Esempio n. 1
0
        static void Main(string[] args)
        {
            StringBuilder sb = new StringBuilder();

            MySockets.Client client = new MySockets.Client("127.0.0.1", 1301);
            Console.Title = "IP: " + client.IPAddress.ToString() + "   Port: " + client.Port + "   Status : " + (client.Connected == true ? "CONNECTED" : "DISCONNECTED");

            while (true)
            {
                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();

                    if (key.Key == ConsoleKey.Backspace && sb.Length > 0)
                    {
                        sb.Remove(sb.Length - 1, 1);
                    }
                    else if (key.Key != ConsoleKey.Enter)
                    {
                        sb.Append(key.KeyChar);
                    }

                    if (key.Key == ConsoleKey.Enter)
                    {
                        Console.WriteLine("<<< " + sb.ToString());
                        client.Send(sb.ToString());
                        if (sb.ToString().Contains("-exit"))
                        {
                            break;
                        }
                        sb.Clear();
                    }
                }

                if (client.Connected)
                {
                    client.GetResponse();
                }
                else
                {
                    //atempt to connect again
                    Console.WriteLine("No server to connect to.");
                    Console.Title = "IP: " + client.IPAddress.ToString() + "   Port: " + client.Port + "   Status : " + (client.Connected == true ? "CONNECTED" : "DISCONNECTED");
                    break;
                }
            }

            if (client.Connected)
            {
                client.EndConnection();
            }
            Console.ReadKey();
        }
Esempio n. 2
0
        static void Main(string[] args)
        {
            StringBuilder sb = new StringBuilder();
            MySockets.Client client = new MySockets.Client("127.0.0.1", 1301);
            Console.Title = "IP: " + client.IPAddress.ToString() + "   Port: " + client.Port + "   Status : " + (client.Connected == true ? "CONNECTED" : "DISCONNECTED");

            while (true) {

                if (Console.KeyAvailable){
                    ConsoleKeyInfo key = Console.ReadKey();

                    if (key.Key == ConsoleKey.Backspace && sb.Length > 0) {
                        sb.Remove(sb.Length - 1, 1);
                    }
                    else if (key.Key != ConsoleKey.Enter) {
                        sb.Append(key.KeyChar);
                    }

                    if (key.Key == ConsoleKey.Enter){
                        Console.WriteLine("<<< " + sb.ToString());
                        client.Send(sb.ToString());
                        if (sb.ToString().Contains("-exit")) {
                            break;
                        }
                        sb.Clear();
                    }
                }

                if (client.Connected) {
                    client.GetResponse();
                }
                else {
                    //atempt to connect again
                    Console.WriteLine("No server to connect to.");
                    Console.Title = "IP: " + client.IPAddress.ToString() + "   Port: " + client.Port + "   Status : " + (client.Connected == true ? "CONNECTED" : "DISCONNECTED");
                    break;
                }

            }

            if (client.Connected) {
                client.EndConnection();
            }
            Console.ReadKey();
        }