Esempio n. 1
0
        private bool AbortRequest(int tx, int tz, string reason)
        {
            bool result = false;

            // This is a thorough check, taking into account potential errors.

            for (int i = mNMGenTasks.Count - 1; i >= 0; i--)
            {
                NMGenTask item = mNMGenTasks[i];
                if (item.TileX == tx && item.TileZ == tz)
                {
                    item.Abort(reason);
                    mNMGenTasks.RemoveAt(i);
                    mBuild.BuildData.ClearUnbaked(tx, tz);
                    result = true;
                }
            }

            for (int i = mTileTasks.Count - 1; i >= 0; i--)
            {
                TileBuildTask item = mTileTasks[i];
                if (item.TileX == tx && item.TileZ == tz)
                {
                    item.Abort(reason);
                    mTileTasks.RemoveAt(i);
                    mBuild.BuildData.ClearUnbaked(tx, tz);
                    result = true;
                }
            }

            return(result);
        }
Esempio n. 2
0
        private bool BuildMultiTiled()
        {
            TileSetDefinition tdef  = mBuild.TileSetDefinition;
            TileBuildData     tdata = mBuild.BuildData;

            mContext.ResetLog();

            int total = tdef.Width * tdef.Depth;

            string msg = string.Format("Multi-tile build: {0} tiles ({1}x{2})"
                                       , total, tdef.Width, tdef.Depth);

            mContext.Log(msg, mBuild);

            int count = 0; // For the progress bar.

            for (int tx = 0; tx < tdef.Width; tx++)
            {
                for (int tz = 0; tz < tdef.Depth; tz++)
                {
                    count++;

                    string tileText = string.Format("({0},{1})", tx, tz);

                    if (EditorUtility.DisplayCancelableProgressBar("Multi-tiled Build & Bake"
                                                                   , string.Format("Tile: {0}  ({1} of {2})", tileText, count, total)
                                                                   , (float)count / total))
                    {
                        return(false);
                    }

                    // Create the NMGen builder.

                    IncrementalBuilder builder = IncrementalBuilder.Create(tx, tz
                                                                           , mBuild.Config.ResultOptions
                                                                           , mBuild.TileSetDefinition
                                                                           , mBuild.NMGenProcessors);

                    if (builder == null)
                    {
                        mContext.PostError(
                            "Unexpected failure creating NMGen builder: Tile: " + tileText
                            , mBuild);
                        tdata.SetAsFailed(tx, tz);
                        return(false);
                    }

                    mBuild.BuildData.SetAsInProgress(tx, tz);

                    // Create and run the build task.

                    NMGenTask ntask = NMGenTask.Create(builder, 0);

                    ntask.Run();

                    if (ntask.TaskState == BuildTaskState.Aborted)
                    {
                        mContext.PostError("NMGen build task failed: Tile: " + tileText
                                           , ntask.Messages, mBuild);
                        tdata.SetAsFailed(tx, tz);
                        return(false);
                    }

                    NMGenAssets nr = ntask.Result;

                    if (nr.NoResult)
                    {
                        mContext.PostTrace("NMGen complete. Empty tile: " + tileText
                                           , builder.GetMessages()
                                           , mBuild);
                        tdata.SetAsEmpty(tx, tz);
                        continue;
                    }

                    msg = string.Format("NMGen complete. Tile {0} has {1} polygons."
                                        , tileText, nr.PolyMesh.PolyCount);

                    mContext.PostTrace(msg, builder.GetMessages(), mBuild);

                    TileBuildTask ttask = TileBuildTask.Create(tx, tz
                                                               , nr.PolyMesh.GetData(false), nr.DetailMesh.GetData(false)
                                                               , mBuild.Connections
                                                               , (mBuild.Config.BuildFlags & NMGenBuildFlag.BVTreeEnabled) != 0
                                                               , false, 0);

                    ttask.Run();

                    if (ttask.TaskState == BuildTaskState.Aborted)
                    {
                        mContext.PostError("Tile build task failed: Tile: " + tileText
                                           , ttask.Messages
                                           , mBuild);
                        tdata.SetAsFailed(tx, tz);
                        return(false);
                    }

                    TileBuildAssets tr = ttask.Result;

                    tdata.SetWorkingData(tx, tz, nr.PolyMesh, nr.DetailMesh);
                    tdata.SetWorkingData(tx, tz, tr.Tile, tr.PolyCount);
                }
            }

            int bakeable = tdata.BakeableCount();

            if (bakeable == 0)
            {
                mContext.PostError("Build did not produce any usuable tiles. (All tiles empty?)"
                                   , mBuild);
                return(false);
            }

            msg = string.Format("Tile build complete. {0} tiles produced. {1} empty tiles."
                                , bakeable, tdata.GetStateCount(TileBuildState.Empty));

            mContext.PostTrace(msg, mBuild);

            return(true);
        }
Esempio n. 3
0
        private void ManageNMGenRequests()
        {
            mLogger.ResetLog();

            TileBuildData tdata = mContext.Build.BuildData;

            // Due to concurrency with the input build, this method
            // does not log things via the context.

