private void udModelSize_ValueChanging(object sender, Syncfusion.Windows.Shared.ValueChangingEventArgs e) { var size = (double)udModelSize.Value; var selectedModel = (string)lvScene.SelectedItem; myScene.Resize(selectedModel, size); }
private void udModelSize_ValueChanging(object sender, Syncfusion.Windows.Shared.ValueChangingEventArgs e) { var size = (double)udModelSize.Value; var selectedModel = (string)lvScene.SelectedItem; myScene.Resize(selectedModel, size); }