Esempio n. 1
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        public void RoutesCorrectly(string rootSegment, string pathSegment, bool shouldMatch)
        {
            var root = new MyRoot {
                UrlSegment = rootSegment
            };

            var segments = new List <string>();

            if (pathSegment != null)
            {
                segments.Add(pathSegment);
            }

            var result = new RootContentRouter(null, Mock.Of <IContentSegmentRouter>())
                         .Route(root, segments, Enumerable.Empty <ContentTypeDescriptor>());

            if (shouldMatch)
            {
                Assert.Same(root, result);
            }
            else
            {
                Assert.Null(result);
            }
        }
Esempio n. 2
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        public void BuildList()
        {
            _model.Nodes.Clear();
            treeViewAdv1.BeginUpdate();
            foreach (BuildSet set in FilesManager.BuildSets)
            {
                CheckState state = set.IsEnabled ? CheckState.Checked : CheckState.Unchecked;
                MyRoot     root  = (MyRoot)AddRoot(set.Name, set.Image, state, set);

                foreach (BuildingEntry label in set.Entries)
                {
                    Node child = AddChild(label.Description, label.Location.X.ToString(), label.Location.Y.ToString(), label.Map.ToString(), label.IsEnabled, label.ShowName, root, label);

                    /*if (state == CheckState.Unchecked && label.IsEnabled)
                     * {
                     *  state = CheckState.Checked;
                     * }
                     * else if (state.HasFlag(CheckState.Checked) && !label.IsEnabled)
                     * {
                     *  state = CheckState.Indeterminate;
                     * }*/
                }
            }

            treeViewAdv1.EndUpdate();

            treeViewAdv1.ExpandAll();
        }
    static void Main(string[] args)
    {
        MyRoot root = new MyRoot();

        root.SubElements.Add(new ItemType()
        {
            Name = "Jim"
        });
        root.SubElements.Add(new ItemType()
        {
            Name = "Ben"
        });
        root.SubElements.Add(new ItemType()
        {
            Name = "Tom"
        });

        XmlSerializer xmlSerializer = new XmlSerializer(typeof(MyRoot));
        StringWriter  stringWriter  = new StringWriter();

        xmlSerializer.Serialize(stringWriter, root);

        Console.WriteLine(stringWriter);

        Console.ReadKey();
    }
Esempio n. 4
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    //#region 指示器
    ///// <summary>
    ///// 指示器对象显示半径
    ///// </summary>
    //public float BillboardRadius = 600;
    ///// <summary>
    ///// 指示器对象在这个角度内以直线方式绘制
    ///// </summary>
    //public int BillboardAngle = 30;
    ///// <summary>
    ///// 指示器坐标缓存
    ///// </summary>
    //protected UIBillboardCache BillboardCache = new UIBillboardCache();
    ///// <summary>
    ///// 临时实体数据
    ///// </summary>
    //private List<UIBillboardQueryResult> tmpAroundEntitys = new List<UIBillboardQueryResult>();
    ///// <summary>
    ///// 范围内活动的实体
    ///// </summary>
    //protected Dictionary<Int32, EntityView> RangeActivityEntity = new Dictionary<int, EntityView>();

    ///// <summary>
    ///// 需要隐藏的实体
    ///// </summary>
    //List<int> HideHeroList = new List<int>();

    ////保存附近玩家
    //public void saveAroundPlayer()
    //{
    //    EntityView ev = EntityFactory.getMainPlayer();
    //    if (ev == null)
    //    {
    //        return;
    //    }
    //    List<Int32> TmpEntityIDList = new List<int>(RangeActivityEntity.Keys);

    //    IList<EntityView> AroundEntitiesList = MapFinderManager.Nearest(ev.StateMachine.transform.position, ev.Sight, SPELL.CampFlag.CampFlag_Enemy);
    //    if (AroundEntitiesList == null)
    //    {
    //        return;
    //    }
    //    Int32 nTmpEntityID = 0;
    //    foreach (EntityView Entity_Ev in AroundEntitiesList)
    //    {
    //        nTmpEntityID = Entity_Ev.ID;
    //        if (Entity_Ev == null || Entity_Ev.StateMachine == null || Entity_Ev.StateMachine.GetState() == EntityState.Dead || Entity_Ev.Type != ENTITY_TYPE.TYPE_PLAYER_ROLE)
    //            continue;
    //        if (!RangeActivityEntity.ContainsKey(nTmpEntityID))
    //        {
    //            RangeActivityEntity.Add(nTmpEntityID, Entity_Ev);
    //        }
    //        else
    //        {
    //            TmpEntityIDList.Remove(nTmpEntityID);
    //        }
    //    }

