Esempio n. 1
0
 /// <summary>
 /// 重置UI状态
 /// </summary>
 private void ResetUi()
 {
     _sldBossHp.gameObject.SetActive(false);
     _sldMonsterHp.gameObject.SetActive(false);
     _btnAttack.onPress(_btnAttack.gameObject, false);
     _joystickHighLight.spriteName = "Joystick1";
     _nguiJoystick.Reset();
 }
Esempio n. 2
0
 protected override void HandleAfterOpenView()
 {
     joystickHighLight.spriteName = "Joystick1";
     nguiJoystick.Reset();
 }