void OnDestroyPlayer() { dataController.MentalEffortEvent -= OnMentalEffortReceived; //dataController.MentalEffortChangeEvent -= OnMentalEffortChangeReceived; dataController.TaskFamiliarityEvent -= OnTaskFamiliarityReceived; //dataController.TaskFamiliarityChangeEvent -= OnTaskFamiliarityChangeReceived; NSFileWriter.CloseFile(); }
// Update is called once per frame void Update() { if (isNewFamil && isNewMental) { isNewFamil = isNewMental = false; //NSFileWriter.Write(mental,mentalChange,famil,familChange); NSFileWriter.Write(mental, famil); } }
// Use this for initialization void Start() { StatusKeeper.LEVEL = level; NSFileWriter.InitFile(level); NSFileWriter.Write(ThinkGearDataController.EFF_BASELINE, ThinkGearDataController.FAMIL_BASELINE); }