Esempio n. 1
0
    public float GetAIAimcone()
    {
        NPCPlayer ownerPlayer = base.GetOwnerPlayer() as NPCPlayer;

        if (!ownerPlayer)
        {
            return(this.aiAimCone);
        }
        return(ownerPlayer.GetAimConeScale() * this.aiAimCone);
    }
Esempio n. 2
0
    public float GetAIAimcone()
    {
        NPCPlayer nPCPlayer = GetOwnerPlayer() as NPCPlayer;

        if ((bool)nPCPlayer)
        {
            return(nPCPlayer.GetAimConeScale() * aiAimCone);
        }
        return(aiAimCone);
    }