// overrides default behaviour, which would create new InitGameTask() and new UpdateTask(). public virtual void CreateTasks() { InitGameTask = new MyInitTwoPlayerTask(); UpdateTask = new MyUpdateTwoPlayerTask(); }
public virtual void CreateTasks() // overrides default behaviour, which would create new InitGameTask() and new UpdateTask(). { InitGameTask = new MyInitTwoPlayerTask(); UpdateTask = new MyUpdateTwoPlayerTask(); }