Esempio n. 1
0
        public static void Reset()
        {
            GameOver = false;

            totalPlayers = 250;

            Entities.Clear();
            Players.Clear();

            input = new Input(PlayerIndex.One);

            RaceTrack = new Track(Camera.ScreenBounds.Width / 2, Camera.ScreenBounds.Height / 2, 20);
            Entities.Add(RaceTrack);

            generationsText   = new Text(8, 8, "Generation", Sprite.Type.Text8x8);
            generationsNumber = new Number(8, 8 + 2 + 8, 1, 4, 9999, Sprite.Type.Text8x8);

            startPrompt   = new Text(8, Camera.ScreenBounds.Height - 8 - 8 - 2 - 8 - 2 - 8 - 2 - 8, "Start", 1, Sprite.Type.Text8x8, new Color(Color.White, 255));
            resetPrompt   = new Text(8, Camera.ScreenBounds.Height - 8 - 8 - 2 - 8 - 2 - 8, "Reset", 1, Sprite.Type.Text8x8, new Color(Color.White, 255));
            editPrompt    = new Text(8, Camera.ScreenBounds.Height - 8 - 8 - 2 - 8, "Edit Track", 1, Sprite.Type.Text8x8, new Color(Color.White, 255));
            networkPrompt = new Text(8, Camera.ScreenBounds.Height - 8 - 8, "Draw Neural Network", 1, Sprite.Type.Text8x8, new Color(Color.White, 255));
            loadingPrompt = new Text(Camera.ScreenBounds.Width - 8 - 7 * 8, Camera.ScreenBounds.Height - 8 - 8, "Loading...", Sprite.Type.Text8x8);

            start       = false;
            EditTrack   = true;
            showNetwork = false;

            loading       = false;
            loadAlgorithm = new Timer(500);

            HUD.Reset();
            NE.Reset();
        }
Esempio n. 2
0
 public void Reset()
 {
     if (IsDivided)
     {
         NW.Reset();
         NE.Reset();
         SW.Reset();
         SE.Reset();
     }
     Members.Clear();
     AllMembers.Clear();
     NW        = NE = SW = SE = null;
     IsDivided = false;
 }