public (int, int) TestCC(NPPImage_32fC1 img, int shiftX, int shiftY) { Matrix3x3 mat = Matrix3x3.ShiftAffine(shiftX, shiftY); img.WarpAffine(imgToTrackRotated, mat.ToAffine(), InterpolationMode.NearestNeighbor); forward.Exec(imgToTrackRotated.DevicePointerRoi, imgToTrackCplx.DevicePointer); conjKernel.RunSafe(imgRefCplx, imgToTrackCplx); fftshiftKernel.RunSafe(imgToTrackCplx, width, height); backward.Exec(imgToTrackCplx.DevicePointer, img.DevicePointerRoi); img.Div(img.WidthRoi * img.HeightRoi); img.MaxIndex(val, x, y); float v = val; int hx = x; int hy = y; hx -= imgToTrackRotated.WidthRoi / 2; hy -= imgToTrackRotated.HeightRoi / 2; CudaDeviceVariable <float> minVal = new CudaDeviceVariable <float>(x.DevicePointer, 4); CudaDeviceVariable <float> maxVal = new CudaDeviceVariable <float>(y.DevicePointer, 4); img.MinMax(minVal, maxVal, buffer); float min = minVal; float max = maxVal; img.Sub(min); img.Div(max - min); img.ThresholdLTGT(0, 0, 1, 1); return(hx, hy); }
public double4 ScanAngles(NPPImage_32fC1 img, double incr, double range, double zero) { NppiRect saveRoi = new NppiRect(img.PointRoi, img.SizeRoi); NppiRect roi = new NppiRect(); roi.x = 0; roi.y = 0; roi.width = imgToTrackRotated.WidthRoi; roi.height = imgToTrackRotated.HeightRoi; img.SetRoi(roi); double maxVal = -double.MaxValue; double maxAng = 0; double maxX = 0; double maxY = 0; //first perform a coarse search for (double ang = zero - range; ang <= zero + range; ang += 5 * incr) { Matrix3x3 mat = Matrix3x3.RotAroundCenter(ang, imgToTrackRotated.Width, imgToTrackRotated.Height); imgToTrackRotated.Set(0); img.WarpAffine(imgToTrackRotated, mat.ToAffine(), InterpolationMode.Cubic); forward.Exec(imgToTrackRotated.DevicePointerRoi, imgToTrackCplx.DevicePointer); conjKernel.RunSafe(imgRefCplx, imgToTrackCplx); backward.Exec(imgToTrackCplx.DevicePointer, imgToTrackRotated.DevicePointerRoi); imgToTrackRotated.Div(imgToTrackRotated.WidthRoi * imgToTrackRotated.HeightRoi); imgToTrackRotated.MaxIndex(val, x, y); float v = val; int hx = x; int hy = y; //Console.WriteLine("Found Max at " + ang.ToString("0.000") + " deg (" + hx + ", " + hy + ") = " + v); if (v > maxVal) { maxVal = v; maxAng = ang; maxX = x; maxY = y; //Console.WriteLine("Max set!"); } } zero = maxAng; range = 10 * incr; //now perform a fine search but only around the previously found peak for (double ang = zero - range; ang <= zero + range; ang += incr) { Matrix3x3 mat = Matrix3x3.RotAroundCenter(ang, imgToTrackRotated.Width, imgToTrackRotated.Height); imgToTrackRotated.Set(0); img.WarpAffine(imgToTrackRotated, mat.ToAffine(), InterpolationMode.Cubic); int fftWidth = width / 2 + 1; forward.Exec(imgToTrackRotated.DevicePointerRoi, imgToTrackCplx.DevicePointer); conjKernel.RunSafe(imgRefCplx, imgToTrackCplx); backward.Exec(imgToTrackCplx.DevicePointer, imgToTrackRotated.DevicePointerRoi); imgToTrackRotated.Div(imgToTrackRotated.WidthRoi * imgToTrackRotated.HeightRoi); imgToTrackRotated.MaxIndex(val, x, y); float v = val; int hx = x; int hy = y; if (v > maxVal) { maxVal = v; maxAng = ang; maxX = x; maxY = y; //Console.WriteLine("Found Max at " + ang.ToString("0.000") + " deg (" + hx + ", " + hy + ") = " + v); //Console.WriteLine("Max set!"); } } if (maxX > imgToTrackRotated.WidthRoi / 2) { maxX -= imgToTrackRotated.WidthRoi; } if (maxY > imgToTrackRotated.HeightRoi / 2) { maxY -= imgToTrackRotated.HeightRoi; } img.SetRoi(saveRoi); return(new double4(-maxX, -maxY, maxAng, maxVal)); }