFragmentOrigin);
            }
        }
Esempio n. 3
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            public void Draw(CGContext ctx, CGColor foregroundColor, double x, double y)
            {
                bool tempForegroundSet = false;

                // if no color attribute is set for the whole string,
                // NSLayoutManager will use the default control foreground color.
                // To override the default color we need to apply the current CGContext stroke color
                // before all other attributes are set, otherwise it will remove all other foreground colors.
                if (foregroundColor != null && !Attributes.Any(a => a is ColorTextAttribute && a.StartIndex == 0 && a.Count == Text.Length))
                {
                    // FIXME: we need to find a better way to accomplish this without the need to reset all attributes.
                    ResetAttributes(NSColor.FromCGColor(foregroundColor));
                    tempForegroundSet = true;
                }

                ctx.SaveState();
                NSGraphicsContext.GlobalSaveGraphicsState();
                var nsContext = NSGraphicsContext.FromCGContext(ctx, true);

                NSGraphicsContext.CurrentContext = nsContext;

                using (var TextLayout = new NSLayoutManager())
                {
                    TextLayout.AddTextContainer(TextContainer);
                    TextStorage.AddLayoutManager(TextLayout);

                    TextLayout.DrawBackgroundForGlyphRange(new NSRange(0, Text.Length), new CGPoint(x, y));
                    TextLayout.DrawGlyphsForGlyphRange(new NSRange(0, Text.Length), new CGPoint(x, y));
                    TextStorage.RemoveLayoutManager(TextLayout);
                    TextLayout.RemoveTextContainer(0);
                }

                // reset foreground color change
                if (tempForegroundSet)
                {
                    ResetAttributes();
                }

                NSGraphicsContext.GlobalRestoreGraphicsState();
                ctx.RestoreState();
            }
Esempio n. 4
0
 public override void DrawRect(CGRect rect)
 {
     _drawRect = GetDrawRect(rect);
     _layoutManager?.DrawGlyphsForGlyphRange(new NSRange(0, (nint)_layoutManager.NumberOfGlyphs), _drawRect.Location);
 }
Esempio n. 5
0
 public void NSLayoutManager_DrawGlyphsForGlyphRange()
 {
     manager.DrawGlyphsForGlyphRange(new NSRange(0, 4), new CGPoint(10, 10));
 }