    //    while (TmpEntityIDList.Count > 0)
    //    {
    //        nTmpEntityID = TmpEntityIDList[0];
    //        RangeActivityEntity.Remove(nTmpEntityID);
    //        TmpEntityIDList.RemoveAt(0);
    //    }
    //}

    ////更新指示器公告板信息
    //private void UpdateBillboard(System.Collections.Generic.List<UIBillboardQueryResult> entitys)
    //{
    //    BillboardCache.BeginProcessing();
    //    SFDisplayInfo info;
    //    UIBillboardMC tmpBillboard;
    //    for (int i = 0; i < entitys.Count; i++)
    //    {
    //        //从缓冲列表里获取可用的对象
    //        if (BillboardCache.GetUnusedBillboardMovieclip(entitys[i].entityID, out tmpBillboard))
    //        {
    //            info = tmpBillboard.Billboard.GetDisplayInfo();
    //            info.Visible = true;
    //            info.X = entitys[i].x;
    //            info.Y = entitys[i].y;
    //            tmpBillboard.Billboard.SetDisplayInfo(info);

    //            EntityView targetEntityView = EntityFactory.getEntityViewByID(entitys[i].entityID);
    //            int nEntityHeroID = targetEntityView.Property.GetNumProp(ENTITY_PROPERTY.PROPERTY_VOCATION);
    //            int nTargetCamp = (int)targetEntityView.CampFlag;
    //            //public function SetHeroBearing(_nTargetHeroPortraitID:int,_nTargetCamp:int,_strTargetDistance:String)

    //            if (tmpBillboard.Billboard.Invoke("SetHeroBearing", nEntityHeroID, nTargetCamp, entitys[i].angle,entitys[i].distance+"米") == null)
    //            {
    //                Trace.LogError("call SetHeroBearing failed.");
    //            }
    //        }
    //    }
    //    BillboardCache.EndProcessing();
    //}

    //private void GetPlayerAndUpdate()
    //{
    //    //移除上次调用存储的数据
    //    tmpAroundEntitys.Clear();
    //    if (RangeActivityEntity.Count > 0 && EntityFactory.MainHeroView.StateMachine.GetState() != EntityState.Dead)
    //    {
    //        foreach (KeyValuePair<int, EntityView> keypair in RangeActivityEntity)
    //        {
    //            GetQueryTarget(keypair.Key, keypair.Value.gameObject.transform);
    //        }
    //    }
    //    UpdateBillboard(tmpAroundEntitys);
    //}

    ////计算英雄与附近的玩家目标的角度并映射到UI上
    //private void GetQueryTarget(Int32 entityID, Transform TargetEntityTrans)
    //{
    //    Transform CameraTransform = SoldierCamera.MainInstance.getCameraTransform();
    //    //计算位置应该是计算英雄的位置,而不是相机的位置
    //    float checkDis = Vector3.Distance(TargetEntityTrans.position, EntityFactory.MainHero.transform.position);

    //    if (checkDis > EntityFactory.MainHeroView.Sight || ScreenRaycast.isInScreen(TargetEntityTrans.position))
    //        return;

    //    Vector3 vecHeroPos = EntityFactory.MainHeroView.gameObject.transform.position;
    //    Vector3 DirHeroToTarget = TargetEntityTrans.position - vecHeroPos;
    //    Vector3 DirHeroToCamera = CameraTransform.position - vecHeroPos;
    //    DirHeroToTarget.y = DirHeroToCamera.y = 0;


    //    //判断目标在相机的左右方,-1左方,+1右方
    //    Vector3 vecCross = Vector3.Cross(DirHeroToTarget.normalized, DirHeroToCamera.normalized);
    //    float fLorR = Mathf.Sign(-vecCross.y);

    //    //计算之间的夹角
    //    float angle = Vector3.Angle(DirHeroToTarget.normalized, DirHeroToCamera.normalized);
    //    float relAngle = (angle * fLorR + 90) % 360;


    //    float MovieWidth = MovieDef.GetWidth();
    //    float MovieHeight = MovieDef.GetHeight();

