internal static void Main() { Process.GetCurrentProcess().PriorityClass = ProcessPriorityClass.Idle; Console.WriteLine("Application path: " + Path.GetDirectoryName(Application.ExecutablePath)); /*GPU getinfo = null; * * switch(GPUHelper.getManufacturer()) { * case GPUHelper.GPUManufacturer.NVIDIA: * getinfo = new NVIDIA(); * break; * case GPUHelper.GPUManufacturer.AMD: * getinfo = new AMD(); * break; * case GPUHelper.GPUManufacturer.INTEL: * getinfo = new INTEL(); * break; * default: * getinfo = null; * break; * } * * MeTonaTOR.MessageBox.Show(getinfo.DriverVersion());*/ if (!Self.hasWriteAccessToFolder(Path.GetDirectoryName(Application.ExecutablePath))) { MessageBox.Show("This application requires admin priviledge. Restarting..."); Self.runAsAdmin(); } IniFile _settingFile = new IniFile("Settings.ini"); if (!string.IsNullOrEmpty(_settingFile.Read("DisableVerifyHash"))) { _settingFile.Write("DisableVerifyHash", "1"); } if (!string.IsNullOrEmpty(_settingFile.Read("InstallationDirectory"))) { Console.WriteLine("Game path: " + _settingFile.Read("InstallationDirectory")); if (!Self.hasWriteAccessToFolder(_settingFile.Read("InstallationDirectory"))) { MessageBox.Show("This application requires admin priviledge. Restarting..."); Self.runAsAdmin(); } } File.Delete("log.txt"); Log.StartLogging(); //StaticConfiguration.DisableErrorTraces = false; Log.Debug("Setting up current directory: " + Path.GetDirectoryName(Application.ExecutablePath)); Directory.SetCurrentDirectory(Path.GetDirectoryName(Application.ExecutablePath)); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(true); Log.Debug("Checking current directory"); if (Self.isTempFolder(Directory.GetCurrentDirectory())) { MessageBox.Show(null, "Please, extract me and my DLL files before executing...", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Stop); Environment.Exit(0); } if (!File.Exists("GameLauncherUpdater.exe")) { Log.Debug("Starting GameLauncherUpdater downloader"); try { using (WebClientWithTimeout wc = new WebClientWithTimeout()) { wc.DownloadFileCompleted += (object sender, AsyncCompletedEventArgs e) => { if (new FileInfo("GameLauncherUpdater.exe").Length == 0) { File.Delete("GameLauncherUpdater.exe"); } }; wc.DownloadFileAsync(new Uri(Self.mainserver + "/files/GameLauncherUpdater.exe"), "GameLauncherUpdater.exe"); } } catch (Exception ex) { Log.Debug("Failed to download updater. " + ex.Message); } } if (!File.Exists("servers.json")) { try { File.WriteAllText("servers.json", "[]"); } catch { /* ignored */ } } ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls12; if (Debugger.IsAttached) { Log.Debug("Checking Proxy"); ServerProxy.Instance.Start(); Log.Debug("Starting MainScreen"); Application.Run(new MainScreen()); } else { if (NFSW.isNFSWRunning()) { MessageBox.Show(null, "An instance of Need for Speed: World is already running", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); Process.GetProcessById(Process.GetCurrentProcess().Id).Kill(); } var mutex = new Mutex(false, "GameLauncherNFSW-MeTonaTOR"); try { if (mutex.WaitOne(0, false)) { string[] files = { "DiscordRPC.dll - 1.0.0.0", "Flurl.dll - 2.8.2", "Flurl.Http.dll - 2.4.2", "INIFileParser.dll - 2.5.2", "LZMA.dll - 9.10 beta", "Microsoft.WindowsAPICodePack.dll - 1.1.0.0", "Microsoft.WindowsAPICodePack.Shell.dll - 1.1.0.0", "Microsoft.WindowsAPICodePack.ShellExtensions.dll - 1.1.0.0", "Nancy.dll - 2.0.0", "Nancy.Hosting.Self.dll - 2.0.0", "Newtonsoft.Json.dll - 12.0.3", "SharpRaven.dll - 2.4.0", "System.Runtime.InteropServices.RuntimeInformation.dll - 4.6.24705.01. Commit Hash: 4d1af962ca0fede10beb01d197367c2f90e92c97" }; var missingfiles = new List <string>(); if (!DetectLinux.LinuxDetected()) //MONO Hates that... { foreach (var file in files) { var splitFileVersion = file.Split(new