Esempio n. 1
0
 private void step2FindStorables()
 {
     NuggetaQuery nuggetaQuery = new NuggetaQuery();
     nuggetaQuery.setDomain(nameSpace);
     nuggetaQuery.setQuery("$WHERE content $LIKE '%RawMessage%' ");
     sampleIO.log("Step 2 : Find Storables ");
     gameApi.findStorablesRequest(nuggetaQuery, (FindStorablesResponse response)=>
     {
         if (response.getFindStorablesStatus() == FindStorablesStatus.SUCCESS)
         {
             List<Storable> storables = response.getStorables();
             if (storables.Count != 0)
             {
                 sampleIO.log("Step 2 : Find Storables successfull : found " + storables.Count + " storables\r\n");
                 storable = ((NRawMessage) storables[0]);
                 step3SaveStorable();
             } else
             {
                 sampleIO.log("Step 2 :Error Find Storables return no result \r\n");
                 onExit();
             }
         } else
         {
             sampleIO.log("Step 2 : Fail to Find Storables\r\n");
             onExit();
         }
     });
 }
Esempio n. 2
0
 private void step1SaveStorable()
 {
     storable = new NRawMessage();
     storable.setContent("this is the RawMessage content");
     sampleIO.log("Step 1 : Saving Storable ");
     gameApi.saveStorableRequest(storable, nameSpace, (SaveStorableResponse response)=>
     {
         if (response.getSaveStorableStatus() == SaveStorableStatus.SUCCESS)
         {
             sampleIO.log("Step 1 : Save storable successfull\r\n");
             step2FindStorables();
         } else
         {
             sampleIO.log("Step 1 : Fail to update storable\r\n");
             onExit();
         }
     });
 }
 private void invite()
 {
     NInvitation invitation = new NInvitation();
     NRawMessage nRawMessage = new NRawMessage();
     nRawMessage.setContent("Invitation message of choice");
     invitation.setContent(nRawMessage);
     gameApi.invitePlayerRequest("player id to invite", invitation, (InvitePlayerResponse invitePlayerResponse)=>
     {
         InvitePlayerStatus invitePlayerStatus = invitePlayerResponse.getInvitePlayerStatus();
         if (invitePlayerStatus == InvitePlayerStatus.SUCCESS)
         {
             sampleIO.log("Invitation sent");
         } else
         {
             sampleIO.log("Invitation failed" + invitePlayerStatus.ToString());
         }
     });
 }