    //    UIBillboardQueryResult qr = new UIBillboardQueryResult();
    //    qr.entityID = entityID;
    //    qr.x = (MovieWidth / 2) + BillboardRadius * (Mathf.Cos(Mathf.Deg2Rad * (relAngle)));
    //    qr.y = (MovieHeight / 2) + BillboardRadius * (Mathf.Sin(Mathf.Deg2Rad * (relAngle)));

    //    //在这个角度范围内图标水平移动
    //    if (relAngle > BillboardAngle && relAngle < BillboardAngle + 120)
    //    {
    //        qr.y = (MovieHeight / 2) + BillboardRadius * (Mathf.Sin(Mathf.Deg2Rad * BillboardAngle));
    //    }

    //    qr.distance = Convert.ToUInt32(checkDis);
    //    qr.angle = Convert.ToInt32(relAngle+90);
    //    tmpAroundEntitys.Add(qr);

    //}

    //public void ClearBillboardCache()
    //{
    //    if (BillboardCache != null)
    //    {
    //        BillboardCache.ClearCache();
    //        BillboardCache = null;
    //    }

    //    if (RangeActivityEntity == null)
    //    {
    //        RangeActivityEntity.Clear();
    //        RangeActivityEntity = null;
    //    }

    //    if (tmpAroundEntitys != null)
    //    {
    //        tmpAroundEntitys.Clear();
    //        tmpAroundEntitys = null;
    //    }

    //    if (HideHeroList != null)
    //    {
    //        HideHeroList.Clear();
    //        HideHeroList = null;
    //    }
    //}


    //public void OnTimer(int nTimerID)
    //{
    //    switch( nTimerID )
    //    {
    //        case (int)EN_GameHud_Timer.ENGT_Pointer:
    //            {

    //                saveAroundPlayer();

    //                int nCount = HideHeroList.Count;
    //                for (int i = 0; i < nCount; ++i  )
    //                {
    //                    if (RangeActivityEntity.ContainsKey(HideHeroList[i]))
    //                    {
    //                        RangeActivityEntity.Remove(HideHeroList[i]);
    //                    }
    //                }
    //            }
    //            break;
    //        default:
    //            break;
    //    }
    //}



    //public void OnEvent(U3D_Render.Utility.EVENT eventID, int sourceID, System.Object objEvent)
    //{
    //    switch( eventID )
    //    {
    //        case EVENT.ENTITY_SHOW_HERO:
    //            {
    //                if ( objEvent == null )
    //                    return;
    //                SEntityShowHero event_data = (SEntityShowHero)objEvent;
    //                int nId = event_data.ev.ID;
    //                if (event_data.bIsHide && !HideHeroList.Contains(nId))
    //                    HideHeroList.Add(nId);
    //                else if (!event_data.bIsHide && HideHeroList.Contains(nId))
    //                    HideHeroList.Remove(nId);
    //            }
    //            break;
    //        default:
    //            break;
    //    }
    //}

    //#endregion
    #region 技能提示
    public void CreatureShowPormptUI(cmd_creature_ShowPromptUI data)
    {
        if (vSpellPrompt == null)
        {
            vSpellPrompt = new Value();
            MyRoot.AttachMovie(ref vSpellPrompt, "Com.Scaleform.WarGameHud.WGH_SpellPrompt", "vSpellPrompt", 0);
            SFDisplayInfo di = vSpellPrompt.GetDisplayInfo();
            di.X = 1920 / 2 + 100;
            di.Y = 1080 - 300;
            vSpellPrompt.SetDisplayInfo(di);
        }

        IntPtr DesPtr, IconPtr; //R

        ASpeedGame.Data.GameMobaSchemes.SSchemeShowSpellPrompt SchemesSpellPrompt = ASpeedGame.Data.GameMobaSchemes.GameMobaSchemesManager.Instance.GetSpellPromptInfo(data.nPromptID);


        if (SchemesSpellPrompt != null)
        {
            DesPtr  = GameLogicAPI.getShortcutDes(SchemesSpellPrompt.nSlotID, (int)SLOT_TYPE.SLOT_TYPE_SKILL);
            IconPtr = GameLogicAPI.getSpellData(SchemesSpellPrompt.nSpellID);