string[] { " - " }, StringSplitOptions.None); if (!File.Exists(Directory.GetCurrentDirectory() + "\\" + splitFileVersion[0])) { missingfiles.Add(splitFileVersion[0] + " - Not Found"); } else { try { var versionInfo = FileVersionInfo.GetVersionInfo(splitFileVersion[0]); string[] versionsplit = versionInfo.ProductVersion.Split('+'); string version = versionsplit[0]; if (version == "") { missingfiles.Add(splitFileVersion[0] + " - Invalid File"); } else { if (Self.CheckArchitectureFile(splitFileVersion[0]) == false) { missingfiles.Add(splitFileVersion[0] + " - Wrong Architecture"); } else { if (version != splitFileVersion[1]) { missingfiles.Add(splitFileVersion[0] + " - Invalid Version (" + splitFileVersion[1] + " != " + version + ")"); } } } } catch { missingfiles.Add(splitFileVersion[0] + " - Invalid File"); } } } } if (missingfiles.Count != 0) { var message = "Cannot launch GameLauncher. The following files are invalid:\n\n"; foreach (var file in missingfiles) { message += "• " + file + "\n"; } MessageBox.Show(null, message, "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Error); } else { Log.Debug("Checking Proxy"); ServerProxy.Instance.Start(); Application.ThreadException += new ThreadExceptionEventHandler(ThreadExceptionEventHandler); AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(UnhandledExceptionEventHandler); Log.Debug("Starting MainScreen"); Application.Run(new MainScreen()); } } else { MessageBox.Show(null, "An instance of Launcher is already running.", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Error); } } finally { mutex.Close(); mutex = null; } } }
static void Main() { bool mono = DetectLinux.MonoDetected(); bool wine = DetectLinux.WineDetected(); bool linux = DetectLinux.NativeLinuxDetected(); Directory.SetCurrentDirectory(Path.GetDirectoryName(Application.ExecutablePath)); if (Self.isTempFolder(Directory.GetCurrentDirectory())) { MessageBox.Show(null, "Please, extract me and my DLL files before executing...", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Stop); Environment.Exit(0); } if (!Directory.Exists("Languages")) { Directory.CreateDirectory("Languages"); } try { File.Delete("Languages/Default.lng"); File.WriteAllText("Languages/Default.lng", ExtractResource.AsString("GameLauncher.Language.Default.lng")); } catch { } try { File.Delete(Directory.GetCurrentDirectory() + "\\tempname.zip"); } catch { } if (!File.Exists("LZMA.dll")) { File.WriteAllBytes("LZMA.dll", ExtractResource.AsByte("GameLauncher.LZMA.LZMA.dll")); } if (!linux && !File.Exists("discord-rpc.dll")) { File.WriteAllBytes("discord-rpc.dll", ExtractResource.AsByte("GameLauncher.Discord.discord-rpc.dll")); } if (linux && !File.Exists("libdiscord-rpc.so")) { File.WriteAllBytes("libdiscord-rpc.so", ExtractResource.AsByte("GameLauncher.Discord.libdiscord-rpc.so")); } if (File.Exists("GameLauncherUpdater.exe")) { File.Delete("GameLauncherUpdater.exe"); } try { File.Delete("GL_Update.exe"); File.WriteAllBytes("GL_Update.exe", ExtractResource.AsByte("GameLauncher.Updater.GL_Update.exe")); } catch { } if (!File.Exists("servers.txt")) { try { File.Create("servers.txt"); } catch { } } if (Debugger.IsAttached) { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new mainScreen()); } else { if (NFSW.isNFSWRunning()) { MessageBox.Show(null, "An instance of Need for Speed: World is already running", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); Process.GetProcessById(Process.GetCurrentProcess().Id).Kill(); } Mutex mutex = new Mutex(false, "GameLauncherNFSW-MeTonaTOR"); try { if (mutex.WaitOne(0, false)) { String[] files = { "Newtonsoft.Json.dll", "INIFileParser.dll", "Microsoft.WindowsAPICodePack.dll", "Microsoft.WindowsAPICodePack.Shell.dll" }; List <string> missingfiles = new List <string>(); foreach (string file in files) { if (!File.Exists(file)) { missingfiles.Add(file); } } if (missingfiles.Count != 0) { string message = "Cannot launch GameLauncher. The following files are missing:\n\n"; foreach (string file in missingfiles) { message += "• " + file + "\n"; } message += "\nCurrent directory: " + Directory.GetCurrentDirectory(); MessageBox.Show(null, message, "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Error); Environment.Exit(1); } Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new mainScreen()); } else { MessageBox.Show(null, "An instance of the application is already running.", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Error); } } finally { if (mutex != null) { mutex.Close(); mutex = null; } } } }
static void Main() { int SysVersion = (int)Environment.OSVersion.Platform; bool mono = DetectLinux.MonoDetected(); bool wine = DetectLinux.WineDetected(); bool linux = DetectLinux.NativeLinuxDetected(); try { } catch { MessageBox.Show("This should fake antivirus :v"); } /*if(Environment.OSVersion.Version.Major <= 5 && !linux) { * MessageBox.Show(null, "Windows XP Support has been terminated. Please upgrade your Operating System to 'Vista' or newer.", "GameLauncher.exe", MessageBoxButtons.OK, MessageBoxIcon.Warning); * Environment.Exit(Environment.ExitCode); * }*/ Directory.SetCurrentDirectory(Path.GetDirectoryName(Application.ExecutablePath)); if (!Directory.Exists("Languages")) { Directory.CreateDirectory("Languages"); } try { File.Delete("Languages/Default.lng"); File.WriteAllText("Languages/Default.lng", ExtractResource.AsString("GameLauncher.Language.Default.lng")); } catch { } try { File.Delete(Directory.GetCurrentDirectory() + "\\tempname.zip"); } catch { } if (linux) { MessageBox.Show(null, "Native Linux support is still under alpha stage. Therefore, launcher or game could crash.", "GameLauncher.exe", MessageBoxButtons.OK, MessageBoxIcon.Warning); } else if (mono == true) { MessageBox.Show(null, "Mono support is still under alpha stage. Therefore, launcher could not launch.", "GameLauncher.exe", MessageBoxButtons.OK, MessageBoxIcon.Warning); } if (!File.Exists("LZMA.dll")) { File.WriteAllBytes("LZMA.dll", ExtractResource.AsByte("GameLauncher.LZMA.LZMA.dll")); } if (!linux && !File.Exists("discord-rpc.dll")) { File.WriteAllBytes("discord-rpc.dll", ExtractResource.AsByte("GameLauncher.Discord.discord-rpc.dll")); } if (linux && !File.Exists("libdiscord-rpc.so")) { File.WriteAllBytes("libdiscord-rpc.so", ExtractResource.AsByte("GameLauncher.Discord.libdiscord-rpc.so")); } if (File.Exists("GameLauncherUpdater.exe")) { File.Delete("GameLauncherUpdater.exe"); } try { File.Delete("GL_Update.exe"); File.WriteAllBytes("GL_Update.exe", ExtractResource.AsByte("GameLauncher.Updater.GL_Update.exe")); } catch { } if (!File.Exists("servers.txt")) { try { File.Create("servers.txt"); } catch { } } if (Debugger.IsAttached) { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new mainScreen()); } else { if (NFSW.isNFSWRunning()) { MessageBox.Show(null, "An instance of Need for Speed: World is already running", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); Process.GetProcessById(Process.GetCurrentProcess().Id).Kill(); } Mutex mutex = new Mutex(false, "GameLauncherNFSW-MeTonaTOR"); try { if (mutex.WaitOne(0, false)) { String[] files = { "Newtonsoft.Json.dll", "LZMA.dll" }; List <string> missingfiles = new List <string>(); foreach (string file in files) { if (!File.Exists(file)) { missingfiles.Add(file); } } if (missingfiles.Count != 0) { string message = "Cannot launch GameLauncher. The following files are missing:\n\n"; foreach (string file in missingfiles) { message += "• " + file + "\n"; } message += "\nCurrent directory: " + Directory.GetCurrentDirectory(); message += "\nYou will be moved to the project page for re-download."; MessageBox.Show(null, message, "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Error); Process.Start(@"https://github.com/SoapboxRaceWorld/GameLauncher_NFSW/releases"); Environment.Exit(1); } Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new mainScreen()); } else { MessageBox.Show(null, "An instance of the application is already running.", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Error); } } finally { if (mutex != null) { mutex.Close(); mutex = null; } } } }
