public override void Unload() { NetHandler.Unload(); NPCSets.Unload(); SquireMinionTypes.Unload(); NecromancerAccessory.Unload(); SquireGlobalProjectile.Unload(); IdleLocationSets.Unload(); TargetSelectionTacticHandler.Unload(); UserInterfaces.Unload(); MinionTacticsGroupMapper.Unload(); LandChunkConfigs.Unload(); SpriteCompositionManager.Unload(); CritterConfigs.Unload(); AmuletOfManyMinionsWorld.Unload(); PartyHatSystem.Unload(); CombatPetLevelTable.Unload(); CombatPetBuff.Unload(); BlackCatMinion.Unload(); QuizResult.Unload(); DefaultPetsQuizData.Unload(); CycleTacticHotKey = null; CycleTacticsGroupHotKey = null; QuickDefendHotKey = null; }
public override void Load() { NetHandler.Load(); NPCSets.Load(); SquireMinionTypes.Load(); NecromancerAccessory.Load(); SquireGlobalProjectile.Load(); IdleLocationSets.Load(); TargetSelectionTacticHandler.Load(); UserInterfaces.Load(); MinionTacticsGroupMapper.Load(); LandChunkConfigs.Load(); SpriteCompositionManager.Load(); CritterConfigs.Load(); AmuletOfManyMinionsWorld.Load(); CombatPetLevelTable.Load(); CombatPetBuff.Load(); DefaultPetsQuizData.Load(); CycleTacticHotKey = RegisterHotKey("Cycle Minion Tactic", "K"); CycleTacticsGroupHotKey = RegisterHotKey("Cycle Tactics Group", "L"); QuickDefendHotKey = RegisterHotKey("Minion Quick Defend", "V"); if (!Main.dedServ) { AddEquipTexture(null, EquipType.Legs, "RoyalGown_Legs", "AmuletOfManyMinions/Items/Armor/RoyalArmor/RoyalGown_Legs"); } }
public override void PostSetupContent() { NPCSets.Populate(); PartyHatSystem.SetStaticDefaults(); // could do a finer partitioning of features, but for now just require the latest version CrossMod.AddSummonersAssociationMetadata(); }
public override void Unload() { NetHandler.Unload(); NPCSets.Unload(); SquireMinionTypes.Unload(); NecromancerAccessory.Unload(); SquireGlobalProjectile.Unload(); }
public override void Load() { NetHandler.Load(); NPCSets.Load(); SquireMinionTypes.Load(); NecromancerAccessory.Load(); SquireGlobalProjectile.Load(); if (!Main.dedServ) { AddEquipTexture(null, EquipType.Legs, "RoyalGown_Legs", "AmuletOfManyMinions/Items/Armor/RoyalArmor/RoyalGown_Legs"); } }
public override void PostSetupContent() { NPCSets.Populate(); }