Esempio n. 1
0
 private void Start()
 {
     this.Init();
     if ((Application.isPlaying && (this.thumb != null)) && NGUITools.HasMeansOfClicking(this.thumb))
     {
         UIEventListener listener = UIEventListener.Get(this.thumb.gameObject);
         listener.onPress = (UIEventListener.BoolDelegate)Delegate.Combine(listener.onPress, new UIEventListener.BoolDelegate(this.OnPressThumb));
         listener.onDrag  = (UIEventListener.VectorDelegate)Delegate.Combine(listener.onDrag, new UIEventListener.VectorDelegate(this.OnDragThumb));
     }
     this.Set(this.rawValue, true);
 }
Esempio n. 2
0
 private void Start()
 {
     this.Init();
     if (Application.isPlaying && this.thumb != null && NGUITools.HasMeansOfClicking(this.thumb))
     {
         UIEventListener uIEventListener = UIEventListener.Get(this.thumb.gameObject);
         uIEventListener.onPress += new UIEventListener.BoolDelegate(this.OnPressThumb);
         uIEventListener.onDrag  += new UIEventListener.VectorDelegate(this.OnDragThumb);
     }
     this.Set(this.rawValue, true);
 }
Esempio n. 3
0
 private void Start()
 {
     if (this.background != null && NGUITools.HasMeansOfClicking(this.background))
     {
         UIEventListener uIEventListener = UIEventListener.Get(this.background.gameObject);
         uIEventListener.onPress += new UIEventListener.BoolDelegate(this.OnPressBackground);
         uIEventListener.onDrag  += new UIEventListener.VectorDelegate(this.OnDragBackground);
     }
     if (this.foreground != null && NGUITools.HasMeansOfClicking(this.foreground))
     {
         UIEventListener uIEventListener1 = UIEventListener.Get(this.foreground.gameObject);
         uIEventListener1.onPress += new UIEventListener.BoolDelegate(this.OnPressForeground);
         uIEventListener1.onDrag  += new UIEventListener.VectorDelegate(this.OnDragForeground);
     }
     this.ForceUpdate();
 }
Esempio n. 4
0
 private void Start()
 {
     if ((this.background != null) && NGUITools.HasMeansOfClicking(this.background))
     {
         UIEventListener listener = UIEventListener.Get(this.background.gameObject);
         listener.onPress = (UIEventListener.BoolDelegate)Delegate.Combine(listener.onPress, new UIEventListener.BoolDelegate(this.OnPressBackground));
         listener.onDrag  = (UIEventListener.VectorDelegate)Delegate.Combine(listener.onDrag, new UIEventListener.VectorDelegate(this.OnDragBackground));
     }
     if ((this.foreground != null) && NGUITools.HasMeansOfClicking(this.foreground))
     {
         UIEventListener listener2 = UIEventListener.Get(this.foreground.gameObject);
         listener2.onPress = (UIEventListener.BoolDelegate)Delegate.Combine(listener2.onPress, new UIEventListener.BoolDelegate(this.OnPressForeground));
         listener2.onDrag  = (UIEventListener.VectorDelegate)Delegate.Combine(listener2.onDrag, new UIEventListener.VectorDelegate(this.OnDragForeground));
     }
     this.ForceUpdate();
 }