            if (DesPtr != IntPtr.Zero && IconPtr != IntPtr.Zero)
            {
                string           des       = IntPtrHelper.Ptr2Str(DesPtr);
                SPELL.SPELL_DATA spellData = IntPtrHelper.toData <SPELL.SPELL_DATA>(IconPtr);

                if (vSpellPrompt == null || vSpellPrompt.Invoke("SetSpellPromptInfo", spellData.nIcon, des.ToUpper(), Convert.ToBoolean(data.nType)) == null)
                {
                    Trace.LogWarning("SetSpellPromptInfo failed.");
                }
            }
        }
    }
Esempio n. 5
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 //加载界面背景图片
 public void SetLoadingWinBG(string bgName)
 {
     if (MyRoot.Invoke("AttachLoadingBg", bgName) == null)
     {
         Trace.LogError("call AttachLoadingBg  failed");
         return;
     }
 }
Esempio n. 6
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 public void DisAttachLoadingBg()
 {
     if (MyRoot.Invoke("DisAttachLoadingBg") == null)
     {
         Trace.LogError("call DisAttachLoadingBg failed");
         return;
     }
 }
Esempio n. 7
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    public void SetMapSignalType(int signalType)
    {
        if (MyRoot == null || !MyRoot.IsValid())
        {
            return;
        }

        MyRoot.Invoke("SetMapSignalType", signalType);
    }
Esempio n. 8
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    public void UpdateMouseLine(float rotation)
    {
        if (MyRoot == null || !MyRoot.IsValid())
        {
            return;
        }

        MyRoot.Invoke("UpdateMouseLine", rotation);
    }
Esempio n. 9
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        private Node AddRoot(string name, Bitmap img, CheckState enabled, BuildSet set)
        {
            MyRoot node = new MyRoot(name, img, enabled)
            {
                Tag = set
            };

            _model.Nodes.Add(node);
            return(node);
        }
Esempio n. 10
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 /// <summary>
 /// destroy 时移除背景动画
 /// </summary>
 private void DisAttachBackgroundMovie()
 {
     if (MyRoot != null && MyRoot.IsValid())
     {
         if (MyRoot.Invoke("DisAttachBackgroundMovie") == null)
         {
             Trace.LogError("call DisAttachBackgroundMovie failed");
             return;
         }
     }
 }
Esempio n. 11
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 public void AttachWarLoadingMgr()
 {
     if (Value.IsValueValid(MyRoot))
     {
         if (MyRoot.Invoke("AttachWarLoadingMgr") == null)
         {
             Trace.LogError("call AttachWarLoadingMgr failed.");
             return;
         }
     }
 }
Esempio n. 12
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        public void GetRootTest()
        {
            var root1 = MyRoot.GetRoot(1);

            Assert.AreEqual(1, root1.Id);
            Assert.AreEqual("Jonny", root1.Name);

            var root2 = MyRoot.GetRoot(2);

            Assert.AreEqual(2, root2.Id);
            Assert.AreEqual("Matt", root2.Name);
        }
Esempio n. 13
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 // 设置是否可选
 public void setIsEnable(bool bIsEnable)
 {
     if (!Value.IsValueValid(MyRoot))
     {
         return;
     }
     if (MyRoot.Invoke("setIsEnable", bIsEnable) == null)
     {
         Trace.LogError("call setIsEnale failed");
         return;
     }
 }
Esempio n. 14
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    /// <summary>
    /// AS->    public function CreateMessageBox(_title:String,_message:String,_type:uint,_btnOKCallBack:String=null,_btnCancelCallBack:String=null)
    /// </summary>
    /// <param name="_title">信息框标题</param>
    /// <param name="_message">信息内容,可html</param>
    /// <param name="_type">信息框显示类型</param>
    /// <param name="_btnOKCallBack">确认按钮点击回调,可为空</param>
    /// <param name="_btnCancelCallBack">取消按钮点击回调,可为空</param>
    public void CreateMessageBox(string _title, string _message, EMessageBoxType _type, string _btnOKCallBack = null, string _btnCancelCallBack = null)
    {
        int type = (Convert.ToInt32(_type));