internal static void Main() { File.Delete("log.txt"); Log.StartLogging(); Log.Debug("Setting up current directory: " + Path.GetDirectoryName(Application.ExecutablePath)); Directory.SetCurrentDirectory(Path.GetDirectoryName(Application.ExecutablePath)); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(true); Form SplashScreen2 = null; Log.Debug("Checking current directory"); if (Self.isTempFolder(Directory.GetCurrentDirectory())) { MessageBox.Show(null, "Please, extract me and my DLL files before executing...", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Stop); Environment.Exit(0); } if (!File.Exists("GameLauncherUpdater.exe")) { Log.Debug("Starting GameLauncherUpdater downloader"); try { using (WebClientWithTimeout wc = new WebClientWithTimeout()) { wc.DownloadFileCompleted += (object sender, AsyncCompletedEventArgs e) => { if (new FileInfo("GameLauncherUpdater.exe").Length == 0) { File.Delete("GameLauncherUpdater.exe"); } }; wc.DownloadFileAsync(new Uri(Self.mainserver + "/files/GameLauncherUpdater.exe"), "GameLauncherUpdater.exe"); } } catch (Exception ex) { Log.Debug("Failed to download updater. " + ex.Message); } } if (!File.Exists("servers.json")) { try { File.WriteAllText("servers.json", "[]"); } catch { /* ignored */ } } ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls12; if (Debugger.IsAttached) { Log.Debug("Checking Proxy"); ServerProxy.Instance.Start(); Log.Debug("Starting MainScreen"); Application.Run(new MainScreen(SplashScreen2)); } else { if (NFSW.isNFSWRunning()) { MessageBox.Show(null, "An instance of Need for Speed: World is already running", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); Process.GetProcessById(Process.GetCurrentProcess().Id).Kill(); } var mutex = new Mutex(false, "GameLauncherNFSW-MeTonaTOR"); try { if (mutex.WaitOne(0, false)) { string[] files = { "SharpRaven.dll - 2.4.0", "Flurl.dll - 2.8.0", "Flurl.Http.dll - 2.3.2", "INIFileParser.dll - 2.5.2", "Microsoft.WindowsAPICodePack.dll - 1.1.0.0", "Microsoft.WindowsAPICodePack.Shell.dll - 1.1.0.0", "Nancy.dll - 1.4.4", "Nancy.Hosting.Self.dll - 1.4.1", "Newtonsoft.Json.dll - 11.0.2", }; var missingfiles = new List <string>(); if (!DetectLinux.LinuxDetected()) //MONO Hates that... { foreach (var file in files) { var splitFileVersion = file.Split(new string[] { " - " }, StringSplitOptions.None); if (!File.Exists(Directory.GetCurrentDirectory() + "\\" + splitFileVersion[0])) { missingfiles.Add(splitFileVersion[0] + " - Not Found"); } else { try { var versionInfo = FileVersionInfo.GetVersionInfo(splitFileVersion[0]); string[] versionsplit = versionInfo.ProductVersion.Split('+'); string version = versionsplit[0]; if (version == "") { missingfiles.Add(splitFileVersion[0] + " - Invalid File"); } else { if (Self.CheckArchitectureFile(splitFileVersion[0]) == false) { missingfiles.Add(splitFileVersion[0] + " - Wrong Architecture"); } else { if (version != splitFileVersion[1]) { missingfiles.Add(splitFileVersion[0] + " - Invalid Version (" + splitFileVersion[1] + " != " + version + ")"); } } } } catch { missingfiles.Add(splitFileVersion[0] + " - Invalid File"); } } } } if (missingfiles.Count != 0) { var message = "Cannot launch GameLauncher. The following files are invalid:\n\n"; foreach (var file in missingfiles) { message += "• " + file + "\n"; } MessageBox.Show(null, message, "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Error); } else { Log.Debug("Checking Proxy"); ServerProxy.Instance.Start(); Application.ThreadException += new ThreadExceptionEventHandler(ThreadExceptionEventHandler); AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(UnhandledExceptionEventHandler); Log.Debug("Starting MainScreen"); Application.Run(new MainScreen(SplashScreen2)); } } else { MessageBox.Show(null, "An instance of the application is already running.", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Error); } } finally { mutex.Close(); mutex = null; } } }
private static void Main2(Arguments args) { Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture("en-US"); Thread.CurrentThread.CurrentUICulture = CultureInfo.CreateSpecificCulture("en-US"); if (UriScheme.IsCommandLineArgumentsInstalled()) { UriScheme.InstallCommandLineArguments(Path.Combine(Path.GetDirectoryName(Application.ExecutablePath), AppDomain.CurrentDomain.FriendlyName)); if (args.Parse != null) { new UriScheme(args.Parse); } } try { new WebClient().DownloadData("http://l.mtntr.pl/generate_204.php"); } catch (Exception) { MessageBox.Show("There's no internet connection, launcher might crash"); } IniFile _settingFile = new IniFile("Settings.ini"); if (!(_settingFile.KeyExists("PatchesApplied"))) { String _OS = (string)Registry.LocalMachine.OpenSubKey("Software\\Microsoft\\Windows NT\\CurrentVersion").GetValue("productName"); if (_OS.Contains("Windows 7")) { if (Self.getInstalledHotFix("KB3020369") == false || Self.getInstalledHotFix("KB3125574") == false) { String messageBoxPopupKB = String.Empty; messageBoxPopupKB = "Hey Windows 7 User, in order to play on this server, we need to make additional tweaks to your system.\n"; messageBoxPopupKB += "We must make sure you have those Windows Update packages installed:\n\n"; if (Self.getInstalledHotFix("KB3020369") == false) { messageBoxPopupKB += "- Update KB3020369\n"; } if (Self.getInstalledHotFix("KB3125574") == false) { messageBoxPopupKB += "- Update KB3125574\n"; } messageBoxPopupKB += "\nAditionally, we must add a value to the registry:\n"; messageBoxPopupKB += "- HKLM/SYSTEM/CurrentControlSet/Control/SecurityProviders\n/SCHANNEL/Protocols/TLS 1.2/Client\n"; messageBoxPopupKB += "- Value: DisabledByDefault -> 0\n\n"; messageBoxPopupKB += "Would you like to add those values?"; DialogResult replyPatchWin7 = MessageBox.Show(null, messageBoxPopupKB, "GameLauncherReborn", MessageBoxButtons.YesNo, MessageBoxIcon.Warning); if (replyPatchWin7 == DialogResult.Yes) { RegistryKey key = Registry.LocalMachine.CreateSubKey(@"SYSTEM\CurrentControlSet\Control\SecurityProviders\SCHANNEL\Protocols\TLS 1.2\Client"); key.SetValue("DisabledByDefault", 0x0); MessageBox.Show(null, "Registry option set, Remember that the following patch might work after a system reboot", "GameLauncherReborn", MessageBoxButtons.OK, MessageBoxIcon.Warning); } else { MessageBox.Show(null, "Roger that, There will be some issues connecting to the servers.", "GameLauncherReborn", MessageBoxButtons.OK, MessageBoxIcon.Warning); } _settingFile.Write("PatchesApplied", "1"); } } } Console.WriteLine("Application path: " + Path.GetDirectoryName(Application.ExecutablePath)); if (!Self.hasWriteAccessToFolder(Path.GetDirectoryName(Application.ExecutablePath))) { MessageBox.Show("This application requires admin priviledge"); } if (DetectLinux.LinuxDetected()) { if (!_settingFile.KeyExists("InstallationDirectory")) { _settingFile.Write("InstallationDirectory", "GameFiles"); } if (!