Esempio n. 1
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        public void Voxel3DImportStl()
        {
            SpaceEngineersCore.LoadDefinitions();
            var materials = SpaceEngineersCore.Resources.GetMaterialList();

            Assert.IsTrue(materials.Count > 0, "Materials should exist. Has the developer got Space Engineers installed?");

            var stoneMaterial = materials.FirstOrDefault(m => m.Id.SubtypeId.Contains("Stone_02"));

            Assert.IsNotNull(stoneMaterial, "Stone material should exist.");

            var goldMaterial = materials.FirstOrDefault(m => m.Id.SubtypeId.Contains("Gold"));

            Assert.IsNotNull(goldMaterial, "Gold material should exist.");

            const string modelFile = @".\TestAssets\buddha-fixed-bottom.stl";
            const string voxelFile = @".\TestOutput\buddha-fixed-bottom.vx2";

            var transform = MeshHelper.TransformVector(new System.Windows.Media.Media3D.Vector3D(0, 0, 0), 0, 0, 180);

            var voxelMap = MyVoxelBuilder.BuildAsteroidFromModel(true, modelFile, goldMaterial.Id.SubtypeId, stoneMaterial.Id.SubtypeId, true, stoneMaterial.Id.SubtypeId, ModelTraceVoxel.ThinSmoothed, 0.766, transform);

            voxelMap.Save(voxelFile);

            Assert.AreEqual(50, voxelMap.BoundingContent.SizeInt().X + 1, "Voxel Content size must match.");
            Assert.AreEqual(46, voxelMap.BoundingContent.SizeInt().Y + 1, "Voxel Content size must match.");
            Assert.AreEqual(70, voxelMap.BoundingContent.SizeInt().Z + 1, "Voxel Content size must match.");

            var voxCells = voxelMap.SumVoxelCells();

            Assert.AreEqual(18666335, voxCells, "Voxel cells must match.");
        }
        private MyObjectBuilder_VoxelMap BuildAsteroidEntity()
        {
            var filenamepart = Path.GetFileNameWithoutExtension(Filename);
            var filename     = MainViewModel.CreateUniqueVoxelStorageName(filenamepart + MyVoxelMap.V2FileExtension);

            Position = Position.RoundOff(1.0);
            Forward  = Forward.RoundToAxis();
            Up       = Up.RoundToAxis();

            var entity = new MyObjectBuilder_VoxelMap(Position.ToVector3(), filename)
            {
                EntityId        = SpaceEngineersApi.GenerateEntityId(IDType.ASTEROID),
                PersistentFlags = MyPersistentEntityFlags2.CastShadows | MyPersistentEntityFlags2.InScene,
                StorageName     = Path.GetFileNameWithoutExtension(filename)
            };

            double multiplier;

            if (IsMultipleScale)
            {
                multiplier = MultipleScale;
            }
            else
            {
                multiplier = MaxLengthScale / Math.Max(Math.Max(OriginalModelSize.Height, OriginalModelSize.Width), OriginalModelSize.Depth);
            }

            var transform = MeshHelper.TransformVector(new Vector3D(0, 0, 0), 0, 0, 0);

            SourceFile = TempfileUtil.NewFilename(MyVoxelMap.V2FileExtension);

            var baseMaterial = SpaceEngineersCore.Resources.VoxelMaterialDefinitions.FirstOrDefault(m => m.IsRare == false) ?? SpaceEngineersCore.Resources.VoxelMaterialDefinitions.FirstOrDefault();

            var voxelMap = MyVoxelBuilder.BuildAsteroidFromModel(true, Filename, OutsideStockMaterial.MaterialIndex.Value, baseMaterial.Index, InsideStockMaterial.Value != null, InsideStockMaterial.MaterialIndex, ModelTraceVoxel.ThinSmoothed, multiplier, transform, MainViewModel.ResetProgress, MainViewModel.IncrementProgress);

            voxelMap.Save(SourceFile);

            MainViewModel.ClearProgress();

            entity.PositionAndOrientation = new MyPositionAndOrientation
            {
                Position = Position.ToVector3D(),
                Forward  = Forward.ToVector3(),
                Up       = Up.ToVector3()
            };

            IsValidModel = voxelMap.BoundingContent.Size.Volume() > 0;

            return(entity);
        }