        Trace.Log("CreateMessageBox");
        if (MyRoot.Invoke("CreateMessageBox", _title, _message, type, _btnOKCallBack, _btnCancelCallBack) == null)
        {
            Trace.LogError("error call CreateMessageBox failed");
            return;
        }
        SetDepth((int)SFGFxMovieManager.EGFxMovieLayer.EGFxLayer_Loading);
    }
Esempio n. 15
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 /// 外部调用UI上系统飘字信息
 public void onBroadFloatTextSystem(string stTextInfo = "", int nPosType = 0, int nTime = 0)
 {
     if (MyRoot != null && MyRoot.IsValid())
     {
         string stInfo = stTextInfo;
         UBB.toHtml(ref stInfo);
         if (null == MyRoot.Invoke("onBroadFloatTextSystem", stInfo, nPosType, nTime))
         {
             Trace.LogError("onBroadFloatTextSystem invoke == NULL stInfo = " + stInfo + ", nPosType = " + nPosType + "nTime = " + nTime);
         }
     }
 }
Esempio n. 16
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 // 设置当前玩家的英雄pid与heroId
 public void setHeroDefaultInfo(uint uPid, int nIconId)
 {
     if (uPid == 0 || nIconId == 0)
     {
         Trace.LogWarning("c# setHeroDefaultInfo uPid = " + uPid + "HeroId" + nIconId);
         return;
     }
     HeroID    = nIconId;
     this.uPid = uPid;
     MyRoot.SetMember("SelectedPID", uPid);
     MyRoot.SetMember("HeroID", nIconId);
 }
Esempio n. 17
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    public void DisAttachStatusIndicatorBar()
    {
        if (!Value.IsValueValid(StatusIndicatorMC))
        {
            return;
        }

        if (MyRoot.Invoke("DisAttachStatusIndicatorBar") == null)
        {
            Trace.LogError("call DisAttachStatusIndicatorBar failed.");
            return;
        }
    }
Esempio n. 18
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    public void HideTooltipEx(string _tooltipType)
    {
        if (_tooltipType != _curTooltipType)
        {
            return;
        }

        if (MyRoot.Invoke("HideTooltip") == null)
        {
            Trace.LogError("call HideTooltip error");
        }

        this._curTooltipType = "";
    }
Esempio n. 19
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    public void ShowTooltipEx(Value _tooltipIns, double _x, double _y)
    {
        //Trace.LogError("ShowTooltipEx");

        /*
         * 传的位置要调整
         */
        if (MyRoot.Invoke("ShowTooltip", _tooltipIns, _x, _y) == null)
        {
            Trace.LogError("call ShowTooltip error");
        }
        //  else
        //      Trace.LogError("call ShowTooltip success");
    }
Esempio n. 20
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        public void Should_be_able_to_index_nested_child_by_registrating_child_only()
        {
            Builder = StructureBuilder.Create(c => c.Register <MyRoot>(cfg => cfg
                                                                       .UsingIndexMode(IndexMode.Inclusive)
                                                                       .Members(e => e.OneChild.GrandChild.SomeInt)));

            var item = new MyRoot
            {
                SomeString = "Foo Bar",
                SomeInt    = 1,
                OneChild   = new MyChild
                {
                    SomeString = "One child",
                    SomeInt    = 2,
                    GrandChild = new MyGrandChild
                    {
                        SomeString = "Grand child 2.1",
                        SomeInt    = 21
                    }
                },
                ManyChildren = new List <MyChild>
                {
                    new MyChild
                    {
                        SomeString = "List Child1",
                        SomeInt    = 3,
                        GrandChild = new MyGrandChild
                        {
                            SomeString = "Grand child 3.1",
                            SomeInt    = 31
                        }
                    },
                    new MyChild
                    {
                        SomeString = "List Child2",
                        SomeInt    = 4,
                        GrandChild = new MyGrandChild
                        {
                            SomeString = "Grand child 4.1",
                            SomeInt    = 41
                        }
                    }
                }
            };

            var structure = Builder.CreateStructure(item);

            Assert.AreEqual(1, structure.Indexes.Count);
        }
Esempio n. 21
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    public override void OnRegisterDocument(Value _root)
    {
        base.OnRegisterDocument(_root);
        GetMemberWithCheck(MyRoot, "TFrame", out TFrame);
        GetMemberWithCheck(MyRoot, "CCFrame", out CCFrame);
        HeroID = (int)MyRoot.GetMember("HeroID");