_settingFile.KeyExists("CDN")) { try { List <CDNObject> CDNList = new List <CDNObject>(); WebClientWithTimeout wc3 = new WebClientWithTimeout(); String _slresponse = wc3.DownloadString(Self.CDNUrlList); CDNList = JsonConvert.DeserializeObject <List <CDNObject> >(_slresponse); _settingFile.Write("CDN", CDNList.First().url); } catch { _settingFile.Write("CDN", "http://cdn.worldunited.gg/gamefiles/packed/"); } } } if (!string.IsNullOrEmpty(_settingFile.Read("InstallationDirectory"))) { Console.WriteLine("Game path: " + _settingFile.Read("InstallationDirectory")); if (!Self.hasWriteAccessToFolder(_settingFile.Read("InstallationDirectory"))) { MessageBox.Show("This application requires admin priviledge. Restarting..."); } } File.Delete("communication.log"); File.Delete("launcher.log"); Log.StartLogging(); Log.Debug("GameLauncher " + Application.ProductVersion); if (_settingFile.KeyExists("InstallationDirectory")) { if (!File.Exists(_settingFile.Read("InstallationDirectory"))) { Directory.CreateDirectory(_settingFile.Read("InstallationDirectory")); } } //StaticConfiguration.DisableErrorTraces = false; Log.Debug("Setting up current directory: " + Path.GetDirectoryName(Application.ExecutablePath)); Directory.SetCurrentDirectory(Path.GetDirectoryName(Application.ExecutablePath)); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(true); Log.Debug("Checking current directory"); if (Self.isTempFolder(Directory.GetCurrentDirectory())) { MessageBox.Show(null, "Please, extract me and my DLL files before executing...", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Stop); Environment.Exit(0); } String[] removeFiles = new String[] { "GameLauncherUpdater.exe", "Update.exe", "update.sbrw" }; foreach (string file in removeFiles) { if (File.Exists(file)) { File.Delete(file); } } //Also remove new one on next launch. if (File.Exists("Update.exe")) { File.Delete("GameLauncherUpdater.exe"); } if (!File.Exists("servers.json")) { try { File.WriteAllText("servers.json", "[]"); } catch { /* ignored */ } } if (Properties.Settings.Default.IsRestarting) { Properties.Settings.Default.IsRestarting = false; Properties.Settings.Default.Save(); Thread.Sleep(3000); } ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls12; if (Debugger.IsAttached) { Log.Debug("Checking Proxy"); ServerProxy.Instance.Start(); Log.Debug("Starting MainScreen"); Application.Run(new MainScreen()); } else { if (NFSW.isNFSWRunning()) { MessageBox.Show(null, "An instance of Need for Speed: World is already running", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); Process.GetProcessById(Process.GetCurrentProcess().Id).Kill(); } var mutex = new Mutex(false, "GameLauncherNFSW-MeTonaTOR"); try { if (mutex.WaitOne(0, false)) { string[] files = { "CommandLine.dll - 2.8.0", "DiscordRPC.dll - 1.0.150.0", "Flurl.dll - 2.8.2", "Flurl.Http.dll - 2.4.2", "INIFileParser.dll - 2.5.2", "Microsoft.WindowsAPICodePack.dll - 1.1.0.0", "Microsoft.WindowsAPICodePack.Shell.dll - 1.1.0.0", "Microsoft.WindowsAPICodePack.ShellExtensions.dll - 1.1.0.0", "Nancy.dll - 2.0.0", "Nancy.Hosting.Self.dll - 2.0.0", "Newtonsoft.Json.dll - 12.0.3", "System.Runtime.InteropServices.RuntimeInformation.dll - 4.6.24705.01. Commit Hash: 4d1af962ca0fede10beb01d197367c2f90e92c97" }; var missingfiles = new List <string>(); if (!DetectLinux.LinuxDetected()) //MONO Hates that... { foreach (var file in files) { var splitFileVersion = file.Split(new string[] { " - " }, StringSplitOptions.None); if (!File.Exists(Directory.GetCurrentDirectory() + "\\" + splitFileVersion[0])) { missingfiles.Add(splitFileVersion[0] + " - Not Found"); } else { try { var versionInfo = FileVersionInfo.GetVersionInfo(splitFileVersion[0]); string[] versionsplit = versionInfo.ProductVersion.Split('+'); string version = versionsplit[0]; if (version == "") { missingfiles.Add(splitFileVersion[0] + " - Invalid File"); } else { if (Self.CheckArchitectureFile(splitFileVersion[0]) == false) { missingfiles.Add(splitFileVersion[0] + " - Wrong Architecture"); } else { if (version != splitFileVersion[1]) { missingfiles.Add(splitFileVersion[0] + " - Invalid