            List <NMGenTask> requests = mContext.NMGenTasks;

            for (int i = requests.Count - 1; i >= 0; i--)
            {
                NMGenTask item = requests[i];

                if (item.IsFinished)
                {
                    requests.RemoveAt(i);

                    NavmeshBuild build = mContext.Build;

                    if (!build)
                    {
                        // Asset was deleted.
                        continue;
                    }

                    string tileText = string.Format("({0},{1})", item.TileX, item.TileZ);

                    switch (item.TaskState)
                    {
                    case BuildTaskState.Aborted:

                        mLogger.Log(item.Messages);
                        mLogger.PostError("Tile build failed: " + tileText, build);

                        tdata.SetAsFailed(item.TileX, item.TileZ);

                        break;

                    case BuildTaskState.Complete:

                        NMGenAssets r = item.Result;

                        if (r.NoResult)
                        {
                            mLogger.PostTrace("NMGen build complete. Tile is empty: " + tileText
                                              , item.Messages, build);

                            tdata.SetAsEmpty(r.TileX, r.TileZ);
                        }
                        else
                        {
                            tdata.SetWorkingData(r.TileX, r.TileZ, r.PolyMesh, r.DetailMesh);

                            mLogger.PostTrace("NMGen build complete: " + tileText
                                              , item.Messages, build);

                            mContext.QueueTask(mLogger, r.TileX, r.TileZ
                                               , r.PolyMesh, r.DetailMesh
                                               , (build.Config.BuildFlags & NMGenBuildFlag.BVTreeEnabled) != 0
                                               , item.Priority);
                        }

                        break;
                    }
                }
                else if (item.TaskState == BuildTaskState.InProgress &&
                         tdata.GetState(item.TileX, item.TileZ) != TileBuildState.InProgress)
                {
                    // Transition to the in-progress state.
                    tdata.SetAsInProgress(item.TileX, item.TileZ);
                }
            }
        }
Esempio n. 4
0
        public bool QueueTask(int tx, int tz, int priority, BuildContext logger)
        {
            // Check for existing task and purge it.

            NavmeshBuild build = Build;

            if (!build)
            {
                return(false);
            }

            TileBuildData tdata = build.BuildData;

            if (build.TileSetDefinition == null && (tx > 0 || tz > 0))
            {
                logger.LogError("Tile build requested, but no tile set found.", this);
                return(false);
            }

            if (AbortRequest(tx, tz, "Overriden by new task."))
            {
                tdata.ClearUnbaked(tx, tz);

                logger.LogWarning(string.Format(
                                      "Existing build task overridden by new task. ({0}, {1})"
                                      , tx, tz), this);
            }

            IncrementalBuilder builder;
            NMGenConfig        config = build.Config;

            if (build.TileSetDefinition == null)
            {
                InputGeometry geom = build.InputGeom;

                if (geom == null)
                {
                    logger.LogError("Input geometry not available.", this);
                    tdata.SetAsFailed(tx, tz);
                    return(false);
                }

                builder = IncrementalBuilder.Create(config.GetConfig()
                                                    , config.ResultOptions
                                                    , geom
                                                    , build.NMGenProcessors);
            }
            else
            {
                builder = IncrementalBuilder.Create(tx, tz
                                                    , config.ResultOptions
                                                    , build.TileSetDefinition
                                                    , build.NMGenProcessors);
            }

            if (builder == null)
            {
                logger.LogError(string.Format("Tile set did not produce a builder. Tile: ({0},{1})"
                                              , tx, tz)
                                , this);
                return(false);
            }

            NMGenTask task = NMGenTask.Create(builder, priority);

            if (!mTaskProcessor.QueueTask(task))
            {
                logger.LogError(string.Format("Processor rejected task. Tile: ({0},{1})"
                                              , tx, tz), this);
                return(false);
            }

            mNMGenTasks.Add(task);
            tdata.SetAsQueued(tx, tz);

            return(true);
        }