        SetMovieVisibleOnCreate();
        this.MyMovieIsRegisterSuccess = true;

        if (OnHeroSelectChanged != null)
        {
            HeroSelectEventArgs e = new HeroSelectEventArgs();
            e.SelectHeroID = HeroID;
            OnHeroSelectChanged(this, e);
        }
    }
Esempio n. 22
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    public void ShowMapSignal(bool bShow)
    {
        if (MyRoot == null || !MyRoot.IsValid())
        {
            return;
        }

        if (bShow)
        {
            PopupMovieManager.Instance.PushMovie(this);
            MyRoot.Invoke("SetMapSignalVisible", 1);
        }
        else
        {
            MyRoot.Invoke("SetMapSignalVisible", 0);
            PopupMovieManager.Instance.PopMovie(this);
        }
    }
Esempio n. 23
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    /// <summary>
    /// 判断要显示tooltip的目标所在位置属于舞台九宫格的哪个区域内
    /// </summary>
    /// <param name="_x">目标相对于舞台的x坐标</param>
    /// <param name="_y">目标相对于舞台的y坐标</param>
    /// <returns>0~8为3x3的九宫格格子序号</returns>
    public int GetTargetIn9Grid(double _x, double _y)
    {
        int   res      = -1;
        Value resValue = null;

        if (MyRoot.Invoke("ContainsPointInGrid", _x, _y) == null)
        {
            Trace.LogError("call ContainsPointInGrid failed");
            return(res);
        }

        if (!GetMemberWithCheck(MyRoot, "PointContainsInGridIndex", out resValue))
        {
            return(res);
        }
        res = (int)resValue;

        return(res);
    }
Esempio n. 24
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    // 设置自己段位,青铜五--王者
    public void SetStrengthLine(IntPtr ptrParam, int nPtrLen)
    {
        if (!Value.IsValueValid(MyRoot))
        {
            return;
        }
        IntPtrVaArgParseHelper helper = new IntPtrVaArgParseHelper(ptrParam, nPtrLen);
        cmd_count nCountdata          = helper.get <cmd_count>();

        for (int i = 0; i < nCountdata.nCount; ++i)
        {
            cmd_entity_match_type_rank data = helper.get <cmd_entity_match_type_rank>();
            if (MyRoot.Invoke("SetStrengthLine", data.szGradeName) == null)
            {
                Trace.LogError("call SetStrengthLine failed");
                return;
            }
        }
    }
Esempio n. 25
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    static void Main(string[] args)
    {
        MyRoot root = new MyRoot();

        root.SubElements.Add(new ItemType()
        {
            Name = "Jim"
        });
        root.SubElements.Add(new ItemType()
        {
            Name = "Ben"
        });
        root.SubElements.Add(new ItemType()
        {
            Name = "Tom"
        });
        string xml = Serialize(root, "myNewRoot");

        Console.WriteLine(xml);
        Console.ReadKey();
    }
Esempio n. 26
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 public void GetRootThrowsDataPortalException()
 {
     var root1 = MyRoot.GetRoot(999);
 }
 private void MyRootForm_Load(object sender, System.EventArgs e)
 {
     rootBindingSource.Rebind(MyRoot.GetRoot(5));
 }
Esempio n. 28
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    private bool ParseWarSkillTooltip(Value _tooltipElememts)
    {
        bool res = true;

        double _x, _y = 0;
        string _skillDes1;

        /*目前解析为测试用
         *  元素0:目标的x坐标
         *  元素1:目标的y坐标
         *  元素2:目标的宽(这里不需要)
         *  元素3:目标的高(这里不需要)
         *  元素4:目标DefaultText内容(这里不需要)
         *
         *  元素5:目标技能第一项描述
         *  元素6:目标技能ID
         */
        if (_tooltipElememts.GetArraySize() > 0)
        {
            _x = (double)_tooltipElememts.GetElement(0);
            _y = (double)_tooltipElememts.GetElement(1);
            //Trace.LogWarning("_tooltipElememts.GetArraySize()=" + _tooltipElememts.GetArraySize());
            if (_tooltipElememts.GetElement(5) == null)
            {
                return(false);
            }

            _skillDes1 = ((string)_tooltipElememts.GetElement(5)).TrimStart('$');

            //获得各个属性加成系数
            UBBPropertyInstance.getRatio(_skillDes1);

            //解析UBB
            UBB.toHtml(ref _skillDes1);