Version (" + splitFileVersion[1] + " != " + version + ")"); } } } } catch { missingfiles.Add(splitFileVersion[0] + " - Invalid File"); } } } } if (missingfiles.Count != 0) { var message = "Cannot launch GameLauncher. The following files are invalid:\n\n"; foreach (var file in missingfiles) { message += "• " + file + "\n"; } MessageBox.Show(null, message, "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Error); } else { Log.Debug("Checking Proxy"); ServerProxy.Instance.Start(); Log.Debug("Starting MainScreen"); Application.Run(new MainScreen()); } } else { MessageBox.Show(null, "An instance of Launcher is already running.", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Error); } } finally { mutex.Close(); mutex = null; } } }
internal static void Main() { var linux = DetectLinux.NativeLinuxDetected(); Directory.SetCurrentDirectory(Path.GetDirectoryName(Application.ExecutablePath) ?? throw new InvalidOperationException()); if (Self.isTempFolder(Directory.GetCurrentDirectory())) { MessageBox.Show(null, "Please, extract me and my DLL files before executing...", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Stop); Environment.Exit(0); } if (!Directory.Exists("Languages")) { Directory.CreateDirectory("Languages"); } try { File.Delete("Languages/Default.lng"); File.WriteAllText("Languages/Default.lng", ExtractResource.AsString("GameLauncher.Language.Default.lng")); } catch { // ignored } try { File.Delete(Directory.GetCurrentDirectory() + "\\tempname.zip"); } catch { // ignored } if (!File.Exists("LZMA.dll")) { File.WriteAllBytes("LZMA.dll", ExtractResource.AsByte("GameLauncher.LZMA.LZMA.dll")); } if (!linux && !File.Exists("discord-rpc.dll")) { File.WriteAllBytes("discord-rpc.dll", ExtractResource.AsByte("GameLauncher.Discord.discord-rpc.dll")); } if (linux && !File.Exists("libdiscord-rpc.so")) { File.WriteAllBytes("libdiscord-rpc.so", ExtractResource.AsByte("GameLauncher.Discord.libdiscord-rpc.so")); } if (File.Exists("GL_Update.exe")) { File.Delete("GL_Update.exe"); } if (!File.Exists("GameLauncherUpdater.exe")) { try { File.WriteAllBytes("GameLauncherUpdater.exe", new WebClientWithTimeout().DownloadData("http://launcher.soapboxrace.world/GameLauncherUpdater.exe")); } catch { // ignored } } if (!File.Exists("servers.json")) { try { File.WriteAllText("servers.json", "[]"); } catch { // ignored } } if (Debugger.IsAttached) { ServerProxy.Instance.Start(); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new MainScreen()); } else { if (NFSW.isNFSWRunning()) { MessageBox.Show(null, "An instance of Need for Speed: World is already running", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); Process.GetProcessById(Process.GetCurrentProcess().Id).Kill(); } var mutex = new Mutex(false, "GameLauncherNFSW-MeTonaTOR"); try { if (mutex.WaitOne(0, false)) { string[] files = { "Newtonsoft.Json.dll", "INIFileParser.dll", "Microsoft.WindowsAPICodePack.dll", "Microsoft.WindowsAPICodePack.Shell.dll", "Flurl.dll", "Flurl.Http.dll", "BlackListedServers.dat" }; var missingfiles = new List <string>(); foreach (var file in files) { if (!File.Exists(file)) { missingfiles.Add(file); } } if (missingfiles.Count != 0) { var message = "Cannot launch GameLauncher. The following files are missing:\n\n"; foreach (var file in missingfiles) { message += "• " + file + "\n"; } message += "\nCurrent directory: " + Directory.GetCurrentDirectory(); MessageBox.Show(null, message, "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Error); Environment.Exit(1); } ServerProxy.Instance.Start(); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new MainScreen()); } else { MessageBox.Show(null, "An instance of the application is already running.", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Error); } } finally { mutex.Close(); mutex = null; } } }
static void Main() { int SysVersion = (int)Environment.OSVersion.Platform; bool mono = DetectLinux.MonoDetected(); bool wine = DetectLinux.WineDetected(); bool linux = DetectLinux.LinuxDetected(); //Discord fix Directory.SetCurrentDirectory(Path.GetDirectoryName(Application.ExecutablePath)); //Languages if (!File.Exists("Languages")) { Directory.CreateDirectory("Languages"); File.WriteAllText("Languages/Dutch.lng", ExtractResource.AsString("GameLauncher.Languages.Dutch.lng")); File.WriteAllText("Languages/English.lng", ExtractResource.AsString("GameLauncher.Languages.English.lng")); File.WriteAllText("Languages/French.lng", ExtractResource.AsString("GameLauncher.Languages.French.lng")); File.WriteAllText("Languages/German_Formal.lng", ExtractResource.AsString("GameLauncher.Languages.German_Formal.lng")); File.WriteAllText("Languages/German_Informal.lng", ExtractResource.AsString("GameLauncher.Languages.German_Informal.lng")); File.WriteAllText("Languages/Polish.lng", ExtractResource.AsString("GameLauncher.Languages.Polish.lng")); File.WriteAllText("Languages/Portuguese.lng", ExtractResource.AsString("GameLauncher.Languages.Portuguese.lng")); File.WriteAllText("Languages/Spanish.lng", ExtractResource.AsString("GameLauncher.Languages.Spanish.lng")); File.WriteAllText("Languages/Swedish.lng", ExtractResource.AsString("GameLauncher.Languages.Swedish.lng")); } //Remove zip file try { File.Delete(Directory.GetCurrentDirectory() + "\\tempname.zip"); } catch { } //Console log with warning if (mono == true) { MessageBox.Show(null, "Mono support is still under alpha stage. Therefore, launcher could not launch.", "GameLauncher.exe", MessageBoxButtons.OK, MessageBoxIcon.Warning); } //Add LZMA.dll on the fly (used for decompression of section{int}.dll files) if (!File.Exists("LZMA.dll")) { File.WriteAllBytes("LZMA.dll", ExtractResource.AsByte("GameLauncher.LZMA.LZMA.dll")); } //Add GameLauncherUpdater.exe on the fly if (!File.Exists("GameLauncherUpdater.exe")) { File.WriteAllBytes("GameLauncherUpdater.exe", ExtractResource.AsByte("GameLauncher.Updater.GameLauncherUpdater.exe")); } //Detect if NFSW is launched if (NFSW.isNFSWRunning()) { MessageBox.Show(null, "An instance of Need for Speed: World is already running", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); Process.GetProcessById(Process.GetCurrentProcess().Id).Kill(); } Mutex mutex = new Mutex(false, "GameLauncherNFSW-MeTonaTOR"); //Forgot about other launchers... try { if (mutex.WaitOne(0, false)) { //First of all, we need to check if files exists String[] files = { "Newtonsoft.Json.dll", "LZMA.dll", "ICSharpCode.SharpZipLib.dll" }; List <string> missingfiles = new List <string>(); foreach (string file in files) { if (!File.Exists(file)) { missingfiles.Add(file); } } if (missingfiles.Count != 0) { string message = "Cannot launch GameLauncher. The following files are missing:\n\n"; foreach (string file in missingfiles) { message += "• " + file + "\n"; } message += "\nCurrent directory: " + Directory.GetCurrentDirectory(); message += "\nYou will be moved to the project page for re-download."; MessageBox.Show(null, message, "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Error); Process.Start(@"https://github.com/SoapboxRaceWorld/GameLauncher_NFSW/releases"); Environment.Exit(1); } if (Environment.OSVersion.Version.Major >= 6) { User32.SetProcessDPIAware(); } //try { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new mainScreen()); //} catch(Exception) { //Temporarely we gonna kill it. // Process.GetProcessById(Process.GetCurrentProcess().Id).Kill(); //} } else { MessageBox.Show(null, "An instance of the application is already running.", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Error); } } finally { if (mutex != null) { mutex.Close(); mutex = null; } } }