            //传数据到AS
            if (!Value.IsValueValid(WarSkillTooltip))
            {
                Trace.LogError("解析Tooltip类型时,发现WarSkillTooltip无实例对象");
                return(false);
            }
            // function SetText(_strDes1:String):void
            if (WarSkillTooltip.Invoke("SetText", _skillDes1) == null)
            {
                Trace.LogError("解析Tooltip类型时,执行WarSkillTooltip 的SetText操作失败");
                return(false);
            }

            double tipsHeight = (double)WarSkillTooltip.GetMember("height");
            double tipsWidth  = (double)WarSkillTooltip.GetMember("width");

            GFxWarBottomCenterHud bottomCenterHud = SFGFxMovieManager.GetWindow <GFxWarBottomCenterHud>();

            if (SFGFxMovieManager.CheckTheMovieCanUse(bottomCenterHud))
            {
                double VisibleRectWidth = (double)MyRoot.GetMember("VisibleRectWidth");
                double VisibleRectX     = (double)MyRoot.GetMember("VisibleRectX");
                _x = VisibleRectWidth / 2 - (float)tipsWidth / 2;
                _y = bottomCenterHud.GetBottomHudYPos - (float)tipsHeight;
            }
            else
            {
                Vector3 ScreenPos = Vector3.zero;
                Vector3 StagePos  = Vector3.zero;

                ScreenPos.x = Screen.width / 4;
                ScreenPos.y = Screen.height * 2 / 5;
                StagePos    = this.ScreenPointToStagePoint(ScreenPos);
                _x          = StagePos.x;
                _y          = StagePos.y;
            }


            //让AS显示
            ShowTooltipEx(WarSkillTooltip, _x, _y);
        }

        return(res);
    }
Esempio n. 29
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    private bool ParseWarBuffTooltip(Value _tooltipElememts)
    {
        double _x, _y = 0;
        string _strBuffName, _strBuffDes;


        _x = (double)_tooltipElememts.GetElement(0);
        _y = (double)_tooltipElememts.GetElement(1);
        //Trace.LogWarning("_tooltipElememts.GetArraySize()=" + _tooltipElememts.GetArraySize());
        if (_tooltipElememts.GetElement(5) == null)
        {
            return(false);
        }

        _strBuffName = (string)_tooltipElememts.GetElement(5);
        _strBuffDes  = (string)_tooltipElememts.GetElement(6);

        //获得各个属性加成系数
        UBBPropertyInstance.getRatio(_strBuffDes);

        //解析UBB
        UBB.toHtml(ref _strBuffDes);
        UBB.toHtml(ref _strBuffName);



        //传数据到AS
        if (!Value.IsValueValid(WarBuffTooltip))
        {
            Trace.LogError("解析Tooltip类型时,发现WarBuffTooltip无实例对象");
            return(false);
        }
        //      public function SetText(_strBuffName:String,_strBuffDes:String)
        if (WarBuffTooltip.Invoke("SetText", _strBuffName, _strBuffDes) == null)
        {
            Trace.LogError("解析Tooltip类型时,执行 WarBuffTooltip 的SetText操作失败");
            return(false);
        }

        double tipsHeight = (double)WarBuffTooltip.GetMember("height");
        double tipsWidth  = (double)WarBuffTooltip.GetMember("width");

        GFxWarBottomCenterHud bottomCenterHud = SFGFxMovieManager.GetWindow <GFxWarBottomCenterHud>();

        if (SFGFxMovieManager.CheckTheMovieCanUse(bottomCenterHud))
        {
            double MovieDefWidth = (double)MyRoot.GetMember("VisibleRectWidth");
            _x = MovieDefWidth / 2 - tipsWidth;
            _y = bottomCenterHud.GetBottomHudYPos - (float)tipsHeight;
        }
        else
        {
            Vector3 ScreenPos = Vector3.zero;
            Vector3 StagePos  = Vector3.zero;

            ScreenPos.x = Screen.width / 4;
            ScreenPos.y = Screen.height * 2 / 5;
            StagePos    = this.ScreenPointToStagePoint(ScreenPos);
            _x          = StagePos.x;
            _y          = StagePos.y;
        }


        //让AS显示
        ShowTooltipEx(WarBuffTooltip, _x, _y);

        return(true);
    }
 private void MyRootForm_Load(object sender, EventArgs e)
 {
     RootObject = MyRoot.GetRoot();
     Rebind();
 }